Player Matchup

Arachne
Arachne
BackpackAxx
Arachne
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 182L
1,208 Elo+
Party 2
Chiron
Chiron
JadedWRLD
Chiron
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 125L
1,329 Elo+
Party 2
Nu Wa
Nu Wa
PurpleJellyRose
Nu Wa
Level 65
God Stats
6W - 5L
1,500 SR
Queue Stats
133W - 163L
1,439 Elo+
Party 2
Maui
Maui
PyroPuppy012
Maui
Level 155
God Stats
5W - 14L
1,500 SR
Queue Stats
252W - 277L
1,515 Elo+
Solo
Hercules
Hercules
quadaloupe
Hercules
Level 124
God Stats
20W - 13L
1,500 SR
Queue Stats
321W - 352L
1,208 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,340 Elo+

VS

Team Averages
Level 128
1,545 SR
1,530 Elo+
Chronos
Chronos
ArTŷr
Chronos
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 43L
1,500 Elo+
Party 3
Janus
Janus
PepePlz
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 30L
1,574 Elo+
Party 1
Surtr
Surtr
Saknom
Surtr
Level 132
God Stats
22W - 10L
1,612 SR
Queue Stats
74W - 49L
1,574 Elo+
Party 1
Ravana
Ravana
UncommonFly
Ravana
Level 161
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 121L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Åżpåct
Ne Zha
Level 60
God Stats
0W - 1L
1,613 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BackpackAxx
Arachne
16
4 / 0 / 3
8,959
527
8,201
15,378
6,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chiron
JadedWRLD
Chiron
15
1 / 2 / 2
8,898
523
7,266
9,911
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 0 / 2
8,819
519
6,929
4,957
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 4
7,707
453
3,321
11,977
10,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
quadaloupe
Hercules
16
2 / 1 / 2
9,284
546
18,780
19,132
21,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ArTŷr
Chronos
16
2 / 2 / 0
8,980
528
6,719
9,337
3,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
PepePlz
Janus
17
0 / 1 / 0
9,775
575
6,966
6,202
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Saknom
Surtr
15
1 / 4 / 0
8,903
524
12,869
25,683
25,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ravana
12
1 / 1 / 2
7,195
423
7,823
13,532
12,824
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Åżpåct
Ne Zha
10
0 / 2 / 0
6,365
374
2,369
10,724
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
4
4
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
ArTŷr
Chronos
2
2
0
1
W
Arachne
BackpackAxx
Arachne
4
0
3
5.5
W
Chiron
JadedWRLD
Chiron
1
2
2
1
L
Janus
PepePlz
Janus
0
1
0
0
W
2
0
2
3
W
1
1
4
3
L
Surtr
Saknom
Surtr
1
4
0
0.25
L
Ravana
1
1
2
2
W
Hercules
quadaloupe
Hercules
2
1
2
3
L
Ne Zha
Åżpåct
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,497
Damage
36,746
61,355
Taken
65,478
43,563
Mitigated
48,432
25,137
Healing
26,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ArTŷr
Chronos
6,719
1,894
0
2,917
9,337
3,822
1,559
1,134
8,115
83,912
0
W
Arachne
BackpackAxx
Arachne
8,201
5,427
0
7,037
15,378
6,341
140
1,785
13,466
0
87,886
W
Chiron
JadedWRLD
Chiron
7,266
3,033
360
3,892
9,911
3,824
144
3,203
6,621
0
73,201
L
Janus
PepePlz
Janus
6,966
368
0
1,625
6,202
2,599
0
2,653
3,405
97,493
0
W
6,929
1,401
0
1,241
4,957
1,677
0
1,675
3,205
74,545
0
W
3,321
808
0
3,201
11,977
10,312
0
5,952
5,791
20,646
0
L
Surtr
Saknom
Surtr
12,869
4,561
0
12,504
25,683
25,381
0
261
24,138
2,116
84,661
L
Ravana
7,823
1,764
0
5,326
13,532
12,824
159
2,798
10,563
0
37,542
W
Hercules
quadaloupe
Hercules
18,780
7,376
0
9,406
19,132
21,409
0
1,423
17,667
0
97,610
L
Ne Zha
Åżpåct
Ne Zha
2,369
591
0
4,306
10,724
3,806
0
2,723
7,761
0
27,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,667
Gold Earned
41,218
585
Minions Killed
595
0
Camps Cleared
0
1,688,065
Distance Traveled
1,728,230
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,980
528
166
10
0
373,769
4
W
Arachne
8,959
527
119
7
0
395,782
0
W
Chiron
8,898
523
145
9
0
305,287
1
L
Janus
9,775
575
204
12
0
333,429
5
W
Nu Wa
8,819
519
141
8
0
318,051
4
W
Maui
7,707
453
19
1
0
348,126
7
L
Surtr
8,903
524
145
9
0
338,606
2
L
Ravana
7,195
423
34
2
0
374,115
0
W
Hercules
9,284
546
161
9
0
320,819
0
L
Ne Zha
6,365
374
46
3
0
308,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role