Player Matchup

Surtr
Surtr
LordTraczar
Surtr
Level 100
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 29L
1,500 Elo+
Party 2
Izanami
Izanami
Mackenzzy
Izanami
Level 157
God Stats
58W - 48L
1,285 SR
Queue Stats
688W - 682L
1,288 Elo+
Solo
Kukulkan
Kukulkan
ThiAggro
Kukulkan
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 39L
1,500 Elo+
Party 2
Pele
Pele
cabeçudovermelho
Pele
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,517 Elo+
Solo
Mulan
Mulan
joaomnunes94
Mulan
Level 86
God Stats
3W - 0L
1,717 SR
Queue Stats
5W - 4L
1,832 Elo+
Party 2
Team Averages
Level 101
1,500 SR
1,528 Elo+

VS

Team Averages
Level 58
1,457 SR
1,316 Elo+
Hercules
Hercules
Anjjos
Hercules
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 43L
1,086 Elo+
Solo
Janus
Janus
bom_de_oro
Janus
Level 80
God Stats
7W - 9L
1,500 SR
Queue Stats
94W - 90L
1,500 Elo+
Solo
Nemesis
Nemesis
caduh10
Nemesis
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 42L
1,212 Elo+
Solo
Surtr
Surtr
lumarck
Surtr
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 48L
1,495 Elo+
Party 1
Izanami
Izanami
maruchanlover
Izanami
Level 26
God Stats
2W - 5L
1,285 SR
Queue Stats
4W - 9L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 10
8,916
557
4,507
10,192
10,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Mackenzzy
Izanami
14
7 / 1 / 4
9,169
573
16,396
11,873
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
ThiAggro
Kukulkan
15
3 / 6 / 5
9,353
585
9,334
10,201
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
3 / 4 / 5
8,203
513
5,075
14,310
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 2 / 1
9,705
607
9,647
11,933
7,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anjjos
Hercules
12
2 / 5 / 4
7,326
458
7,273
14,752
9,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Janus
16
10 / 4 / 1
10,278
642
11,614
9,932
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
caduh10
Nemesis
12
2 / 2 / 7
7,904
494
5,190
10,424
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
lumarck
Surtr
10
0 / 5 / 6
7,020
439
5,852
17,730
16,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
11
1 / 6 / 1
6,598
412
4,941
12,869
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
21
Kills
15
15
Deaths
22
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
Anjjos
Hercules
2
5
4
0.8
W
2
2
10
3.5
W
Izanami
Mackenzzy
Izanami
7
1
4
9
W
Kukulkan
ThiAggro
Kukulkan
3
6
5
0.92
L
Janus
10
4
1
2.63
W
3
4
5
1.38
L
Nemesis
caduh10
Nemesis
2
2
7
2.75
W
6
2
1
3.25
L
Surtr
lumarck
Surtr
0
5
6
0.6
L
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,959
Damage
34,870
58,509
Taken
65,707
30,315
Mitigated
39,157
16,037
Healing
15,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Anjjos
Hercules
7,273
2,553
0
2,896
14,752
9,687
0
1,195
13,469
0
29,961
W
4,507
1,603
0
2,904
10,192
10,237
228
673
9,477
659
27,936
W
Izanami
Mackenzzy
Izanami
16,396
11,291
0
4,862
11,873
4,181
3,449
1,621
10,200
0
79,653
W
Kukulkan
ThiAggro
Kukulkan
9,334
329
0
1,135
10,201
3,877
1,351
6,986
3,203
63,643
0
L
Janus
11,614
223
0
575
9,932
4,174
564
4,371
5,307
70,430
2,501
W
5,075
1,128
0
2,711
14,310
4,854
0
1,795
12,417
0
59,146
L
Nemesis
caduh10
Nemesis
5,190
1,250
0
4,980
10,424
4,023
36
1,036
9,346
0
40,679
W
9,647
1,222
0
4,425
11,933
7,166
85
257
11,250
0
61,100
L
Surtr
lumarck
Surtr
5,852
1,848
0
4,353
17,730
16,524
0
594
17,102
533
23,050
L
Izanami
4,941
2,854
0
3,137
12,869
4,749
0
1,770
11,025
0
45,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,346
Gold Earned
39,126
484
Minions Killed
340
0
Camps Cleared
0
1,525,676
Distance Traveled
1,532,174
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,326
458
49
3
0
325,293
0
W
Surtr
8,916
557
38
2
0
296,220
4
W
Izanami
9,169
573
144
9
0
289,759
0
W
Kukulkan
9,353
585
121
8
0
305,373
0
L
Janus
10,278
642
119
7
0
287,862
0
W
Pele
8,203
513
74
5
0
348,177
0
L
Nemesis
7,904
494
73
5
0
366,289
0
W
Mulan
9,705
607
107
7
0
286,147
7
L
Surtr
7,020
439
31
2
0
292,151
2
L
Izanami
6,598
412
68
4
0
260,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role