Player Matchup

King Arthur
King Arthur
Joemac600
King Arthur
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
JulianCOD5
Baron Samedi
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
SpamL0rd
Baba Yaga
Level 105
God Stats
11W - 11L
1,489 SR
Queue Stats
40W - 40L
1,578 Elo+
Solo
Skadi
Skadi
Sternarc3
Skadi
Level 22
God Stats
1W - 4L
1,810 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Fenrir
Fenrir
ThisisAlpert
Fenrir
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 32L
1,500 Elo+
Party 3
Team Averages
Level 90
1,560 SR
1,516 Elo+

VS

Team Averages
Level 118
1,500 SR
1,293 Elo+
Atlas
Atlas
FoolTier
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,188 Elo+
Party 1
Vulcan
Vulcan
SlippyShayne
Vulcan
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Stealthpanda
Cu Chulainn
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 91L
1,185 Elo+
Solo
Surtr
Surtr
iiSamurai
Surtr
Level 146
God Stats
21W - 21L
1,500 SR
Queue Stats
159W - 145L
1,093 Elo+
Party 1
Danzaburou
Danzaburou
maffuw
Danzaburou
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Joemac600
King Arthur
12
2 / 0 / 0
7,333
611
11,322
10,326
10,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
JulianCOD5
Baron Samedi
9
0 / 1 / 3
5,686
474
3,806
5,576
4,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
SpamL0rd
Baba Yaga
12
1 / 0 / 3
7,172
598
5,730
5,611
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Sternarc3
Skadi
9
1 / 2 / 1
5,834
486
3,547
6,174
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
4 / 1 / 2
7,210
601
4,843
10,119
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FoolTier
Atlas
8
0 / 1 / 2
5,429
452
3,182
6,878
4,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
10
0 / 3 / 0
5,836
486
1,153
6,639
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Stealthpanda
Cu Chulainn
11
0 / 1 / 0
5,954
496
6,414
15,277
7,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
iiSamurai
Surtr
10
3 / 2 / 0
6,254
521
4,105
9,933
5,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
maffuw
Danzaburou
8
0 / 1 / 2
5,065
422
4,398
6,244
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
3
4
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
FoolTier
Atlas
0
1
2
1
W
King Arthur
Joemac600
King Arthur
2
0
0
2
W
Baron Samedi
JulianCOD5
Baron Samedi
0
1
3
1.5
L
Vulcan
0
3
0
0
W
Baba Yaga
SpamL0rd
Baba Yaga
1
0
3
2.5
L
Cu Chulainn
Stealthpanda
Cu Chulainn
0
1
0
0
W
Skadi
Sternarc3
Skadi
1
2
1
0.75
W
Fenrir
4
1
2
5
L
Surtr
iiSamurai
Surtr
3
2
0
1.5
L
Danzaburou
maffuw
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,248
Damage
19,252
37,806
Taken
44,971
22,429
Mitigated
22,256
10,628
Healing
10,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
FoolTier
Atlas
3,182
1,120
149
1,185
6,878
4,592
0
2,263
4,615
14,432
0
W
King Arthur
Joemac600
King Arthur
11,322
1,723
0
1,242
10,326
10,347
0
45
10,281
0
58,740
W
Baron Samedi
JulianCOD5
Baron Samedi
3,806
590
860
2,602
5,576
4,433
243
1,284
4,292
23,891
0
L
Vulcan
1,153
436
0
680
6,639
2,357
0
2,711
3,928
38,081
0
W
Baba Yaga
SpamL0rd
Baba Yaga
5,730
126
0
2,803
5,611
1,956
480
546
5,065
53,571
0
L
Cu Chulainn
Stealthpanda
Cu Chulainn
6,414
1,264
0
2,503
15,277
7,964
0
0
15,277
0
48,639
W
Skadi
Sternarc3
Skadi
3,547
1,440
0
1,017
6,174
1,820
623
1,228
4,946
0
35,943
W
Fenrir
4,843
1,876
0
2,104
10,119
3,873
0
1,942
8,177
0
49,052
L
Surtr
iiSamurai
Surtr
4,105
1,523
0
4,228
9,933
5,317
0
2,345
7,588
134
45,192
L
Danzaburou
maffuw
Danzaburou
4,398
1,816
0
1,966
6,244
2,026
0
2,217
4,027
0
30,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,235
Gold Earned
28,538
356
Minions Killed
286
0
Camps Cleared
0
1,253,034
Distance Traveled
1,259,519
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,429
452
23
2
0
240,098
3
W
King Arthur
7,333
611
92
8
0
258,339
0
W
Baron Samedi
5,686
474
41
3
0
209,351
0
L
Vulcan
5,836
486
66
6
0
222,621
2
W
Baba Yaga
7,172
598
94
8
0
269,517
0
L
Cu Chulainn
5,954
496
83
7
0
251,762
2
W
Skadi
5,834
486
48
4
0
228,797
0
W
Fenrir
7,210
601
81
7
0
287,030
0
L
Surtr
6,254
521
67
6
0
303,607
0
L
Danzaburou
5,065
422
47
4
0
241,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role