Player Matchup

Tiamat
Tiamat
Luxtonic
Tiamat
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 17L
1,702 Elo+
Party 1
Ne Zha
Ne Zha
MysticApply
Ne Zha
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 49L
1,234 Elo+
Party 2
Mulan
Mulan
ScubaStill
Mulan
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 39L
1,234 Elo+
Party 2
Skadi
Skadi
insane_lord21
Skadi
Level 49
God Stats
1W - 0L
1,695 SR
Queue Stats
15W - 18L
1,702 Elo+
Party 1
Surtr
Surtr
smashinteags
Surtr
Level 64
God Stats
7W - 2L
1,715 SR
Queue Stats
7W - 5L
1,702 Elo+
Party 1
Team Averages
Level 51
1,582 SR
1,514 Elo+

VS

Team Averages
Level 44
1,460 SR
1,483 Elo+
Tiamat
Tiamat
DirkoBaggins
Tiamat
Level 46
God Stats
5W - 14L
1,500 SR
Queue Stats
192W - 180L
1,084 Elo+
Solo
Ares
Ares
JohnConnor420XD
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Truly Sticky
Kumbhakarna
Level 28
God Stats
3W - 9L
1,500 SR
Queue Stats
96W - 108L
1,664 Elo+
Party 3
Surtr
Surtr
TrulyMoist69
Surtr
Level 101
God Stats
4W - 3L
1,300 SR
Queue Stats
53W - 64L
1,664 Elo+
Party 3
Kukulkan
Kukulkan
warlordloinheart
Kukulkan
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Luxtonic
Tiamat
14
2 / 0 / 7
7,573
757
5,765
4,520
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
15
8 / 0 / 7
8,474
847
12,635
7,278
3,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
14
5 / 1 / 10
8,015
802
8,338
7,612
6,070
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
2 / 1 / 10
7,636
764
7,500
5,001
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 0 / 7
8,136
814
4,714
7,731
6,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 4 / 1
7,029
703
6,461
8,290
3,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 1
6,505
651
1,970
10,075
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
Truly Sticky
Kumbhakarna
12
0 / 3 / 1
6,779
678
4,490
9,806
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 3 / 1
6,410
641
5,420
11,174
8,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 6 / 0
6,924
692
4,571
8,199
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
21
Kills
2
2
Deaths
21
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
1
0.38
L
0
5
1
0.1
W
Tiamat
Luxtonic
Tiamat
2
0
7
5.5
W
Ne Zha
8
0
7
11.5
W
Mulan
5
1
10
10
L
Kumbhakarna
Truly Sticky
Kumbhakarna
0
3
1
0.17
L
0
3
1
0.17
W
2
1
10
7
W
4
0
7
7.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,952
Damage
22,912
32,142
Taken
47,544
21,393
Mitigated
29,201
5,558
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,461
549
0
1,164
8,290
3,800
0
128
8,162
21,168
585
L
1,970
596
0
347
10,075
8,016
25
2,293
7,782
3,192
0
W
Tiamat
Luxtonic
Tiamat
5,765
556
0
1,734
4,520
3,060
660
2,780
1,740
22,128
800
W
Ne Zha
12,635
4,985
0
1,172
7,278
3,584
636
4,083
3,195
0
31,826
W
Mulan
8,338
1,012
0
889
7,612
6,070
187
3,697
3,915
0
16,326
L
Kumbhakarna
Truly Sticky
Kumbhakarna
4,490
73
0
1,473
9,806
6,244
0
1,815
7,991
12,148
0
L
5,420
1,526
0
1,777
11,174
8,464
0
1,362
9,812
230
22,363
W
7,500
4,101
0
0
5,001
2,252
1,285
3,566
1,435
0
27,653
W
4,714
1,797
15
1,748
7,731
6,427
66
3,414
4,317
567
24,694
L
4,571
884
0
500
8,199
2,677
0
240
7,959
19,064
386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,834
Gold Earned
33,647
228
Minions Killed
149
0
Camps Cleared
0
1,014,340
Distance Traveled
859,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,029
703
38
4
0
165,133
0
L
Ares
6,505
651
6
1
0
164,025
0
W
Tiamat
7,573
757
45
5
0
198,049
0
W
Ne Zha
8,474
847
57
6
0
216,447
0
W
Mulan
8,015
802
18
2
0
209,644
0
L
Kumbhakarna
6,779
678
31
3
0
158,828
0
L
Surtr
6,410
641
34
3
0
196,271
0
W
Skadi
7,636
764
49
5
0
183,270
0
W
Surtr
8,136
814
59
6
0
206,930
0
L
Kukulkan
6,924
692
40
4
0
175,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role