Player Matchup

Rama
Rama
Silver I
Biteyyy
Rama
Silver I
Level 168
God Stats
9W - 8L
1,715 SR
Queue Stats
138W - 103L
1,664 MMR
Party 1
Ymir
Ymir
Silver I
BoIdan
Ymir
Silver I
Level 159
God Stats
12W - 2L
1,500 SR
Queue Stats
143W - 114L
1,630 MMR
Party 1
Loki
Loki
Gold V
Craх
Loki
Gold V
Level 64
God Stats
11W - 9L
1,285 SR
Queue Stats
49W - 46L
1,625 MMR
Party 2
Fenrir
Fenrir
Gold V
Ezrą
Fenrir
Gold V
Level 81
God Stats
3W - 6L
1,500 SR
Queue Stats
81W - 82L
1,671 MMR
Party 2
Agni
Agni
Silver I
temp-473032
Agni
Silver I
Level 67
God Stats
26W - 42L
1,500 SR
Queue Stats
1,148W - 1,185L
1,647 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,500 SR
1,647 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 142
1,526 SR
1,647 MMR
Artio
Artio
Bronze III
HanzoTheNinja_
Artio
Bronze III
Level 186
God Stats
59W - 59L
1,820 SR
Queue Stats
95W - 112L
1,646 MMR
Solo
Shiva
Shiva
Gold IV
Lyrical Tay
Shiva
Gold IV
Level 108
God Stats
22W - 25L
1,312 SR
Queue Stats
73W - 84L
1,649 MMR
Solo
Cernunnos
Cernunnos
Bronze III
MegalomaniacZack
Cernunnos
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
1,646 MMR
Party 3
Nu Wa
Nu Wa
Bronze III
Velectera
Nu Wa
Bronze III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
1,646 MMR
Party 3
Thanatos
Thanatos
Silver I
YaBoiKyoe
Thanatos
Silver I
Level 127
God Stats
7W - 7L
1,500 SR
Queue Stats
254W - 241L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Biteyyy
Rama
18
6 / 0 / 6
11,766
692
17,207
10,308
4,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
BoIdan
Ymir
13
2 / 0 / 10
10,073
593
3,713
12,571
10,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Craх
Loki
17
5 / 1 / 10
10,929
643
13,145
10,450
3,827
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Ezrą
Fenrir
17
14 / 5 / 9
11,418
672
18,002
21,441
8,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 1 / 8
9,577
563
5,853
12,302
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AresArachneAo KuangFreya

VS

Bans
IshtarLancelotThorMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,152
421
3,665
13,965
13,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 6 / 1
8,303
488
4,955
14,577
12,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
15
0 / 3 / 0
8,279
487
5,963
14,739
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Velectera
Nu Wa
12
1 / 6 / 0
7,482
440
6,056
12,653
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
YaBoiKyoe
Thanatos
14
4 / 11 / 2
9,150
538
8,591
19,732
8,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
28
Kills
7
7
Deaths
28
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
Biteyyy
Rama
6
0
6
9
W
Ymir
BoIdan
Ymir
2
0
10
7
W
Loki
Craх
Loki
5
1
10
10
W
Fenrir
Ezrą
Fenrir
14
5
9
3.7
L
0
2
2
0.5
L
2
6
1
0.42
L
Cernunnos
0
3
0
0
L
Nu Wa
Velectera
Nu Wa
1
6
0
0.17
L
Thanatos
YaBoiKyoe
Thanatos
4
11
2
0.45
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,920
Damage
29,230
67,072
Taken
75,666
31,441
Mitigated
45,232
30,998
Healing
22,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Biteyyy
Rama
17,207
14,650
0
7,066
10,308
4,403
2,314
1,270
9,038
0
120,178
W
Ymir
BoIdan
Ymir
3,713
1,799
3,892
5,940
12,571
10,339
96
3,407
9,164
30,270
129
W
Loki
Craх
Loki
13,145
6,425
0
4,292
10,450
3,827
2,030
1,658
8,792
0
98,181
W
Fenrir
Ezrą
Fenrir
18,002
8,299
0
7,232
21,441
8,940
753
1,540
18,258
0
70,634
L
3,665
289
3,018
2,827
13,965
13,478
0
2,930
11,035
11,102
0
L
4,955
900
0
2,156
14,577
12,987
0
0
14,577
0
47,067
L
Cernunnos
5,963
2,424
0
5,184
14,739
6,428
0
1,855
12,884
0
73,646
L
Nu Wa
Velectera
Nu Wa
6,056
3,018
0
1,204
12,653
3,874
0
3,398
9,255
53,148
0
L
Thanatos
YaBoiKyoe
Thanatos
8,591
3,763
0
8,501
19,732
8,465
0
1,383
18,349
0
58,163
W
5,853
180
0
2,576
12,302
3,932
1,785
4,169
8,133
81,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,763
Gold Earned
40,366
554
Minions Killed
376
0
Camps Cleared
0
1,779,364
Distance Traveled
1,612,830
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,766
692
192
11
0
336,145
3
W
Ymir
10,073
593
22
1
0
375,170
8
W
Loki
10,929
643
140
8
0
349,001
2
W
Fenrir
11,418
672
74
4
0
393,499
2
L
Artio
7,152
421
6
0
0
351,574
7
L
Shiva
8,303
488
71
4
0
319,817
0
L
Cernunnos
8,279
487
134
8
0
336,331
2
L
Nu Wa
7,482
440
86
5
0
291,488
8
L
Thanatos
9,150
538
79
5
0
313,620
1
W
Agni
9,577
563
126
7
0
325,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role