Player Matchup

Vulcan
Vulcan
Ash_Ketchem93
Vulcan
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 105L
1,285 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ecko412
Tsukuyomi
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 145L
1,303 Elo+
Party 3
Susano
Susano
LazyMudkip5450
Susano
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 87L
1,715 Elo+
Party 1
Bacchus
Bacchus
RIZEGREYMON408
Bacchus
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 81L
1,715 Elo+
Party 1
Heimdallr
Heimdallr
TTVzombieman
Heimdallr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,380 Elo+
Party 3
Team Averages
Level 112
1,500 SR
1,480 Elo+

VS

Team Averages
Level 90
1,500 SR
1,417 Elo+
Anhur
Anhur
DocMonster1
Anhur
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,285 Elo+
Party 2
Medusa
Medusa
Merlin_Kanatos
Medusa
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
272W - 259L
1,500 Elo+
Solo
Artio
Artio
SOTA JayFresh87
Artio
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
233W - 246L
1,500 Elo+
Solo
Amaterasu
Amaterasu
bunnySenpai02
Amaterasu
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 103L
1,285 Elo+
Party 2
Da Ji
Da Ji
testsubject_213
Da Ji
Level 74
God Stats
16W - 9L
1,500 SR
Queue Stats
325W - 326L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 7
14,262
792
32,538
17,173
13,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Ecko412
Tsukuyomi
20
8 / 6 / 9
12,864
715
26,430
21,706
16,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 9 / 10
10,668
593
8,864
17,413
8,323
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 4 / 17
11,683
649
12,815
24,898
52,002
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
TTVzombieman
Heimdallr
10
2 / 2 / 4
8,691
483
3,437
3,999
1,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 18
12,437
691
8,575
11,270
5,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 8 / 8
12,941
719
19,581
18,022
9,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 4 / 21
13,628
757
11,152
24,920
34,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
bunnySenpai02
Amaterasu
18
5 / 4 / 14
12,167
676
12,057
29,497
37,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
12 / 6 / 6
13,956
775
21,866
17,438
9,908
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
92
22
Kills
25
26
Deaths
22
47
Assists
67
Player
Kills
Deaths
Assists
KDA
L
11
5
7
2.9
W
2
0
18
11
L
Tsukuyomi
Ecko412
Tsukuyomi
8
6
9
2.08
L
1
9
10
0.67
W
3
8
8
0.88
L
0
4
17
2.13
W
3
4
21
3.38
L
Heimdallr
TTVzombieman
Heimdallr
2
2
4
2
W
Amaterasu
bunnySenpai02
Amaterasu
5
4
14
3
W
12
6
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,084
Damage
73,231
85,189
Taken
101,147
92,576
Mitigated
96,307
22,335
Healing
41,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,538
15,164
1,957
2,209
17,173
13,997
317
1,791
15,382
64,177
0
W
8,575
4,894
2,093
4,318
11,270
5,959
1,194
5,754
5,516
0
22,691
L
Tsukuyomi
Ecko412
Tsukuyomi
26,430
6,160
1,090
4,835
21,706
16,726
111
3,041
18,665
0
51,566
L
8,864
2,536
1,649
2,458
17,413
8,323
149
2,776
14,637
0
15,389
W
19,581
7,618
1,682
1,308
18,022
9,080
1,899
9,151
8,871
0
60,270
L
12,815
1,264
2,010
5,752
24,898
52,002
458
3,313
21,585
25,161
0
W
11,152
644
5,849
8,265
24,920
34,265
940
8,849
16,071
24,920
0
L
Heimdallr
TTVzombieman
Heimdallr
3,437
1,488
0
375
3,999
1,528
0
231
3,768
0
6,620
W
Amaterasu
bunnySenpai02
Amaterasu
12,057
4,733
2,057
11,344
29,497
37,095
905
14,654
14,843
0
23,524
W
21,866
10,065
1,558
3,377
17,438
9,908
4,864
6,945
10,493
0
42,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,168
Gold Earned
65,129
170
Minions Killed
182
0
Camps Cleared
0
1,134,452
Distance Traveled
1,581,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
14,262
792
84
5
0
255,123
0
W
Anhur
12,437
691
18
1
0
353,406
0
L
Tsukuyomi
12,864
715
43
2
0
305,497
0
L
Susano
10,668
593
17
1
0
210,177
0
W
Medusa
12,941
719
83
5
0
268,281
0
L
Bacchus
11,683
649
18
1
0
253,532
0
W
Artio
13,628
757
17
1
0
335,144
0
L
Heimdallr
8,691
483
8
0
0
110,123
0
W
Amaterasu
12,167
676
20
1
0
315,928
0
W
Da Ji
13,956
775
44
2
0
308,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role