Player Matchup

Jormungandr
Jormungandr
GripTheRod
Jormungandr
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 36L
1,688 Elo+
Party 1
Chiron
Chiron
ItsNeon
Chiron
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 53L
1,431 Elo+
Party 1
Xing Tian
Xing Tian
SuperpotatoX20
Xing Tian
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
desertfox0619
Baron Samedi
Level 105
God Stats
4W - 8L
1,733 SR
Queue Stats
8W - 13L
1,431 Elo+
Party 1
Cernunnos
Cernunnos
tinoonit
Cernunnos
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 19L
1,857 Elo+
Party 1
Team Averages
Level 88
1,547 SR
1,601 Elo+

VS

Team Averages
Level 88
1,500 SR
1,637 Elo+
Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Bearlux
Rama
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 147L
1,728 Elo+
Party 2
Vulcan
Vulcan
FreshlyBroke
Vulcan
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
135W - 142L
1,728 Elo+
Party 2
Ymir
Ymir
Groobman
Ymir
Level 47
God Stats
43W - 61L
1,500 SR
Queue Stats
44W - 76L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Tunapotatolord
Hun Batz
Level 142
God Stats
1W - 4L
1,500 SR
Queue Stats
135W - 135L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GripTheRod
Jormungandr
14
2 / 0 / 6
8,835
589
10,001
7,526
7,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
ItsNeon
Chiron
15
5 / 0 / 2
9,133
609
8,016
8,405
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
SuperpotatoX20
Xing Tian
12
3 / 0 / 5
8,358
557
3,253
15,037
13,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baron Samedi
desertfox0619
Baron Samedi
15
5 / 0 / 3
9,424
628
15,694
7,079
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
tinoonit
Cernunnos
12
0 / 3 / 2
7,336
489
6,016
13,259
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 4 / 0
5,961
397
1,688
15,289
11,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Rama
Bearlux
Rama
12
0 / 4 / 0
6,966
464
2,464
11,488
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
11
1 / 3 / 1
6,814
454
10,026
6,275
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
10
0 / 3 / 3
6,466
431
3,942
13,285
10,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
13
2 / 2 / 0
7,544
503
6,678
12,257
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
3
3
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
0
0
L
Rama
Bearlux
Rama
0
4
0
0
L
Vulcan
1
3
1
0.5
W
Jormungandr
GripTheRod
Jormungandr
2
0
6
5
L
Ymir
0
3
3
0.5
W
Chiron
ItsNeon
Chiron
5
0
2
6
W
Xing Tian
SuperpotatoX20
Xing Tian
3
0
5
5.5
L
Hun Batz
2
2
0
1
W
Baron Samedi
desertfox0619
Baron Samedi
5
0
3
6.5
W
Cernunnos
tinoonit
Cernunnos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,980
Damage
24,798
51,306
Taken
58,594
32,853
Mitigated
32,938
21,721
Healing
13,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,688
344
0
1,829
15,289
11,805
0
8,282
7,007
0
28,350
L
Rama
Bearlux
Rama
2,464
1,828
0
3,173
11,488
3,804
0
7,218
4,270
0
54,323
L
Vulcan
10,026
2,220
325
1,021
6,275
2,265
0
2,300
3,975
56,354
0
W
Jormungandr
GripTheRod
Jormungandr
10,001
4,222
0
2,089
7,526
7,037
0
1,852
5,596
67,582
0
L
Ymir
3,942
609
313
2,550
13,285
10,243
0
4,704
8,581
17,531
0
W
Chiron
ItsNeon
Chiron
8,016
4,064
518
3,678
8,405
3,310
0
1,137
7,192
0
78,854
W
Xing Tian
SuperpotatoX20
Xing Tian
3,253
104
2,187
3,230
15,037
13,505
182
5,016
9,887
18,533
0
L
Hun Batz
6,678
2,919
0
4,440
12,257
4,821
0
5,000
7,257
0
63,543
W
Baron Samedi
desertfox0619
Baron Samedi
15,694
762
1,726
3,559
7,079
4,041
1,476
510
6,569
81,585
3,813
W
Cernunnos
tinoonit
Cernunnos
6,016
1,904
0
4,734
13,259
4,960
141
6,065
7,194
0
53,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,086
Gold Earned
33,751
452
Minions Killed
377
0
Camps Cleared
0
1,548,060
Distance Traveled
1,622,418
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,961
397
54
4
0
320,017
0
L
Rama
6,966
464
108
7
0
282,575
0
L
Vulcan
6,814
454
108
7
0
337,012
0
W
Jormungandr
8,835
589
108
7
0
301,466
0
L
Ymir
6,466
431
20
1
0
307,453
0
W
Chiron
9,133
609
112
7
0
338,005
0
W
Xing Tian
8,358
557
22
1
0
328,871
0
L
Hun Batz
7,544
503
87
6
0
375,361
0
W
Baron Samedi
9,424
628
134
9
0
303,161
4
W
Cernunnos
7,336
489
76
5
0
276,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role