Player Matchup

Morgan Le Fay
Morgan Le Fay
Anotherdumbguy
Morgan Le Fay
Level 44
God Stats
7W - 17L
1,500 SR
Queue Stats
322W - 363L
1,436 Elo+
Party 2
Heimdallr
Heimdallr
ChaosExility
Heimdallr
Level 4
God Stats
1W - 3L
1,285 SR
Queue Stats
48W - 66L
1,190 Elo+
Party 2
Surtr
Surtr
Gert4L
Surtr
Level 27
God Stats
16W - 25L
1,500 SR
Queue Stats
443W - 487L
1,500 Elo+
Party 2
Mercury
Mercury
ImJustBro
Mercury
Level 26
God Stats
0W - 4L
1,185 SR
Queue Stats
35W - 90L
1,126 Elo+
Party 2
Bacchus
Bacchus
StaTikk Gake
Bacchus
Level 29
God Stats
7W - 24L
1,185 SR
Queue Stats
163W - 193L
1,126 Elo+
Party 2
Team Averages
Level 26
1,331 SR
1,275 Elo+

VS

Team Averages
Level 31
1,431 SR
1,473 Elo+
Izanami
Izanami
BigBossSnake22
Izanami
Level 96
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 19L
1,430 Elo+
Party 1
Thanatos
Thanatos
ChristinaLoveQwQ
Thanatos
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 50L
1,857 Elo+
Party 3
Jormungandr
Jormungandr
Noobplayer43964
Jormungandr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 90L
1,500 Elo+
Party 3
Surtr
Surtr
OverhandJoker96
Surtr
Level 13
God Stats
3W - 5L
1,435 SR
Queue Stats
3W - 11L
1,430 Elo+
Party 1
Ares
Ares
Yusuke2625
Ares
Level 8
God Stats
2W - 5L
1,220 SR
Queue Stats
2W - 6L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anotherdumbguy
Morgan Le Fay
12
4 / 6 / 2
7,874
492
9,578
13,461
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
ChaosExility
Heimdallr
11
0 / 10 / 4
6,722
420
7,152
19,104
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Surtr
Gert4L
Surtr
12
2 / 5 / 0
7,842
490
8,057
14,380
6,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
ImJustBro
Mercury
14
1 / 5 / 4
8,238
515
5,507
13,544
5,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
StaTikk Gake
Bacchus
12
4 / 5 / 2
7,919
495
5,596
13,827
10,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 5
8,743
546
12,224
9,476
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
15 / 3 / 4
10,664
667
19,307
15,340
8,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Noobplayer43964
Jormungandr
16
7 / 1 / 4
9,883
618
15,736
15,493
15,320
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 5
7,816
489
5,302
14,619
12,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

13
1 / 2 / 6
8,106
507
2,711
10,543
6,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
11
Kills
31
31
Deaths
12
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Anotherdumbguy
Morgan Le Fay
4
6
2
0.83
W
7
2
5
4.75
L
Heimdallr
ChaosExility
Heimdallr
0
10
4
0.2
W
15
3
4
5.67
L
Surtr
Gert4L
Surtr
2
5
0
0.4
L
Mercury
ImJustBro
Mercury
1
5
4
0.6
W
Jormungandr
Noobplayer43964
Jormungandr
7
1
4
9
W
1
4
5
0.88
L
Bacchus
StaTikk Gake
Bacchus
4
5
2
1
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,890
Damage
55,280
74,316
Taken
65,471
31,593
Mitigated
46,238
10,579
Healing
30,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Anotherdumbguy
Morgan Le Fay
9,578
2,022
0
1,949
13,461
4,404
333
2,829
10,331
50,814
963
W
12,224
8,282
0
2,932
9,476
3,775
3,720
3,223
6,253
0
60,959
L
Heimdallr
ChaosExility
Heimdallr
7,152
5,477
0
4,398
19,104
5,302
23
2,279
16,686
0
38,372
W
19,307
5,994
0
17,341
15,340
8,565
165
1,527
13,813
0
87,450
L
Surtr
Gert4L
Surtr
8,057
3,477
0
2,056
14,380
6,681
42
8,666
5,649
484
39,882
L
Mercury
ImJustBro
Mercury
5,507
3,383
0
0
13,544
5,096
188
3,682
9,692
0
65,761
W
Jormungandr
Noobplayer43964
Jormungandr
15,736
2,742
0
3,896
15,493
15,320
0
1,911
13,582
88,459
0
W
5,302
2,176
0
3,802
14,619
12,061
292
5,839
8,780
482
36,821
L
Bacchus
StaTikk Gake
Bacchus
5,596
436
0
2,176
13,827
10,110
111
1,443
12,343
30,643
0
W
2,711
256
0
2,201
10,543
6,517
205
2,712
7,831
22,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,595
Gold Earned
45,212
331
Minions Killed
410
0
Camps Cleared
0
1,545,581
Distance Traveled
1,423,265
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,874
492
71
4
0
259,046
0
W
Izanami
8,743
546
75
5
0
264,909
0
L
Heimdallr
6,722
420
53
3
0
267,718
0
W
Thanatos
10,664
667
113
7
0
331,829
1
L
Surtr
7,842
490
63
4
0
322,823
0
L
Mercury
8,238
515
98
6
0
393,560
0
W
Jormungandr
9,883
618
142
9
0
268,691
0
W
Surtr
7,816
489
54
3
0
284,981
0
L
Bacchus
7,919
495
46
3
0
302,434
0
W
Ares
8,106
507
26
2
0
272,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role