Player Matchup

Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Bronze III
Drfing
Atlas
Bronze III
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,482 MMR
Solo
Ne Zha
Ne Zha
Silver II
GoldMouth_X
Ne Zha
Silver II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
632W - 637L
1,478 MMR
Solo
Anhur
Anhur
Bronze III
Jamrhein
Anhur
Bronze III
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 83L
1,500 MMR
Party 1
Discordia
Discordia
Bronze III
Seuryn
Discordia
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 88L
1,485 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 145
1,500 SR
1,489 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 151
1,540 SR
1,481 MMR
Hades
Hades
Silver II
Ganstermen
Hades
Silver II
Level 178
God Stats
23W - 13L
1,702 SR
Queue Stats
315W - 294L
1,487 MMR
Solo
Nemesis
Nemesis
Silver I
Koolaid
Nemesis
Silver I
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 36L
1,478 MMR
Solo
Artemis
Artemis
Silver I
PrincessBangBang
Artemis
Silver I
Level 108
God Stats
5W - 1L
1,500 SR
Queue Stats
116W - 96L
1,484 MMR
Solo
Anubis
Anubis
Silver I
Richhey
Anubis
Silver I
Level 168
God Stats
11W - 9L
1,500 SR
Queue Stats
474W - 472L
1,488 MMR
Solo
Khepri
Khepri
Bronze III
symbioticfusion
Khepri
Bronze III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
2 / 1 / 0
5,948
595
5,824
9,398
8,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Drfing
Atlas
9
1 / 1 / 0
5,223
522
2,836
8,500
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
6
0 / 3 / 2
4,498
450
2,428
6,064
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Jamrhein
Anhur
8
0 / 2 / 0
4,700
470
1,831
7,805
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Seuryn
Discordia
10
0 / 3 / 0
5,394
539
2,958
5,867
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArtioIshtarAwilixKing Arthur

VS

Bans
SolThanatosAo KuangMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
0 / 2 / 2
5,760
576
3,856
9,550
3,757
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Koolaid
Nemesis
12
6 / 0 / 2
6,790
679
4,259
8,003
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 0 / 0
5,989
599
6,219
3,304
1,195
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Richhey
Anubis
11
1 / 1 / 8
6,392
639
7,060
6,585
3,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 0 / 4
5,648
565
2,016
3,700
1,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
10
10
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
1
0
2
L
Atlas
Drfing
Atlas
1
1
0
1
W
Hades
0
2
2
0.5
L
Ne Zha
0
3
2
0.33
L
Anhur
Jamrhein
Anhur
0
2
0
0
W
Nemesis
Koolaid
Nemesis
6
0
2
7
W
2
0
0
2
W
Anubis
Richhey
Anubis
1
1
8
5
L
Discordia
Seuryn
Discordia
0
3
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,877
Damage
23,410
37,634
Taken
31,142
18,574
Mitigated
12,396
12,016
Healing
16,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,824
1,880
0
3,740
9,398
8,928
0
4,351
5,047
0
43,913
L
Atlas
Drfing
Atlas
2,836
1,602
0
2,945
8,500
4,712
0
3,642
4,858
15,691
0
W
Hades
3,856
944
490
5,904
9,550
3,757
0
0
9,550
41,306
0
L
Ne Zha
2,428
673
0
2,114
6,064
1,420
0
1,422
4,642
0
13,819
L
Anhur
Jamrhein
Anhur
1,831
1,405
0
2,717
7,805
2,186
0
917
6,888
0
30,087
W
Nemesis
Koolaid
Nemesis
4,259
2,878
0
1,215
8,003
2,826
687
1,268
6,735
0
46,526
W
6,219
3,336
0
2,152
3,304
1,195
0
804
2,500
0
46,898
W
Anubis
Richhey
Anubis
7,060
754
0
3,853
6,585
3,202
322
2,923
3,662
52,943
0
L
Discordia
Seuryn
Discordia
2,958
631
0
500
5,867
1,328
0
2,600
3,267
44,239
0
W
2,016
288
946
1,698
3,700
1,416
0
799
2,901
21,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,763
Gold Earned
30,579
264
Minions Killed
370
0
Camps Cleared
0
904,023
Distance Traveled
1,026,258
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,948
595
85
9
0
176,867
0
L
Atlas
5,223
522
13
1
0
192,898
0
W
Hades
5,760
576
86
9
0
186,902
1
L
Ne Zha
4,498
450
29
3
0
172,179
3
L
Anhur
4,700
470
52
5
0
174,800
0
W
Nemesis
6,790
679
77
8
0
254,675
0
W
Artemis
5,989
599
91
9
0
180,681
0
W
Anubis
6,392
639
88
9
0
189,471
1
L
Discordia
5,394
539
85
9
0
187,279
0
W
Khepri
5,648
565
28
3
0
214,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role