Player Matchup

Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BulbaLaurrr
Izanami
Level 17
God Stats
0W - 1L
1,298 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Surtr
Surtr
DylanCaves
Surtr
Level 92
God Stats
4W - 4L
1,618 SR
Queue Stats
14W - 9L
1,657 Elo+
Party 2
Team Averages
Level 79
1,472 SR
1,552 Elo+

VS

Team Averages
Level 57
1,428 SR
1,416 Elo+
Hel
Hel
MemeSlasher1738
Hel
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,373 Elo+
Party 1
Surtr
Surtr
chaosgod66
Surtr
Level 89
God Stats
2W - 1L
1,285 SR
Queue Stats
48W - 49L
1,500 Elo+
Solo
Thor
Thor
somtaco
Thor
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 5 / 0
9,689
881
8,783
9,705
3,377
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Izanami
BulbaLaurrr
Izanami
3
0 / 3 / 0
5,786
526
0
4,066
804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
4
0 / 1 / 0
5,857
532
0
4,131
1,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
9,105
828
9,324
7,744
2,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
11
0 / 0 / 3
7,941
722
852
8,826
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
somtaco
Thor
14
4 / 1 / 5
8,933
812
6,313
8,273
2,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
3
Kills
9
9
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
5
0
0.6
L
Izanami
BulbaLaurrr
Izanami
0
3
0
0
L
Surtr
0
1
0
0
W
5
2
4
3.5
W
Surtr
0
0
3
1.5
W
Thor
somtaco
Thor
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,783
Damage
16,489
17,902
Taken
24,843
5,554
Mitigated
10,928
60
Healing
7,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,783
365
0
0
9,705
3,377
0
3,671
6,034
51,063
1,798
L
Izanami
BulbaLaurrr
Izanami
0
0
0
0
4,066
804
0
2,718
1,348
0
0
L
Surtr
0
0
0
60
4,131
1,373
0
2,996
1,135
0
0
W
9,324
739
1,580
2,825
7,744
2,460
844
3,872
3,763
32,375
0
W
Surtr
852
350
132
2,583
8,826
5,940
594
2,660
6,166
469
15,428
W
Thor
somtaco
Thor
6,313
1,216
0
0
8,273
2,528
1,100
2,284
4,680
0
42,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,332
Gold Earned
25,979
90
Minions Killed
151
0
Camps Cleared
0
207,981
Distance Traveled
545,127
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,689
881
90
8
0
179,129
1
L
Izanami
5,786
526
0
0
0
18,819
0
L
Surtr
5,857
532
0
0
0
10,033
0
W
Hel
9,105
828
47
4
0
168,855
0
W
Surtr
7,941
722
32
3
0
177,144
0
W
Thor
8,933
812
72
7
0
199,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role