Player Matchup

Ne Zha
Ne Zha
Bronze III
HardStuckGold69
Ne Zha
Bronze III
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 85L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
WingDreak
Kukulkan
Bronze III
Level 79
God Stats
3W - 7L
1,500 SR
Queue Stats
13W - 18L
1,500 MMR
Party 1
Mulan
Mulan
Bronze III
iCxnquer x
Mulan
Bronze III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,500 SR
1,500 MMR
Sol
Sol
Bronze III
TheFarmerJon
Sol
Bronze III
Level 106
God Stats
84W - 107L
1,500 SR
Queue Stats
121W - 174L
1,500 MMR
Party 2
Neith
Neith
Bronze III
Zerilk
Neith
Bronze III
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 29L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
wolfee159
Sun Wukong
Bronze III
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 57L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 10
9,741
812
9,007
8,551
4,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
WingDreak
Kukulkan
14
4 / 0 / 8
9,555
796
7,498
5,093
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
15
7 / 0 / 8
9,506
792
15,769
12,431
11,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AchillesAtlasHeraAh Muzen CabAres

VS

Bans
Baron SamediSobekXing TianCthulhuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
7,445
620
5,908
13,123
3,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Zerilk
Neith
13
0 / 2 / 0
7,877
656
8,223
9,571
3,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
wolfee159
Sun Wukong
11
0 / 6 / 0
7,254
605
6,561
16,316
13,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
15
Kills
0
0
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
L
0
7
0
0
W
Kukulkan
WingDreak
Kukulkan
4
0
8
8
L
Neith
Zerilk
Neith
0
2
0
0
W
Mulan
7
0
8
11
L
Sun Wukong
wolfee159
Sun Wukong
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,274
Damage
20,692
26,075
Taken
39,010
18,655
Mitigated
21,002
16,690
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,007
2,333
0
4,703
8,551
4,648
876
1,852
6,699
0
41,581
L
5,908
1,935
221
3,627
13,123
3,853
58
1,264
11,484
36,011
0
W
Kukulkan
WingDreak
Kukulkan
7,498
66
0
2,276
5,093
2,219
1,421
1,239
3,854
43,110
1,003
L
Neith
Zerilk
Neith
8,223
2,595
0
2,178
9,571
3,657
29
1,582
7,717
0
35,917
W
Mulan
15,769
1,391
281
9,430
12,431
11,788
799
2,855
9,576
0
38,069
L
Sun Wukong
wolfee159
Sun Wukong
6,561
1,360
223
2,309
16,316
13,492
0
4,194
11,744
0
19,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
22,576
167
Minions Killed
145
0
Camps Cleared
0
730,108
Distance Traveled
614,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,741
812
59
5
0
233,419
0
L
Sol
7,445
620
48
4
0
183,426
0
W
Kukulkan
9,555
796
76
6
0
242,097
0
L
Neith
7,877
656
72
6
0
227,626
0
W
Mulan
9,506
792
32
3
0
254,592
0
L
Sun Wukong
7,254
605
25
2
0
202,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role