Player Matchup

Danzaburou
Danzaburou
BangTanSammi
Danzaburou
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
He Bo
He Bo
BlackFireGod9
He Bo
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Marina_reys
Jing Wei
Level 78
God Stats
1W - 2L
1,702 SR
Queue Stats
5W - 2L
1,715 Elo+
Solo
Surtr
Surtr
TccAfterShokk
Surtr
Level 89
God Stats
2W - 9L
1,500 SR
Queue Stats
7W - 21L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Vainglory794
Kukulkan
Level 67
God Stats
2W - 2L
1,267 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 63
1,494 SR
1,543 Elo+

VS

Team Averages
Level 58
1,372 SR
1,414 Elo+
Cthulhu
Cthulhu
ActiveAssault
Cthulhu
Level 26
God Stats
10W - 15L
1,375 SR
Queue Stats
51W - 59L
1,366 Elo+
Party 1
Nox
Nox
Bubbaluge13
Nox
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 37L
1,500 Elo+
Party 2
Neith
Neith
ItsRuiin
Neith
Level 75
God Stats
1W - 2L
1,283 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 1
Artemis
Artemis
SlippyTippy
Artemis
Level 86
God Stats
5W - 7L
1,201 SR
Queue Stats
83W - 90L
1,202 Elo+
Party 1
Poseidon
Poseidon
sTUchainz968998
Poseidon
Level 54
God Stats
7W - 2L
1,500 SR
Queue Stats
97W - 114L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BangTanSammi
Danzaburou
13
0 / 5 / 2
7,350
735
3,869
11,560
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 2
6,783
678
1,738
9,647
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Marina_reys
Jing Wei
15
2 / 1 / 3
7,878
788
6,679
8,329
3,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 1 / 1
8,140
814
4,828
9,590
5,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Kukulkan
Vainglory794
Kukulkan
12
0 / 1 / 2
6,767
677
4,738
4,279
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 3 / 5
7,652
765
6,730
10,801
9,860
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
3 / 4 / 4
7,960
796
6,938
7,075
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ItsRuiin
Neith
16
5 / 0 / 3
8,854
885
11,239
7,145
3,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
SlippyTippy
Artemis
15
1 / 0 / 3
8,168
817
3,873
3,257
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
15
3 / 3 / 3
7,903
790
7,233
6,321
2,159
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
14
14
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
3
5
1.5
L
Danzaburou
BangTanSammi
Danzaburou
0
5
2
0.2
L
0
6
2
0.17
W
3
4
4
1.25
W
Neith
ItsRuiin
Neith
5
0
3
6.5
L
Jing Wei
Marina_reys
Jing Wei
2
1
3
3.5
W
Artemis
SlippyTippy
Artemis
1
0
3
2.5
L
7
1
1
7.5
L
Kukulkan
Vainglory794
Kukulkan
0
1
2
1
W
Poseidon
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,852
Damage
36,013
43,405
Taken
34,599
20,591
Mitigated
19,984
6,659
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
6,730
580
218
1,163
10,801
9,860
209
1,162
9,527
22,112
0
L
Danzaburou
BangTanSammi
Danzaburou
3,869
1,294
143
2,209
11,560
5,451
0
2,148
9,412
0
19,990
L
1,738
686
0
272
9,647
3,752
215
4,682
4,965
11,363
0
W
6,938
585
0
0
7,075
3,354
478
1,878
5,111
22,720
697
W
Neith
ItsRuiin
Neith
11,239
5,886
0
3,241
7,145
3,247
2,614
1,303
5,680
0
35,920
L
Jing Wei
Marina_reys
Jing Wei
6,679
5,965
231
1,904
8,329
3,776
600
5,330
2,999
0
24,980
W
Artemis
SlippyTippy
Artemis
3,873
1,143
0
1,903
3,257
1,364
1,088
1,544
1,603
0
37,820
L
4,828
1,916
0
1,882
9,590
5,697
0
5,633
3,957
424
18,718
L
Kukulkan
Vainglory794
Kukulkan
4,738
0
0
18
4,279
1,915
0
3,045
1,234
20,170
0
W
Poseidon
7,233
992
0
1,870
6,321
2,159
952
249
6,036
32,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,918
Gold Earned
40,537
192
Minions Killed
271
0
Camps Cleared
0
886,779
Distance Traveled
1,057,494
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,652
765
37
4
0
209,095
3
L
Danzaburou
7,350
735
44
4
0
179,877
0
L
He Bo
6,783
678
27
3
0
166,300
0
W
Nox
7,960
796
38
4
0
211,252
0
W
Neith
8,854
885
70
7
0
202,143
2
L
Jing Wei
7,878
788
52
5
0
198,840
0
W
Artemis
8,168
817
80
8
0
204,212
1
L
Surtr
8,140
814
33
3
0
220,990
0
L
Kukulkan
6,767
677
36
4
0
120,772
0
W
Poseidon
7,903
790
46
5
0
230,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role