Player Matchup

Surtr
Surtr
FluxNA
Surtr
Level 16
God Stats
4W - 2L
1,509 SR
Queue Stats
5W - 5L
1,355 Elo+
Party 1
Jormungandr
Jormungandr
JimmyDanglerSr
Jormungandr
Level 83
God Stats
29W - 24L
1,794 SR
Queue Stats
95W - 83L
1,355 Elo+
Party 1
Nu Wa
Nu Wa
vicdabrown33
Nu Wa
Level 66
God Stats
3W - 4L
1,393 SR
Queue Stats
56W - 55L
1,355 Elo+
Party 1
Team Averages
Level 55
1,565 SR
1,355 Elo+

VS

Team Averages
Level 133
1,500 SR
1,500 Elo+
Tiamat
Tiamat
CallofDooodie
Tiamat
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 51L
1,500 Elo+
Party 2
Surtr
Surtr
Diddlydoodah166
Surtr
Level 120
God Stats
5W - 5L
1,500 SR
Queue Stats
91W - 90L
1,500 Elo+
Party 2
Hachiman
Hachiman
XxxAKnollxxX
Hachiman
Level 144
God Stats
5W - 7L
1,500 SR
Queue Stats
56W - 53L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
FluxNA
Surtr
16
6 / 2 / 4
11,541
824
17,814
21,174
24,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
JimmyDanglerSr
Jormungandr
17
3 / 1 / 6
11,628
831
17,443
12,468
9,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 0 / 9
9,998
714
17,570
5,648
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,743
625
10,335
14,489
8,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 4 / 3
9,084
649
6,179
28,191
21,188
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
XxxAKnollxxX
Hachiman
14
2 / 3 / 0
9,125
652
11,179
17,073
7,455
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
0
4
3
0.38
W
Surtr
FluxNA
Surtr
6
2
4
4
W
Jormungandr
JimmyDanglerSr
Jormungandr
3
1
6
6
L
Hachiman
XxxAKnollxxX
Hachiman
2
3
0
0.67
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,827
Damage
27,693
39,290
Taken
59,753
35,916
Mitigated
37,609
16,816
Healing
21,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,335
433
268
3,238
14,489
8,966
0
8,852
5,637
42,209
0
L
6,179
1,993
645
11,031
28,191
21,188
0
14,982
13,209
1,111
41,851
W
Surtr
FluxNA
Surtr
17,814
6,473
0
7,705
21,174
24,618
691
7,369
13,805
813
34,466
W
Jormungandr
JimmyDanglerSr
Jormungandr
17,443
3,530
1,397
6,049
12,468
9,090
473
3,582
8,886
75,392
0
L
Hachiman
XxxAKnollxxX
Hachiman
11,179
5,366
817
5,147
17,073
7,455
0
11,875
5,198
0
47,068
W
17,570
7,220
184
1,481
5,648
2,208
2,050
1,056
4,592
58,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,167
Gold Earned
26,952
214
Minions Killed
210
0
Camps Cleared
0
746,034
Distance Traveled
655,285
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,743
625
92
7
0
225,390
0
L
Surtr
9,084
649
53
4
0
221,717
0
W
Surtr
11,541
824
39
3
0
238,033
0
W
Jormungandr
11,628
831
98
7
0
265,887
0
L
Hachiman
9,125
652
65
5
0
208,178
0
W
Nu Wa
9,998
714
77
6
0
242,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role