Player Matchup

Bakasura
Bakasura
Grillgamesh
Bakasura
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,269 Elo+
Party 2
Tiamat
Tiamat
Mcjangleserino
Tiamat
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,269 Elo+
Party 2
Maui
Maui
ReportOrSupport
Maui
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
350W - 332L
1,321 Elo+
Party 1
Xbalanque
Xbalanque
jack12025
Xbalanque
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,172 Elo+
Party 1
Jormungandr
Jormungandr
werpelking
Jormungandr
Level 186
God Stats
11W - 21L
1,500 SR
Queue Stats
477W - 472L
1,712 Elo+
Solo
Team Averages
Level 128
1,500 SR
1,348 Elo+

VS

Team Averages
Level 104
1,500 SR
1,461 Elo+
Thanatos
Thanatos
AlejandroGarcia
Thanatos
Level 67
God Stats
9W - 5L
1,500 SR
Queue Stats
76W - 53L
1,500 Elo+
Party 4
Tyr
Tyr
EfrainRR19
Tyr
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 91L
1,403 Elo+
Party 3
Ymir
Ymir
leibrag02
Ymir
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 52L
1,403 Elo+
Party 3
Izanami
Izanami
redッ
Izanami
Level 78
God Stats
10W - 7L
1,500 SR
Queue Stats
95W - 92L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
wamsood
Kukulkan
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Grillgamesh
Bakasura
11
2 / 4 / 2
6,438
537
3,844
10,351
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 3 / 0
5,942
495
5,995
7,380
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 2 / 3
6,120
510
3,261
7,840
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
jack12025
Xbalanque
11
1 / 2 / 1
6,327
527
4,016
7,795
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
werpelking
Jormungandr
12
0 / 1 / 0
6,936
578
5,863
6,473
4,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
6 / 0 / 4
7,919
660
5,649
9,036
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 5
6,966
581
1,990
9,265
8,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ymir
11
3 / 2 / 7
7,022
585
3,926
11,173
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
redッ
Izanami
13
1 / 0 / 1
7,478
623
3,837
6,559
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
wamsood
Kukulkan
11
2 / 2 / 6
6,770
564
8,379
5,545
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
12
12
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
6
0
4
8
W
0
0
5
2.5
L
Bakasura
Grillgamesh
Bakasura
2
4
2
0.75
L
0
3
0
0
L
1
2
3
1.25
L
Xbalanque
jack12025
Xbalanque
1
2
1
0.75
W
Ymir
3
2
7
3.25
W
Izanami
redッ
Izanami
1
0
1
1.5
W
Kukulkan
wamsood
Kukulkan
2
2
6
2.5
L
Jormungandr
werpelking
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,979
Damage
23,781
39,839
Taken
41,578
21,763
Mitigated
25,837
12,553
Healing
21,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
5,649
1,521
0
10,801
9,036
4,549
94
2,334
6,702
0
59,489
W
1,990
186
0
3,816
9,265
8,801
44
5,072
4,193
0
50,449
L
Bakasura
Grillgamesh
Bakasura
3,844
2,705
0
3,301
10,351
4,671
0
3,145
7,206
0
38,212
L
5,995
578
0
1,980
7,380
3,584
0
3,955
3,425
49,034
0
L
3,261
827
0
2,335
7,840
6,542
0
2,798
5,042
14,543
0
L
Xbalanque
jack12025
Xbalanque
4,016
1,549
0
2,886
7,795
2,606
0
255
7,540
0
43,413
W
Ymir
3,926
695
0
1,710
11,173
7,880
100
4,238
6,719
13,277
0
W
Izanami
redッ
Izanami
3,837
2,361
0
4,012
6,559
2,625
698
273
6,286
0
74,553
W
Kukulkan
wamsood
Kukulkan
8,379
632
0
678
5,545
1,982
0
3,202
2,156
51,133
646
L
Jormungandr
werpelking
Jormungandr
5,863
2,532
0
2,051
6,473
4,360
0
1,739
4,734
57,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,763
Gold Earned
36,155
376
Minions Killed
447
0
Camps Cleared
0
1,246,736
Distance Traveled
1,301,264
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,919
660
96
8
0
305,594
0
W
Tyr
6,966
581
102
9
0
279,351
3
L
Bakasura
6,438
537
78
7
0
287,616
6
L
Tiamat
5,942
495
87
7
0
234,373
3
L
Maui
6,120
510
18
2
0
257,646
2
L
Xbalanque
6,327
527
79
7
0
242,934
4
W
Ymir
7,022
585
20
2
0
246,027
2
W
Izanami
7,478
623
132
11
0
246,396
0
W
Kukulkan
6,770
564
97
8
0
223,896
0
L
Jormungandr
6,936
578
114
10
0
224,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role