Player Matchup

Surtr
Surtr
LightninBlade
Surtr
Level 64
God Stats
26W - 31L
1,678 SR
Queue Stats
47W - 60L
1,673 Elo+
Party 1
Kali
Kali
M4GU5
Kali
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 97L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MadGamer0
Nu Wa
Level 71
God Stats
18W - 14L
1,703 SR
Queue Stats
260W - 243L
1,810 Elo+
Party 1
Charybdis
Charybdis
PKMNRK9
Charybdis
Level 143
God Stats
2W - 1L
1,702 SR
Queue Stats
21W - 24L
1,787 Elo+
Party 2
Xing Tian
Xing Tian
Phaegra
Xing Tian
Level 109
God Stats
4W - 1L
1,811 SR
Queue Stats
74W - 97L
1,787 Elo+
Party 2
Team Averages
Level 108
1,679 SR
1,711 Elo+

VS

Team Averages
Level 120
1,530 SR
1,410 Elo+
Janus
Janus
 
Janus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Chaveezyy
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,500 Elo+
Party 3
Achilles
Achilles
Kingblaster12
Achilles
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 44L
1,055 Elo+
Solo
Cabrakan
Cabrakan
PrayMantis41
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 3
Sol
Sol
PrettyPablo
Sol
Level 85
God Stats
22W - 26L
1,649 SR
Queue Stats
291W - 300L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,520
543
5,880
10,846
5,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
M4GU5
Kali
11
4 / 1 / 4
6,822
569
6,719
9,489
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
MadGamer0
Nu Wa
12
1 / 2 / 3
6,860
572
2,854
4,859
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
PKMNRK9
Charybdis
12
3 / 1 / 3
6,739
562
6,838
8,352
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Phaegra
Xing Tian
11
3 / 0 / 4
6,512
543
2,951
7,196
4,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 3 / 1
7,005
584
4,181
5,821
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Chaveezyy
Hun Batz
11
2 / 2 / 1
6,712
559
5,412
9,354
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
Kingblaster12
Achilles
12
0 / 1 / 0
6,592
549
6,560
10,766
6,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
PrayMantis41
Cabrakan
7
0 / 1 / 1
5,283
440
2,207
7,685
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 5 / 1
5,303
442
4,078
8,608
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
4
4
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
1
0.83
L
Hun Batz
Chaveezyy
Hun Batz
2
2
1
1.25
L
Achilles
Kingblaster12
Achilles
0
1
0
0
W
1
0
0
1
W
Kali
M4GU5
Kali
4
1
4
6
W
Nu Wa
MadGamer0
Nu Wa
1
2
3
1.25
W
Charybdis
PKMNRK9
Charybdis
3
1
3
4.5
W
Xing Tian
Phaegra
Xing Tian
3
0
4
5
L
Cabrakan
PrayMantis41
Cabrakan
0
1
1
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,242
Damage
22,438
40,742
Taken
42,234
18,598
Mitigated
21,228
18,618
Healing
15,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,181
409
0
621
5,821
1,963
0
1,002
4,707
60,024
0
L
Hun Batz
Chaveezyy
Hun Batz
5,412
1,782
0
4,152
9,354
3,300
0
1,398
7,832
0
48,254
L
Achilles
Kingblaster12
Achilles
6,560
1,010
0
6,545
10,766
6,169
0
552
10,174
0
55,251
W
5,880
2,254
0
6,907
10,846
5,606
0
0
9,971
2,119
41,230
W
Kali
M4GU5
Kali
6,719
3,235
0
3,171
9,489
3,848
0
1,447
7,962
0
38,765
W
Nu Wa
MadGamer0
Nu Wa
2,854
830
0
750
4,859
1,495
8
1,953
2,906
55,928
416
W
Charybdis
PKMNRK9
Charybdis
6,838
3,708
0
3,941
8,352
2,875
0
3,754
4,598
0
52,477
W
Xing Tian
Phaegra
Xing Tian
2,951
717
1,525
2,324
7,196
4,774
0
3,029
4,167
12,208
0
L
Cabrakan
PrayMantis41
Cabrakan
2,207
410
0
1,910
7,685
6,668
0
1,659
5,984
12,331
0
L
4,078
1,575
0
2,738
8,608
3,128
0
1,240
7,284
29,151
5,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,453
Gold Earned
30,895
370
Minions Killed
355
0
Camps Cleared
0
1,195,460
Distance Traveled
1,272,360
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,005
584
114
10
0
249,865
1
L
Hun Batz
6,712
559
73
6
0
305,451
2
L
Achilles
6,592
549
96
8
0
243,347
3
W
Surtr
6,520
543
78
7
0
209,936
0
W
Kali
6,822
569
61
5
0
258,284
0
W
Nu Wa
6,860
572
110
9
0
225,452
0
W
Charybdis
6,739
562
100
8
0
225,972
0
W
Xing Tian
6,512
543
21
2
0
275,816
0
L
Cabrakan
5,283
440
17
1
0
238,507
0
L
Sol
5,303
442
55
5
0
235,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role