Player Matchup

Neith
Neith
COGParrot
Neith
Level 84
God Stats
0W - 3L
1,296 SR
Queue Stats
9W - 4L
1,256 Elo+
Party 1
Baron Samedi
Baron Samedi
KIikzy
Baron Samedi
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NuxiaLul
Cthulhu
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 12L
1,500 Elo+
Party 2
Fenrir
Fenrir
Warbear54
Fenrir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
woodchuker
Chaac
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 76L
1,500 Elo+
Solo
Team Averages
Level 77
1,459 SR
1,451 Elo+

VS

Team Averages
Level 107
1,497 SR
1,171 Elo+
Arachne
Arachne
Lord david66
Arachne
Level 50
God Stats
17W - 7L
1,500 SR
Queue Stats
144W - 123L
1,044 Elo+
Party 3
Hades
Hades
Saul Perez2045
Hades
Level 105
God Stats
78W - 58L
1,500 SR
Queue Stats
772W - 742L
1,044 Elo+
Party 3
Surtr
Surtr
juvase11
Surtr
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 68L
1,304 Elo+
Solo
Artio
Artio
temp-226306
Artio
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 68L
1,087 Elo+
Solo
Izanami
Izanami
wetlee365
Izanami
Level 123
God Stats
25W - 16L
1,485 SR
Queue Stats
80W - 78L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
COGParrot
Neith
9
0 / 1 / 1
5,291
481
6,185
4,484
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
KIikzy
Baron Samedi
9
2 / 5 / 3
5,556
505
9,651
8,252
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NuxiaLul
Cthulhu
8
0 / 2 / 4
5,389
490
8,050
10,491
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Warbear54
Fenrir
9
3 / 4 / 0
5,791
526
6,309
10,814
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
3
0 / 2 / 0
3,903
355
334
2,596
1,168
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lord david66
Arachne
8
3 / 3 / 5
5,649
514
3,841
8,331
2,488
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
6 / 0 / 4
7,057
642
9,110
9,321
4,174
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
juvase11
Surtr
12
3 / 0 / 6
7,598
691
5,967
9,610
7,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 7
6,032
548
2,655
13,094
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
wetlee365
Izanami
9
1 / 1 / 3
5,652
514
3,921
7,857
2,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
13
14
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
COGParrot
Neith
0
1
1
0.5
L
Baron Samedi
KIikzy
Baron Samedi
2
5
3
0.7
W
Arachne
Lord david66
Arachne
3
3
5
1.83
L
Cthulhu
NuxiaLul
Cthulhu
0
2
4
1
W
6
0
4
8
L
Fenrir
Warbear54
Fenrir
3
4
0
0.75
W
Surtr
juvase11
Surtr
3
0
6
6
W
0
1
7
3.5
W
Izanami
wetlee365
Izanami
1
1
3
2.5
L
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,529
Damage
25,494
36,637
Taken
48,213
17,184
Mitigated
26,372
11,883
Healing
20,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
COGParrot
Neith
6,185
1,563
0
1,169
4,484
1,313
0
814
3,670
0
33,690
L
Baron Samedi
KIikzy
Baron Samedi
9,651
1,571
921
1,547
8,252
3,242
0
4,039
4,165
35,287
0
W
Arachne
Lord david66
Arachne
3,841
2,675
46
983
8,331
2,488
364
2,273
6,053
0
15,227
L
Cthulhu
NuxiaLul
Cthulhu
8,050
1,230
378
3,092
10,491
7,355
0
3,942
6,414
28,440
0
W
9,110
1,000
1,619
6,210
9,321
4,174
224
4,951
4,360
44,835
0
L
Fenrir
Warbear54
Fenrir
6,309
2,047
0
4,139
10,814
4,106
0
3,016
7,638
0
34,230
W
Surtr
juvase11
Surtr
5,967
2,494
0
2,764
9,610
7,746
179
1,603
7,946
821
59,501
W
2,655
307
610
4,601
13,094
9,294
108
5,774
7,242
13,498
0
W
Izanami
wetlee365
Izanami
3,921
3,010
0
3,486
7,857
2,670
0
2,937
4,911
0
36,335
L
Chaac
334
119
0
637
2,596
1,168
0
40
2,418
0
4,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
31,988
209
Minions Killed
278
0
Camps Cleared
0
936,024
Distance Traveled
1,097,971
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,291
481
63
6
0
216,475
1
L
Baron Samedi
5,556
505
47
4
0
191,197
0
W
Arachne
5,649
514
23
2
0
238,463
0
L
Cthulhu
5,389
490
32
3
0
222,398
2
W
Hades
7,057
642
69
6
0
223,455
0
L
Fenrir
5,791
526
60
5
0
259,590
0
W
Surtr
7,598
691
106
10
0
191,421
0
W
Artio
6,032
548
14
1
0
240,699
0
W
Izanami
5,652
514
66
6
0
203,933
0
L
Chaac
3,903
355
7
1
0
46,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role