Player Matchup

Cerberus
Cerberus
AnAverageNoah
Cerberus
Level 86
God Stats
6W - 4L
1,500 SR
Queue Stats
149W - 194L
1,924 Elo+
Party 1
Ullr
Ullr
AnAverageRyan
Ullr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 181L
1,869 Elo+
Party 1
Hachiman
Hachiman
NotTolka
Hachiman
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 109L
1,869 Elo+
Party 1
King Arthur
King Arthur
UncertifiedC
King Arthur
Level 95
God Stats
4W - 6L
1,500 SR
Queue Stats
171W - 227L
1,866 Elo+
Party 1
He Bo
He Bo
jdsgamer
He Bo
Level 100
God Stats
0W - 4L
1,500 SR
Queue Stats
159W - 198L
1,924 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,890 Elo+

VS

Team Averages
Level 89
1,457 SR
1,410 Elo+
Surtr
Surtr
Coenio
Surtr
Level 114
God Stats
1W - 3L
1,285 SR
Queue Stats
3W - 8L
1,258 Elo+
Party 2
Maui
Maui
LeslieHotAsBalls
Maui
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
164W - 156L
1,757 Elo+
Party 3
Ymir
Ymir
NoboFish
Ymir
Level 131
God Stats
13W - 12L
1,500 SR
Queue Stats
290W - 326L
1,138 Elo+
Party 2
Neith
Neith
TheKorean63
Neith
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,138 Elo+
Party 2
Yu Huang
Yu Huang
UniversalBrain
Yu Huang
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 154L
1,757 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnAverageNoah
Cerberus
8
0 / 2 / 1
5,794
446
4,442
10,655
8,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
0 / 3 / 1
6,608
508
3,912
9,857
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
NotTolka
Hachiman
11
0 / 2 / 0
6,191
476
3,389
7,554
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
UncertifiedC
King Arthur
11
0 / 4 / 2
6,422
494
7,197
13,818
9,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
jdsgamer
He Bo
12
2 / 4 / 0
7,057
543
4,190
9,594
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Coenio
Surtr
14
4 / 2 / 2
8,817
678
11,418
12,536
10,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 0 / 5
7,351
565
3,798
7,492
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
13
5 / 0 / 6
8,402
646
7,368
9,705
5,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 0 / 1
7,564
582
5,159
6,448
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
13
2 / 0 / 3
7,889
607
5,911
7,137
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
15
15
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AnAverageNoah
Cerberus
0
2
1
0.25
L
0
3
1
0.17
W
Surtr
Coenio
Surtr
4
2
2
2.5
W
1
0
5
3.5
W
Ymir
5
0
6
8
L
Hachiman
NotTolka
Hachiman
0
2
0
0
W
3
0
1
3.5
L
King Arthur
UncertifiedC
King Arthur
0
4
2
0.25
W
Yu Huang
2
0
3
3.5
L
He Bo
jdsgamer
He Bo
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,130
Damage
33,654
51,478
Taken
43,318
27,167
Mitigated
26,838
12,487
Healing
18,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AnAverageNoah
Cerberus
4,442
300
0
2,764
10,655
8,214
0
4,057
6,500
22,523
0
L
3,912
1,402
0
731
9,857
3,916
0
5,565
4,243
0
49,988
W
Surtr
Coenio
Surtr
11,418
4,429
0
6,330
12,536
10,019
611
2,517
10,019
2,514
58,887
W
3,798
1,147
0
2,137
7,492
5,993
81
2,335
5,157
23,062
0
W
Ymir
7,368
2,096
0
5,977
9,705
5,584
0
1,951
7,754
56,683
0
L
Hachiman
NotTolka
Hachiman
3,389
1,246
0
2,341
7,554
2,585
0
1,870
5,684
0
40,523
W
5,159
2,542
0
2,649
6,448
2,282
2,200
914
5,534
0
52,350
L
King Arthur
UncertifiedC
King Arthur
7,197
621
0
3,269
13,818
9,058
0
2,638
10,518
0
51,535
W
Yu Huang
5,911
703
0
1,562
7,137
2,960
492
1,328
5,809
65,795
0
L
He Bo
jdsgamer
He Bo
4,190
426
0
3,382
9,594
3,394
0
3,538
5,925
59,465
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,072
Gold Earned
40,023
385
Minions Killed
406
0
Camps Cleared
0
1,366,102
Distance Traveled
1,302,287
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,794
446
43
3
0
286,985
5
L
Ullr
6,608
508
99
8
0
245,699
3
W
Surtr
8,817
678
111
9
0
214,908
0
W
Maui
7,351
565
26
2
0
259,960
0
W
Ymir
8,402
646
68
5
0
300,451
0
L
Hachiman
6,191
476
66
5
0
264,192
0
W
Neith
7,564
582
89
7
0
263,712
0
L
King Arthur
6,422
494
78
6
0
279,511
2
W
Yu Huang
7,889
607
112
9
0
263,256
0
L
He Bo
7,057
543
99
8
0
289,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role