Player Matchup

Cerberus
Cerberus
BatatinhaX91553
Cerberus
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Party 1
Surtr
Surtr
DaftCardinal89
Surtr
Level 43
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
HashEra8896
Bacchus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
425W - 408L
1,476 Elo+
Solo
Neith
Neith
LuxDoOnlly
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Rhuandroid18
Aphrodite
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 1
Team Averages
Level 76
1,450 SR
1,495 Elo+

VS

Team Averages
Level 87
1,459 SR
1,359 Elo+
Shiva
Shiva
AlIDaSmoke
Shiva
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Eset
Eset
Doofus5150
Eset
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 58L
1,204 Elo+
Solo
Charybdis
Charybdis
FireScarab56097
Charybdis
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
302W - 283L
1,500 Elo+
Solo
Surtr
Surtr
chewy745
Surtr
Level 86
God Stats
12W - 11L
1,500 SR
Queue Stats
36W - 43L
1,285 Elo+
Solo
Thanatos
Thanatos
elhammad21
Thanatos
Level 82
God Stats
23W - 9L
1,297 SR
Queue Stats
46W - 25L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 3 / 0
6,577
387
4,648
17,250
9,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 0
7,343
432
9,102
16,777
14,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
HashEra8896
Bacchus
12
2 / 3 / 1
7,606
447
4,899
18,516
12,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
11
1 / 4 / 1
7,033
414
9,421
10,678
4,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Rhuandroid18
Aphrodite
13
4 / 2 / 1
8,129
478
7,168
13,813
5,439
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
2 / 0 / 6
7,527
443
7,751
12,645
11,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
0 / 7 / 2
8,660
509
8,655
10,909
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
FireScarab56097
Charybdis
14
2 / 1 / 5
8,302
488
12,668
12,209
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
chewy745
Surtr
14
1 / 0 / 5
8,426
496
8,321
14,113
13,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
elhammad21
Thanatos
17
11 / 0 / 2
10,811
636
13,853
9,885
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
8
Kills
16
16
Deaths
8
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Shiva
2
0
6
5
L
Cerberus
1
3
0
0.33
L
0
4
0
0
W
0
7
2
0.14
W
Charybdis
FireScarab56097
Charybdis
2
1
5
4.5
L
Bacchus
HashEra8896
Bacchus
2
3
1
0.83
L
Neith
1
4
1
0.38
L
Aphrodite
Rhuandroid18
Aphrodite
4
2
1
2.25
W
Surtr
chewy745
Surtr
1
0
5
3.5
W
Thanatos
elhammad21
Thanatos
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,238
Damage
51,248
77,034
Taken
59,761
47,664
Mitigated
38,372
29,346
Healing
27,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
7,751
1,250
713
3,404
12,645
11,179
87
2,696
9,949
0
31,253
L
Cerberus
4,648
216
0
5,138
17,250
9,456
121
413
16,825
33,446
0
L
9,102
3,737
17
4,454
16,777
14,959
0
198
16,579
832
53,654
W
8,655
1,689
0
809
10,909
4,715
172
7,807
3,102
73,463
0
W
Charybdis
FireScarab56097
Charybdis
12,668
6,749
0
6,863
12,209
4,719
1,831
2,520
9,689
0
71,900
L
Bacchus
HashEra8896
Bacchus
4,899
1,476
0
7,419
18,516
12,857
0
1,555
16,961
52,199
450
L
Neith
9,421
2,049
0
2,363
10,678
4,953
132
0
10,678
0
48,424
L
Aphrodite
Rhuandroid18
Aphrodite
7,168
393
2,151
7,804
13,813
5,439
24
6,741
7,040
57,087
0
W
Surtr
chewy745
Surtr
8,321
4,416
0
4,550
14,113
13,315
682
1,401
11,638
1,146
51,767
W
Thanatos
elhammad21
Thanatos
13,853
6,057
0
11,581
9,885
4,444
0
2,436
7,354
0
87,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,688
Gold Earned
43,726
420
Minions Killed
489
0
Camps Cleared
0
1,566,833
Distance Traveled
1,676,708
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,527
443
50
3
0
371,786
0
L
Cerberus
6,577
387
94
6
0
320,149
1
L
Surtr
7,343
432
95
6
0
297,990
0
W
Eset
8,660
509
117
7
0
301,985
0
W
Charybdis
8,302
488
92
5
0
300,702
0
L
Bacchus
7,606
447
71
4
0
329,280
0
L
Neith
7,033
414
67
4
0
307,762
0
L
Aphrodite
8,129
478
93
5
0
311,652
0
W
Surtr
8,426
496
81
5
0
291,914
0
W
Thanatos
10,811
636
149
9
0
410,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role