Player Matchup

King Arthur
King Arthur
RockRiver73
King Arthur
Level 112
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 64L
1,344 Elo+
Party 3
Susano
Susano
Roseee3
Susano
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 68L
1,344 Elo+
Party 3
Cernunnos
Cernunnos
Semantyx
Cernunnos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 4
Sol
Sol
Sheppio734
Sol
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
Shiruba
Sylvanus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 4
Team Averages
Level 99
1,500 SR
1,438 Elo+

VS

Team Averages
Level 55
1,593 SR
1,656 Elo+
Atlas
Atlas
AFAPsocky
Atlas
Level 29
God Stats
1W - 1L
1,732 SR
Queue Stats
28W - 21L
1,944 Elo+
Party 1
Ravana
Ravana
AfricanSalad
Ravana
Level 61
God Stats
6W - 1L
1,500 SR
Queue Stats
14W - 4L
1,944 Elo+
Party 1
Cupid
Cupid
MotorboatmiGoat
Cupid
Level 29
God Stats
2W - 1L
1,732 SR
Queue Stats
5W - 3L
1,723 Elo+
Party 1
Poseidon
Poseidon
PhiRe1848
Poseidon
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,334 Elo+
Party 2
Artio
Artio
SilkT
Artio
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RockRiver73
King Arthur
12
0 / 2 / 1
7,040
542
7,768
10,850
8,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Roseee3
Susano
12
4 / 1 / 0
7,191
553
4,702
9,035
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Semantyx
Cernunnos
14
1 / 1 / 0
7,731
595
5,959
8,249
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 2
6,932
533
6,615
6,909
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Shiruba
Sylvanus
11
0 / 0 / 1
6,929
533
2,460
6,723
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AFAPsocky
Atlas
9
1 / 0 / 1
6,227
479
2,268
9,370
6,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ravana
11
1 / 1 / 0
6,563
505
3,263
6,760
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 0
5,789
445
1,546
3,861
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
PhiRe1848
Poseidon
13
0 / 2 / 4
7,310
562
8,323
8,247
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Artio
SilkT
Artio
13
2 / 2 / 0
7,247
557
6,044
12,672
14,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
5
5
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
AFAPsocky
Atlas
1
0
1
1.5
L
Ravana
1
1
0
1
L
1
0
0
1
L
Poseidon
PhiRe1848
Poseidon
0
2
4
1
W
King Arthur
RockRiver73
King Arthur
0
2
1
0.25
W
Susano
Roseee3
Susano
4
1
0
4
W
Cernunnos
Semantyx
Cernunnos
1
1
0
1
W
0
1
2
1
W
Sylvanus
Shiruba
Sylvanus
0
0
1
0.5
L
Artio
SilkT
Artio
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,504
Damage
21,444
41,766
Taken
40,910
23,567
Mitigated
27,722
17,441
Healing
16,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AFAPsocky
Atlas
2,268
495
1,755
2,541
9,370
6,057
0
3,031
6,339
14,944
0
L
Ravana
3,263
866
0
3,279
6,760
2,866
0
2,866
3,894
0
44,228
L
1,546
1,060
144
1,462
3,861
1,425
0
62
3,799
0
23,414
L
Poseidon
PhiRe1848
Poseidon
8,323
1,516
0
990
8,247
3,009
0
3,116
5,131
67,752
0
W
King Arthur
RockRiver73
King Arthur
7,768
1,070
0
1,000
10,850
8,672
0
6,001
4,301
0
54,995
W
Susano
Roseee3
Susano
4,702
863
0
3,859
9,035
3,304
34
1,857
7,140
0
41,280
W
Cernunnos
Semantyx
Cernunnos
5,959
3,430
0
4,650
8,249
3,752
1,457
2,295
5,945
0
75,780
W
6,615
1,244
0
2,072
6,909
2,281
914
2,320
4,583
55,386
0
W
Sylvanus
Shiruba
Sylvanus
2,460
726
1,980
3,880
6,723
5,558
277
3,322
3,401
18,107
0
L
Artio
SilkT
Artio
6,044
592
0
6,194
12,672
14,365
0
0
12,672
48,472
239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,823
Gold Earned
33,136
431
Minions Killed
369
0
Camps Cleared
0
1,257,797
Distance Traveled
1,316,419
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,227
479
16
1
0
266,292
5
L
Ravana
6,563
505
85
7
0
287,623
0
L
Cupid
5,789
445
48
4
0
228,428
0
L
Poseidon
7,310
562
123
9
0
275,258
0
W
King Arthur
7,040
542
99
8
0
208,709
0
W
Susano
7,191
553
68
5
0
312,999
0
W
Cernunnos
7,731
595
125
10
0
229,638
0
W
Sol
6,932
533
108
8
0
259,695
0
W
Sylvanus
6,929
533
31
2
0
246,756
3
L
Artio
7,247
557
97
7
0
258,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role