Player Matchup

Maui
Maui
 
Maui
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Brettyuh
Ao Kuang
Level 39
God Stats
3W - 3L
1,702 SR
Queue Stats
10W - 8L
1,787 Elo+
Party 1
Freya
Freya
Callofthekibble
Freya
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,787 Elo+
Party 1
Surtr
Surtr
doubledee888
Surtr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 220L
1,500 Elo+
Solo
Charybdis
Charybdis
zatell
Charybdis
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 122L
1,500 Elo+
Solo
Team Averages
Level 84
1,540 SR
1,615 Elo+

VS

Team Averages
Level 70
1,581 SR
1,675 Elo+
Da Ji
Da Ji
C1c122
Da Ji
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 40L
1,871 Elo+
Party 2
Sol
Sol
DjdTheHero
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
IGotPermaed
The Morrigan
Level 29
God Stats
2W - 0L
1,721 SR
Queue Stats
2W - 1L
1,871 Elo+
Party 2
Guan Yu
Guan Yu
KaiKiri
Guan Yu
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 107L
1,510 Elo+
Party 2
Surtr
Surtr
RextonTheThorn
Surtr
Level 59
God Stats
5W - 3L
1,682 SR
Queue Stats
51W - 53L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
0 / 0 / 1
6,366
424
2,760
9,084
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Brettyuh
Ao Kuang
14
3 / 3 / 0
8,016
534
4,386
12,174
4,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 5 / 1
6,733
449
3,649
7,787
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 0
6,576
438
5,016
15,196
13,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charybdis
zatell
Charybdis
13
0 / 1 / 0
7,256
484
7,767
8,890
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
C1c122
Da Ji
13
5 / 1 / 5
8,071
538
7,599
9,063
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

14
1 / 0 / 1
7,993
533
6,325
10,802
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
IGotPermaed
The Morrigan
16
4 / 1 / 3
9,708
647
6,356
6,011
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
KaiKiri
Guan Yu
11
0 / 1 / 1
6,728
449
3,016
13,488
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 0 / 1
9,089
606
9,791
10,350
7,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
0
1
0.5
L
Ao Kuang
Brettyuh
Ao Kuang
3
3
0
1
W
Da Ji
C1c122
Da Ji
5
1
5
7.5
L
0
5
1
0.1
W
1
0
1
1.5
W
The Morrigan
IGotPermaed
The Morrigan
4
1
3
5.5
W
Guan Yu
KaiKiri
Guan Yu
0
1
1
0.5
W
2
0
1
2.5
L
0
3
0
0
L
Charybdis
zatell
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,578
Damage
33,087
53,131
Taken
49,714
29,115
Mitigated
28,129
16,376
Healing
26,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,760
924
124
3,214
9,084
6,173
0
2,906
6,174
29,412
0
L
Ao Kuang
Brettyuh
Ao Kuang
4,386
1,126
0
3,919
12,174
4,180
0
3,152
8,918
67,841
0
W
Da Ji
C1c122
Da Ji
7,599
1,790
0
3,978
9,063
3,838
0
2,469
6,461
0
47,327
L
3,649
808
0
1,137
7,787
2,235
0
2,411
5,220
42,558
0
W
6,325
2,807
0
7,796
10,802
3,938
0
1,529
9,211
69,724
0
W
The Morrigan
IGotPermaed
The Morrigan
6,356
1,598
0
2,385
6,011
2,411
0
2,488
3,305
89,472
761
W
Guan Yu
KaiKiri
Guan Yu
3,016
714
325
5,808
13,488
10,474
0
3,840
9,592
0
31,821
W
9,791
3,783
0
6,667
10,350
7,468
693
162
10,188
809
85,089
L
5,016
2,321
0
5,196
15,196
13,363
0
324
14,872
488
48,092
L
Charybdis
zatell
Charybdis
7,767
4,053
0
2,786
8,890
3,164
0
3,187
5,703
0
65,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,947
Gold Earned
41,589
436
Minions Killed
573
0
Camps Cleared
0
1,468,524
Distance Traveled
1,519,017
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,366
424
28
2
0
279,727
0
L
Ao Kuang
8,016
534
114
8
0
339,260
0
W
Da Ji
8,071
538
68
5
0
356,210
0
L
Freya
6,733
449
82
5
0
302,788
4
W
Sol
7,993
533
133
9
0
271,352
0
W
The Morrigan
9,708
647
175
12
0
304,348
3
W
Guan Yu
6,728
449
38
3
0
334,669
0
W
Surtr
9,089
606
159
11
0
252,438
2
L
Surtr
6,576
438
93
6
0
257,509
0
L
Charybdis
7,256
484
119
8
0
289,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role