Player Matchup

Bakasura
Bakasura
DumbFoundDeadly
Bakasura
Level 69
God Stats
3W - 11L
1,285 SR
Queue Stats
314W - 305L
1,499 Elo+
Party 1
Agni
Agni
Houdinimagic360
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Atlas
Atlas
Sopapilla2385
Atlas
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 80L
1,285 Elo+
Party 3
Yu Huang
Yu Huang
jsilva1689
Yu Huang
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
274W - 265L
1,499 Elo+
Party 1
Surtr
Surtr
ogrethemad
Surtr
Level 138
God Stats
25W - 40L
1,267 SR
Queue Stats
324W - 340L
1,180 Elo+
Solo
Team Averages
Level 73
1,410 SR
1,393 Elo+

VS

Team Averages
Level 87
1,411 SR
1,397 Elo+
Da Ji
Da Ji
B0rn2Kill9271
Da Ji
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,263 Elo+
Solo
Baron Samedi
Baron Samedi
Heroesshade
Baron Samedi
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 46L
1,500 Elo+
Party 2
Artio
Artio
Panfryedbaby
Artio
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,268 Elo+
Party 4
Sol
Sol
Rykikom
Sol
Level 139
God Stats
8W - 8L
1,285 SR
Queue Stats
78W - 86L
1,485 Elo+
Party 4
Anhur
Anhur
WildGhoull
Anhur
Level 73
God Stats
12W - 20L
1,269 SR
Queue Stats
192W - 166L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
0 / 1 / 1
4,990
499
1,337
7,078
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 6 / 1
4,424
442
6,030
6,027
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,371
437
3,935
6,258
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
jsilva1689
Yu Huang
10
1 / 0 / 0
5,744
574
3,528
3,444
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
7
1 / 2 / 1
4,625
463
1,650
6,970
4,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,677
568
1,547
7,318
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Heroesshade
Baron Samedi
9
1 / 1 / 7
5,717
572
4,673
5,529
3,396
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 0
5,492
549
3,895
8,482
5,520
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sol
10
0 / 0 / 0
5,768
577
3,284
4,383
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
9
4 / 1 / 3
5,658
566
3,978
6,452
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
10
11
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
Bakasura
0
1
1
0.5
W
Baron Samedi
Heroesshade
Baron Samedi
1
1
7
4.5
L
1
6
1
0.25
W
2
0
0
2
W
Sol
0
0
0
0
L
0
2
0
0
W
Anhur
4
1
3
5.5
L
Yu Huang
jsilva1689
Yu Huang
1
0
0
1
L
Surtr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,480
Damage
17,377
29,777
Taken
32,164
12,636
Mitigated
15,208
3,972
Healing
17,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,547
477
0
3,201
7,318
2,665
0
992
6,270
0
35,025
L
Bakasura
1,337
874
0
1,510
7,078
2,500
0
1,697
5,381
0
21,943
W
Baron Samedi
Heroesshade
Baron Samedi
4,673
628
359
2,451
5,529
3,396
100
2,925
2,568
18,301
0
L
6,030
805
0
280
6,027
1,622
362
1,879
4,148
23,139
0
W
3,895
648
0
4,945
8,482
5,520
0
3,467
4,547
26,841
0
W
Sol
3,284
153
0
3,181
4,383
1,478
0
2,536
1,792
43,027
0
L
3,935
1,864
0
543
6,258
2,393
0
3,601
2,363
17,170
0
W
Anhur
3,978
1,990
0
3,118
6,452
2,149
400
3,370
3,052
0
30,764
L
Yu Huang
jsilva1689
Yu Huang
3,528
208
0
500
3,444
1,363
0
2,265
1,179
34,853
0
L
Surtr
1,650
546
0
1,139
6,970
4,758
82
2,116
4,854
3,671
13,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,154
Gold Earned
28,312
210
Minions Killed
248
0
Camps Cleared
0
964,931
Distance Traveled
955,434
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,677
568
58
6
0
234,463
0
L
Bakasura
4,990
499
47
5
0
235,607
0
W
Baron Samedi
5,717
572
25
3
0
173,137
3
L
Agni
4,424
442
35
4
0
188,353
0
W
Artio
5,492
549
37
4
0
161,614
0
W
Sol
5,768
577
79
8
0
197,649
2
L
Atlas
4,371
437
21
2
0
162,069
0
W
Anhur
5,658
566
49
5
0
188,571
2
L
Yu Huang
5,744
574
81
8
0
179,257
2
L
Surtr
4,625
463
26
3
0
199,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role