Player Matchup

Aphrodite
Aphrodite
KingCthuhlu
Aphrodite
Level 115
God Stats
10W - 6L
1,500 SR
Queue Stats
107W - 151L
1,301 Elo+
Party 1
Ravana
Ravana
L4NKU5
Ravana
Level 129
God Stats
2W - 6L
1,500 SR
Queue Stats
176W - 253L
1,384 Elo+
Party 1
Kuzenbo
Kuzenbo
Profgo
Kuzenbo
Level 149
God Stats
4W - 4L
1,500 SR
Queue Stats
225W - 291L
1,384 Elo+
Party 1
Rama
Rama
TheAndr
Rama
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
74W - 137L
1,301 Elo+
Party 1
Merlin
Merlin
tousi003tryagain
Merlin
Level 32
God Stats
7W - 6L
1,500 SR
Queue Stats
170W - 250L
1,384 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,350 Elo+

VS

Team Averages
Level 90
1,460 SR
1,484 Elo+
Thanatos
Thanatos
LvSxolarII
Thanatos
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,394 Elo+
Solo
Janus
Janus
WatersidetheHQ
Janus
Level 85
God Stats
18W - 10L
1,500 SR
Queue Stats
50W - 33L
1,145 Elo+
Solo
Cernunnos
Cernunnos
XtremeY1sus
Cernunnos
Level 46
God Stats
3W - 2L
1,298 SR
Queue Stats
9W - 7L
1,559 Elo+
Solo
Fenrir
Fenrir
Zendephix
Fenrir
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
mewtw0rise
Kumbhakarna
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 2L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KingCthuhlu
Aphrodite
13
3 / 0 / 2
7,832
559
2,443
3,904
2,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ravana
L4NKU5
Ravana
14
4 / 1 / 3
8,373
598
7,913
9,691
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Profgo
Kuzenbo
14
8 / 0 / 2
8,910
636
10,068
11,810
15,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Rama
TheAndr
Rama
14
2 / 1 / 2
8,480
606
8,303
12,012
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 2 / 4
8,195
585
4,391
7,617
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LvSxolarII
Thanatos
6
0 / 4 / 0
5,238
374
914
6,586
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 1
7,330
524
6,346
6,122
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
XtremeY1sus
Cernunnos
13
3 / 3 / 0
8,072
577
10,366
13,345
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Zendephix
Fenrir
10
0 / 6 / 0
6,038
431
2,502
12,005
4,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
mewtw0rise
Kumbhakarna
11
0 / 2 / 3
6,760
483
3,232
11,650
8,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
17
Kills
4
4
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
KingCthuhlu
Aphrodite
3
0
2
4
W
Ravana
L4NKU5
Ravana
4
1
3
5.5
L
Thanatos
LvSxolarII
Thanatos
0
4
0
0
W
Kuzenbo
Profgo
Kuzenbo
8
0
2
9
W
Rama
TheAndr
Rama
2
1
2
3
L
1
2
1
0.75
L
Cernunnos
XtremeY1sus
Cernunnos
3
3
0
1
L
Fenrir
Zendephix
Fenrir
0
6
0
0
L
Kumbhakarna
mewtw0rise
Kumbhakarna
0
2
3
0.75
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,118
Damage
23,360
45,034
Taken
49,708
28,479
Mitigated
22,300
14,624
Healing
15,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
KingCthuhlu
Aphrodite
2,443
679
2,786
2,454
3,904
2,269
876
648
3,256
28,997
0
W
Ravana
L4NKU5
Ravana
7,913
2,645
0
1,143
9,691
4,042
1,814
412
9,279
0
66,390
L
Thanatos
LvSxolarII
Thanatos
914
329
0
3,718
6,586
2,524
0
2,117
4,388
0
16,618
W
Kuzenbo
Profgo
Kuzenbo
10,068
3,084
0
1,187
11,810
15,255
269
1,770
10,040
46,590
0
W
Rama
TheAndr
Rama
8,303
6,846
0
6,247
12,012
4,330
498
4,006
8,006
0
72,932
L
6,346
397
0
701
6,122
2,259
0
3,076
2,998
55,709
0
L
Cernunnos
XtremeY1sus
Cernunnos
10,366
5,412
0
5,455
13,345
4,471
622
2,473
10,778
0
64,343
L
Fenrir
Zendephix
Fenrir
2,502
1,035
0
1,842
12,005
4,255
0
6,507
4,820
0
30,236
L
Kumbhakarna
mewtw0rise
Kumbhakarna
3,232
373
0
4,020
11,650
8,791
199
1,663
9,896
27,996
0
W
4,391
97
0
807
7,617
2,583
625
2,742
4,875
63,778
773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,790
Gold Earned
33,438
466
Minions Killed
333
0
Camps Cleared
0
1,375,593
Distance Traveled
1,266,327
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,832
559
33
2
0
274,120
0
W
Ravana
8,373
598
99
7
0
323,482
3
L
Thanatos
5,238
374
36
3
0
179,084
0
W
Kuzenbo
8,910
636
72
5
0
259,932
2
W
Rama
8,480
606
133
10
0
247,088
2
L
Janus
7,330
524
114
8
0
279,735
0
L
Cernunnos
8,072
577
95
7
0
265,006
4
L
Fenrir
6,038
431
58
4
0
247,765
2
L
Kumbhakarna
6,760
483
30
2
0
294,737
0
W
Merlin
8,195
585
129
9
0
270,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role