Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
XxDenixsxX
Pele
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 99L
1,794 Elo+
Party 1
Achilles
Achilles
phantomOFdestiny
Achilles
Level 151
God Stats
1W - 0L
1,285 SR
Queue Stats
5W - 9L
1,704 Elo+
Solo
Team Averages
Level 114
1,457 SR
1,600 Elo+

VS

Team Averages
Level 146
1,543 SR
1,495 Elo+
Apollo
Apollo
CaptainCuchulain
Apollo
Level 127
God Stats
13W - 9L
1,715 SR
Queue Stats
784W - 525L
1,724 Elo+
Solo
Hercules
Hercules
Clanktimus
Hercules
Level 132
God Stats
4W - 6L
1,500 SR
Queue Stats
52W - 61L
1,233 Elo+
Party 2
Awilix
Awilix
IdiotRepellent
Awilix
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
97W - 92L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
TXJamesSmithTX
Kuzenbo
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 68L
1,170 Elo+
Party 2
Ra
Ra
hookipa__
Ra
Level 166
God Stats
23W - 25L
1,500 SR
Queue Stats
455W - 459L
1,847 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 0 / 1
6,062
674
2,527
4,256
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
 
Hel
9
1 / 0 / 3
5,780
642
2,064
2,047
1,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Skadi
 
Skadi
10
0 / 1 / 3
5,402
600
4,632
6,966
2,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
5 / 0 / 0
6,227
692
7,162
6,313
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 1 / 1
4,939
549
2,596
6,766
5,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,275
475
1,312
4,499
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Clanktimus
Hercules
9
1 / 2 / 0
5,199
578
4,605
6,613
3,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 1
5,278
586
2,538
7,286
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 1
5,010
557
2,483
6,720
4,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
5,540
616
2,547
5,322
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
2
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
1
1.5
W
Hel
 
Hel
1
0
3
2.5
W
Skadi
 
Skadi
0
1
3
1.5
L
0
2
0
0
L
Hercules
Clanktimus
Hercules
1
2
0
0.5
L
1
0
1
1.5
L
0
1
1
0.5
W
5
0
0
5
L
0
2
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,981
Damage
13,485
26,348
Taken
30,440
13,167
Mitigated
14,363
12,739
Healing
8,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,527
405
266
1,507
4,256
1,523
0
1,875
2,195
53,347
0
W
Hel
 
Hel
2,064
165
3,284
1,762
2,047
1,426
0
435
1,598
23,419
0
W
Skadi
 
Skadi
4,632
1,809
0
802
6,966
2,294
88
2,110
4,856
0
44,645
L
1,312
732
0
738
4,499
1,447
0
579
3,920
0
22,952
L
Hercules
Clanktimus
Hercules
4,605
2,143
0
2,610
6,613
3,691
0
59
6,554
0
31,096
L
2,538
1,150
0
710
7,286
2,261
0
784
6,502
0
34,561
L
2,483
941
201
2,881
6,720
4,928
0
608
6,112
17,500
0
W
7,162
2,049
0
3,539
6,313
2,149
0
368
5,773
0
44,968
L
2,547
394
0
1,240
5,322
2,036
0
2,561
2,761
41,190
0
W
2,596
1,002
0
1,579
6,766
5,775
0
0
6,353
0
21,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,410
Gold Earned
25,302
324
Minions Killed
279
0
Camps Cleared
0
1,027,988
Distance Traveled
970,960
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,062
674
101
11
0
202,859
0
W
Hel
5,780
642
29
3
0
209,405
2
W
Skadi
5,402
600
93
10
0
182,386
0
L
Apollo
4,275
475
47
5
0
129,674
0
L
Hercules
5,199
578
59
7
0
197,743
1
L
Awilix
5,278
586
64
7
0
253,902
0
L
Kuzenbo
5,010
557
23
3
0
194,904
1
W
Pele
6,227
692
65
7
0
235,470
0
L
Ra
5,540
616
86
10
0
194,737
6
W
Achilles
4,939
549
36
4
0
197,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role