Player Matchup

Cernunnos
Cernunnos
Bronze III
Rexx57
Cernunnos
Bronze III
Level 82
God Stats
9W - 13L
1,500 SR
Queue Stats
92W - 87L
1,546 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
Sacskin
Gilgamesh
Silver II
Level 107
God Stats
6W - 3L
1,824 SR
Queue Stats
249W - 237L
1,534 MMR
Party 1
Susano
Susano
Bronze III
Traumα
Susano
Bronze III
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,538 MMR
Party 3
Hun Batz
Hun Batz
Bronze III
YeahAight
Hun Batz
Bronze III
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 11L
1,538 MMR
Party 3
Agni
Agni
Bronze III
sky36054
Agni
Bronze III
Level 157
God Stats
49W - 36L
1,500 SR
Queue Stats
453W - 427L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,565 SR
1,531 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,551 SR
1,534 MMR
Loki
Loki
Bronze III
 
Loki
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
BigBirdKiller6
Amaterasu
Bronze III
Level 74
God Stats
3W - 5L
1,500 SR
Queue Stats
69W - 69L
1,538 MMR
Party 4
Sobek
Sobek
Bronze III
Bugsby21
Sobek
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 81L
1,538 MMR
Party 4
Ishtar
Ishtar
Bronze III
SentPain
Ishtar
Bronze III
Level 142
God Stats
6W - 7L
1,757 SR
Queue Stats
289W - 284L
1,546 MMR
Party 2
Zeus
Zeus
Bronze III
Slurpiefac3
Zeus
Bronze III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 314L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Rexx57
Cernunnos
17
5 / 0 / 4
10,318
645
10,698
9,489
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Sacskin
Gilgamesh
15
2 / 0 / 6
9,107
569
8,580
13,226
12,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
Traumα
Susano
14
7 / 3 / 4
9,463
591
8,597
12,453
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
YeahAight
Hun Batz
15
4 / 0 / 9
9,424
589
9,305
12,200
6,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
16
7 / 0 / 7
10,286
643
11,657
5,104
2,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Cu ChulainnMulanNe ZhaHe Bo

VS

Bans
Ao KuangThorFenrirBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 7 / 1
6,774
423
2,850
12,551
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
BigBirdKiller6
Amaterasu
13
0 / 2 / 0
7,249
453
2,943
12,712
6,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sobek
Bugsby21
Sobek
10
1 / 3 / 0
6,593
412
4,525
16,106
17,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
SentPain
Ishtar
15
1 / 4 / 1
8,617
539
6,092
13,617
6,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 9 / 1
7,778
486
6,422
12,616
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
25
Kills
2
3
Deaths
25
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
7
1
0.07
L
Amaterasu
BigBirdKiller6
Amaterasu
0
2
0
0
L
Sobek
Bugsby21
Sobek
1
3
0
0.33
W
Cernunnos
Rexx57
Cernunnos
5
0
4
7
W
Gilgamesh
Sacskin
Gilgamesh
2
0
6
5
L
Ishtar
SentPain
Ishtar
1
4
1
0.38
L
0
9
1
0.06
W
Susano
Traumα
Susano
7
3
4
3
W
Hun Batz
YeahAight
Hun Batz
4
0
9
8.5
W
Agni
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,837
Damage
22,832
52,472
Taken
67,602
31,043
Mitigated
41,099
19,189
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,850
384
0
639
12,551
3,908
0
1,204
11,347
0
43,498
L
Amaterasu
BigBirdKiller6
Amaterasu
2,943
991
0
5,014
12,712
6,829
0
3,432
9,280
0
55,111
L
Sobek
Bugsby21
Sobek
4,525
557
0
3,477
16,106
17,252
0
3,865
12,241
18,168
331
W
Cernunnos
Rexx57
Cernunnos
10,698
5,855
0
6,750
9,489
5,275
612
819
8,670
0
86,599
W
Gilgamesh
Sacskin
Gilgamesh
8,580
1,577
0
2,992
13,226
12,177
204
2,625
10,601
3,016
56,479
L
Ishtar
SentPain
Ishtar
6,092
3,140
0
5,693
13,617
6,593
0
0
13,617
0
70,831
L
6,422
163
0
243
12,616
6,517
0
4,720
7,896
72,499
0
W
Susano
Traumα
Susano
8,597
2,462
0
4,803
12,453
5,070
582
2,099
10,354
0
56,746
W
Hun Batz
YeahAight
Hun Batz
9,305
2,757
0
2,244
12,200
6,365
664
3,506
8,694
0
68,722
W
Agni
11,657
712
247
2,153
5,104
2,156
970
2,477
2,627
82,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,598
Gold Earned
37,011
531
Minions Killed
461
0
Camps Cleared
0
1,736,485
Distance Traveled
1,629,310
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,774
423
64
4
0
361,777
0
L
Amaterasu
7,249
453
102
6
0
345,758
0
L
Sobek
6,593
412
30
2
0
354,638
0
W
Cernunnos
10,318
645
120
8
0
319,820
0
W
Gilgamesh
9,107
569
87
5
0
344,620
0
L
Ishtar
8,617
539
134
8
0
291,421
3
L
Zeus
7,778
486
131
8
0
275,716
1
W
Susano
9,463
591
91
6
0
368,848
7
W
Hun Batz
9,424
589
82
5
0
367,437
1
W
Agni
10,286
643
151
9
0
335,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role