Player Matchup

Neith
Neith
Avoid Jabs
Neith
Level 31
God Stats
4W - 2L
1,285 SR
Queue Stats
127W - 138L
1,437 Elo+
Party 2
Thanatos
Thanatos
Sheesh3334
Thanatos
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 33L
1,437 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
into
Morgan Le Fay
Level 30
God Stats
4W - 2L
1,708 SR
Queue Stats
12W - 13L
1,437 Elo+
Party 2
Team Averages
Level 49
1,498 SR
1,437 Elo+

VS

Team Averages
Level 115
1,500 SR
1,284 Elo+
Achilles
Achilles
Azurezan0
Achilles
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,284 Elo+
Party 1
Olorun
Olorun
JustLetGooo
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,284 Elo+
Party 1
Fenrir
Fenrir
Travisty16
Fenrir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 4 / 2
6,927
630
4,453
9,366
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Thanatos
Sheesh3334
Thanatos
11
3 / 6 / 0
7,823
711
7,608
11,600
5,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
into
Morgan Le Fay
12
1 / 7 / 1
7,939
722
8,910
12,612
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Azurezan0
Achilles
13
4 / 2 / 7
8,266
751
3,860
8,914
6,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Olorun
16
2 / 1 / 13
9,612
874
13,320
10,054
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Travisty16
Fenrir
14
11 / 1 / 1
10,055
914
13,813
13,443
7,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
17
17
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
0
4
2
0.25
W
Achilles
Azurezan0
Achilles
4
2
7
3.75
W
Olorun
2
1
13
8.5
L
Thanatos
Sheesh3334
Thanatos
3
6
0
0.5
W
Fenrir
Travisty16
Fenrir
11
1
1
11.5
L
Morgan Le Fay
into
Morgan Le Fay
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,971
Damage
30,993
33,578
Taken
32,411
13,401
Mitigated
19,273
6,581
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,453
2,454
0
1,666
9,366
3,355
176
4,169
4,850
0
14,185
W
Achilles
Azurezan0
Achilles
3,860
321
0
2,265
8,914
6,890
284
1,646
6,865
1,198
7,939
W
Olorun
13,320
5,105
537
4,838
10,054
4,943
1,092
2,692
7,239
46,242
3,457
L
Thanatos
Sheesh3334
Thanatos
7,608
1,226
0
3,331
11,600
5,347
145
5,115
6,015
0
16,843
W
Fenrir
Travisty16
Fenrir
13,813
4,503
0
4,935
13,443
7,440
0
4,684
8,623
0
39,156
L
Morgan Le Fay
into
Morgan Le Fay
8,910
827
62
1,522
12,612
4,699
0
4,278
7,901
40,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,689
Gold Earned
27,933
112
Minions Killed
149
0
Camps Cleared
0
563,780
Distance Traveled
658,138
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,927
630
23
2
0
169,745
0
W
Achilles
8,266
751
20
2
0
214,806
2
W
Olorun
9,612
874
80
7
0
209,047
0
L
Thanatos
7,823
711
19
2
0
206,785
0
W
Fenrir
10,055
914
49
4
0
234,285
0
L
Morgan Le Fay
7,939
722
70
6
0
187,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role