Player Matchup

Artemis
Artemis
GodOfCheesey
Artemis
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 87L
1,500 Elo+
Party 2
Horus
Horus
JamesNova
Horus
Level 129
God Stats
59W - 51L
1,824 SR
Queue Stats
136W - 149L
1,774 Elo+
Party 2
Arachne
Arachne
MisterScruffy
Arachne
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,556 Elo+
Solo
Awilix
Awilix
WolfQueenSelene
Awilix
Level 148
God Stats
2W - 10L
1,500 SR
Queue Stats
19W - 37L
1,761 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
monsterMFK
Morgan Le Fay
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,500 Elo+
Party 2
Team Averages
Level 127
1,565 SR
1,618 Elo+

VS

Team Averages
Level 138
1,500 SR
1,426 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BosakAnchor
Danzaburou
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,329 Elo+
Party 3
Surtr
Surtr
CubeDaFace
Surtr
Level 185
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 45L
1,329 Elo+
Party 3
Vamana
Vamana
DevilPandaGames
Vamana
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 176L
1,645 Elo+
Party 1
Artio
Artio
Kiraraeffect
Artio
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GodOfCheesey
Artemis
8
0 / 3 / 3
4,461
446
4,271
5,865
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
JamesNova
Horus
6
1 / 1 / 2
4,770
477
3,671
7,916
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Arachne
8
1 / 2 / 0
4,616
462
2,926
7,124
2,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 1
5,081
508
2,243
7,058
2,156
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morgan Le Fay
monsterMFK
Morgan Le Fay
9
1 / 2 / 2
5,450
545
2,215
5,170
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
3 / 0 / 3
6,638
664
5,849
3,375
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
BosakAnchor
Danzaburou
9
1 / 1 / 2
6,033
603
4,584
5,101
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
9
2 / 2 / 3
5,872
587
5,046
8,348
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 0
6,500
650
3,437
5,308
4,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 1 / 4
5,237
524
994
6,874
4,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
4
Kills
9
9
Deaths
4
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
0
3
4.5
W
Danzaburou
BosakAnchor
Danzaburou
1
1
2
2
W
Surtr
2
2
3
1.75
W
3
0
0
3
L
Artemis
GodOfCheesey
Artemis
0
3
3
0.5
L
Horus
JamesNova
Horus
1
1
2
2
W
0
1
4
2
L
Arachne
1
2
0
0.5
L
1
1
1
1.5
L
Morgan Le Fay
monsterMFK
Morgan Le Fay
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,326
Damage
19,910
33,133
Taken
29,006
13,845
Mitigated
15,785
8,172
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
5,849
742
0
775
3,375
1,116
652
1,068
2,302
40,222
0
W
Danzaburou
BosakAnchor
Danzaburou
4,584
1,686
0
2,887
5,101
1,603
0
0
5,101
0
35,072
W
Surtr
5,046
2,290
0
1,880
8,348
3,600
0
772
7,569
284
33,168
W
3,437
1,440
0
1,190
5,308
4,655
0
359
4,945
0
41,624
L
Artemis
GodOfCheesey
Artemis
4,271
1,282
0
1,683
5,865
1,804
0
387
5,478
0
25,525
L
Horus
JamesNova
Horus
3,671
1,849
392
3,783
7,916
5,169
0
1,039
6,877
0
14,181
W
994
410
300
2,268
6,874
4,811
0
416
6,458
7,876
0
L
Arachne
2,926
2,101
0
1,690
7,124
2,877
0
2,305
4,819
0
22,237
L
2,243
1,041
0
465
7,058
2,156
0
278
6,780
0
35,868
L
Morgan Le Fay
monsterMFK
Morgan Le Fay
2,215
409
0
159
5,170
1,839
0
2,922
2,248
32,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,378
Gold Earned
30,280
215
Minions Killed
270
0
Camps Cleared
0
1,021,375
Distance Traveled
956,790
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,638
664
78
8
0
174,502
0
W
Danzaburou
6,033
603
57
6
0
192,528
2
W
Surtr
5,872
587
54
5
0
213,175
0
W
Vamana
6,500
650
69
7
0
211,968
3
L
Artemis
4,461
446
37
4
0
177,005
3
L
Horus
4,770
477
9
1
0
192,242
1
W
Artio
5,237
524
12
1
0
164,617
4
L
Arachne
4,616
462
37
4
0
226,404
0
L
Awilix
5,081
508
58
6
0
229,866
3
L
Morgan Le Fay
5,450
545
74
7
0
195,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role