Player Matchup

Rama
Rama
Silver I
 
Rama
Silver I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Silver I
HackAustin
Ne Zha
Silver I
Level 158
God Stats
14W - 11L
1,500 SR
Queue Stats
341W - 330L
1,580 MMR
Party 2
Hercules
Hercules
Silver I
TheNarwhalBear
Hercules
Silver I
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 95L
1,556 MMR
Party 3
Scylla
Scylla
Silver I
WLLIchigo
Scylla
Silver I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,564 MMR
Party 3
Ymir
Ymir
Silver I
xFoRcEee
Ymir
Silver I
Level 183
God Stats
5W - 3L
1,500 SR
Queue Stats
140W - 120L
1,591 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 162
1,500 SR
1,558 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,465 SR
1,575 MMR
Maui
Maui
Bronze III
Balterek
Maui
Bronze III
Level 130
God Stats
3W - 2L
1,500 SR
Queue Stats
99W - 71L
1,545 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Pyxxus
Cthulhu
Bronze III
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 48L
1,545 MMR
Party 1
Thor
Thor
Silver II
SirDerpss
Thor
Silver II
Level 136
God Stats
15W - 13L
1,326 SR
Queue Stats
316W - 287L
1,568 MMR
Solo
Heimdallr
Heimdallr
Silver I
ZealousQueen
Heimdallr
Silver I
Level 124
God Stats
12W - 10L
1,500 SR
Queue Stats
158W - 149L
1,589 MMR
Solo
Poseidon
Poseidon
Silver I
kotaro014
Poseidon
Silver I
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
5 / 2 / 4
10,898
605
11,186
14,589
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
HackAustin
Ne Zha
17
4 / 2 / 8
10,272
571
9,104
14,722
7,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
17
2 / 1 / 1
10,088
560
12,692
17,803
22,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Scylla
WLLIchigo
Scylla
17
13 / 0 / 2
11,044
614
21,551
8,960
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
1 / 0 / 14
9,381
521
5,580
17,444
20,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
CernunnosFenrirHe Bo

VS

Bans
Chang'eThanatosIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
0 / 4 / 2
7,532
418
3,886
15,228
10,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
Pyxxus
Cthulhu
15
0 / 3 / 1
9,346
519
9,360
21,760
19,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
13
3 / 6 / 1
8,427
468
8,845
18,349
7,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heimdallr
ZealousQueen
Heimdallr
15
1 / 6 / 0
8,785
488
9,466
16,038
7,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
kotaro014
Poseidon
13
0 / 6 / 1
7,718
429
10,756
12,148
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
25
Kills
4
5
Deaths
25
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
2
4
3.5
L
Maui
0
4
2
0.25
W
Ne Zha
HackAustin
Ne Zha
4
2
8
4
L
Cthulhu
Pyxxus
Cthulhu
0
3
1
0.17
L
Thor
3
6
1
0.58
W
Hercules
2
1
1
2.5
W
Scylla
WLLIchigo
Scylla
13
0
2
14
L
Heimdallr
ZealousQueen
Heimdallr
1
6
0
0.17
L
Poseidon
kotaro014
Poseidon
0
6
1
0.08
W
Ymir
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,113
Damage
42,313
73,518
Taken
83,523
60,496
Mitigated
49,308
24,792
Healing
21,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,186
9,323
0
9,361
14,589
7,283
643
351
14,238
0
87,629
L
Maui
3,886
854
2,174
2,842
15,228
10,622
0
10,520
4,708
24,689
196
W
Ne Zha
HackAustin
Ne Zha
9,104
4,013
0
2,258
14,722
7,148
0
2,880
11,834
0
104,595
L
Cthulhu
Pyxxus
Cthulhu
9,360
1,182
298
7,828
21,760
19,845
0
3,848
17,912
84,157
0
L
Thor
8,845
2,497
0
4,435
18,349
7,235
0
7,218
11,131
0
59,773
W
Hercules
12,692
4,614
0
8,721
17,803
22,043
0
8,545
8,548
7,733
74,347
W
Scylla
WLLIchigo
Scylla
21,551
4,505
0
1,649
8,960
3,923
101
4,855
4,065
93,039
0
L
Heimdallr
ZealousQueen
Heimdallr
9,466
4,921
0
3,175
16,038
7,303
41
1,199
14,839
0
71,721
L
Poseidon
kotaro014
Poseidon
10,756
1,007
0
1,209
12,148
4,303
0
5,984
6,164
69,963
0
W
Ymir
5,580
1,873
0
2,803
17,444
20,099
0
7,038
10,342
22,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,683
Gold Earned
41,808
578
Minions Killed
537
0
Camps Cleared
0
1,892,274
Distance Traveled
1,750,121
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,898
605
142
8
0
370,935
8
L
Maui
7,532
418
35
2
0
337,495
3
W
Ne Zha
10,272
571
126
7
0
472,366
2
L
Cthulhu
9,346
519
169
9
0
369,390
0
L
Thor
8,427
468
89
5
0
370,827
2
W
Hercules
10,088
560
141
8
0
347,494
8
W
Scylla
11,044
614
149
8
0
366,633
4
L
Heimdallr
8,785
488
117
7
0
317,944
0
L
Poseidon
7,718
429
127
7
0
354,465
4
W
Ymir
9,381
521
20
1
0
334,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role