Player Matchup

Cthulhu
Cthulhu
AMITCH1219
Cthulhu
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,253 Elo+
Party 3
Atlas
Atlas
HonestTurtle345
Atlas
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 179L
1,474 Elo+
Solo
Danzaburou
Danzaburou
askinner1119
Danzaburou
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,253 Elo+
Party 3
Surtr
Surtr
shadowchase222
Surtr
Level 110
God Stats
2W - 1L
1,176 SR
Queue Stats
8W - 9L
1,253 Elo+
Party 3
Yu Huang
Yu Huang
slendercolt51
Yu Huang
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,253 Elo+
Party 3
Team Averages
Level 106
1,435 SR
1,297 Elo+

VS

Team Averages
Level 82
1,500 SR
1,476 Elo+
Olorun
Olorun
Doomfair
Olorun
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 123L
1,368 Elo+
Party 1
Izanami
Izanami
HyPebeast260
Izanami
Level 7
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Surtr
Surtr
McCrayFish3
Surtr
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 2
Mulan
Mulan
NateLoaf
Mulan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Sol
Sol
NovaMorningstarr
Sol
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
134W - 136L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AMITCH1219
Cthulhu
14
1 / 0 / 11
7,700
700
5,484
9,754
8,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 2 / 13
9,558
869
10,201
15,203
13,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
askinner1119
Danzaburou
15
3 / 2 / 15
8,547
777
11,966
14,461
6,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 4 / 9
9,217
838
13,503
17,014
14,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
slendercolt51
Yu Huang
16
3 / 0 / 6
9,074
825
14,312
6,425
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Doomfair
Olorun
14
1 / 8 / 4
7,821
711
9,034
16,742
7,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
HyPebeast260
Izanami
13
0 / 4 / 3
7,311
665
6,681
10,628
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 2 / 2
7,116
647
8,389
13,409
12,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
NateLoaf
Mulan
15
3 / 4 / 4
8,137
740
6,716
13,415
9,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
4 / 4 / 1
8,016
729
11,877
10,685
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
22
Kills
8
8
Deaths
22
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AMITCH1219
Cthulhu
1
0
11
6.5
L
Olorun
Doomfair
Olorun
1
8
4
0.38
W
6
2
13
6.25
L
Izanami
HyPebeast260
Izanami
0
4
3
0.38
L
0
2
2
0.5
L
Mulan
NateLoaf
Mulan
3
4
4
1.25
L
4
4
1
1.13
W
Danzaburou
askinner1119
Danzaburou
3
2
15
5.25
W
9
4
9
3.38
W
Yu Huang
slendercolt51
Yu Huang
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,466
Damage
42,697
62,857
Taken
64,879
45,970
Mitigated
37,337
22,483
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AMITCH1219
Cthulhu
5,484
50
0
2,262
9,754
8,414
15
5,178
4,576
11,453
0
L
Olorun
Doomfair
Olorun
9,034
6,410
174
3,665
16,742
7,018
514
8,579
7,457
27,310
0
W
10,201
3,408
0
5,545
15,203
13,254
92
4,686
10,517
19,213
0
L
Izanami
HyPebeast260
Izanami
6,681
5,511
0
2,353
10,628
4,339
0
4,342
6,206
0
25,527
L
8,389
1,948
0
2,918
13,409
12,081
0
4,592
8,425
419
22,572
L
Mulan
NateLoaf
Mulan
6,716
460
0
1,708
13,415
9,629
0
5,962
6,927
0
14,665
L
11,877
2,429
0
2,486
10,685
4,270
0
5,056
5,379
24,341
0
W
Danzaburou
askinner1119
Danzaburou
11,966
5,180
0
7,252
14,461
6,921
1,363
2,554
11,907
0
36,819
W
13,503
3,597
531
6,643
17,014
14,357
1,659
5,548
11,466
548
28,462
W
Yu Huang
slendercolt51
Yu Huang
14,312
1,673
0
250
6,425
3,024
0
3,154
3,271
53,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,096
Gold Earned
38,401
243
Minions Killed
179
0
Camps Cleared
0
1,056,000
Distance Traveled
971,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,700
700
18
2
0
213,849
0
L
Olorun
7,821
711
39
4
0
175,165
0
W
Atlas
9,558
869
19
2
0
199,632
0
L
Izanami
7,311
665
54
5
0
175,671
0
L
Surtr
7,116
647
31
3
0
215,651
0
L
Mulan
8,137
740
19
2
0
210,097
0
L
Sol
8,016
729
36
3
0
194,520
0
W
Danzaburou
8,547
777
62
6
0
208,052
0
W
Surtr
9,217
838
35
3
0
217,731
0
W
Yu Huang
9,074
825
109
10
0
216,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role