Player Matchup

Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DoWrkSon
Apollo
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 51L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
RosaMano
Gilgamesh
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 219L
1,500 Elo+
Party 1
Da Ji
Da Ji
SinfulSonOfKI
Da Ji
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 128L
1,133 Elo+
Solo
Terra
Terra
kaspita
Terra
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,427 Elo+

VS

Team Averages
Level 115
1,500 SR
1,399 Elo+
Heimdallr
Heimdallr
ADAMTHECHAMPION
Heimdallr
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 37L
1,500 Elo+
Solo
Bastet
Bastet
Ben Alvarez II
Bastet
Level 171
God Stats
18W - 5L
1,500 SR
Queue Stats
534W - 532L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
JimmyYeetsWorld
Sylvanus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,310 Elo+
Party 2
Mulan
Mulan
Soylent_Soup
Mulan
Level 154
God Stats
8W - 9L
1,500 SR
Queue Stats
473W - 498L
1,373 Elo+
Solo
Cthulhu
Cthulhu
lolsnip3r
Cthulhu
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 127L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 1 / 1
8,036
731
9,058
14,213
19,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
DoWrkSon
Apollo
14
0 / 2 / 3
7,577
689
11,481
10,233
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
RosaMano
Gilgamesh
12
0 / 4 / 3
6,982
635
9,132
17,441
16,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 5 / 1
7,612
692
10,599
12,509
6,489
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Terra
kaspita
Terra
15
0 / 1 / 3
7,394
672
8,661
21,964
19,345
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ADAMTHECHAMPION
Heimdallr
14
2 / 1 / 10
8,061
733
18,363
9,390
6,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 0 / 10
8,092
736
15,564
10,913
7,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
15
4 / 1 / 8
8,923
811
10,522
10,916
13,324
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 0 / 12
7,663
697
8,760
12,028
13,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
lolsnip3r
Cthulhu
14
3 / 1 / 9
8,207
746
13,724
12,895
14,014
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
62
3
Kills
13
13
Deaths
3
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
1
2.5
W
Heimdallr
ADAMTHECHAMPION
Heimdallr
2
1
10
7
W
3
0
10
8
L
Apollo
DoWrkSon
Apollo
0
2
3
0.75
W
Sylvanus
4
1
8
8
L
Gilgamesh
RosaMano
Gilgamesh
0
4
3
0.38
L
1
5
1
0.3
W
1
0
12
7
L
Terra
kaspita
Terra
0
1
3
1.5
W
Cthulhu
lolsnip3r
Cthulhu
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,931
Damage
66,933
76,360
Taken
56,142
67,500
Mitigated
54,913
27,709
Healing
38,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,058
1,772
778
2,872
14,213
19,960
0
4,000
9,863
0
19,348
W
Heimdallr
ADAMTHECHAMPION
Heimdallr
18,363
9,676
979
2,423
9,390
6,660
0
1,853
7,318
0
35,687
W
15,564
2,811
2,107
3,056
10,913
7,229
0
1,784
8,858
0
24,164
L
Apollo
DoWrkSon
Apollo
11,481
6,495
601
2,379
10,233
5,573
400
3,653
6,328
0
29,814
W
Sylvanus
10,522
1,669
12,346
4,920
10,916
13,324
0
1,076
9,470
14,447
0
L
Gilgamesh
RosaMano
Gilgamesh
9,132
1,710
861
1,330
17,441
16,133
28
6,634
10,464
0
13,888
L
10,599
2,808
876
1,600
12,509
6,489
0
3,299
9,065
0
17,669
W
8,760
898
3,118
4,013
12,028
13,686
0
1,575
10,185
0
10,185
L
Terra
kaspita
Terra
8,661
764
4,964
11,448
21,964
19,345
0
6,660
15,069
13,320
0
W
Cthulhu
lolsnip3r
Cthulhu
13,724
1,092
3,319
2,085
12,895
14,014
0
2,373
10,358
27,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,601
Gold Earned
40,946
127
Minions Killed
112
0
Camps Cleared
0
1,016,590
Distance Traveled
1,033,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,036
731
27
2
0
241,193
0
W
Heimdallr
8,061
733
34
3
0
170,553
0
W
Bastet
8,092
736
20
2
0
219,926
0
L
Apollo
7,577
689
50
5
0
190,010
0
W
Sylvanus
8,923
811
9
1
0
186,719
0
L
Gilgamesh
6,982
635
14
1
0
205,104
0
L
Da Ji
7,612
692
22
2
0
176,983
0
W
Mulan
7,663
697
6
1
0
238,863
0
L
Terra
7,394
672
14
1
0
203,300
0
W
Cthulhu
8,207
746
43
4
0
217,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role