Player Matchup

Surtr
Surtr
Bluuex3
Surtr
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 111L
1,335 Elo+
Party 1
Chronos
Chronos
CringeLokiMain
Chronos
Level 144
God Stats
9W - 4L
1,500 SR
Queue Stats
181W - 125L
1,335 Elo+
Party 1
Thoth
Thoth
JBowman1997
Thoth
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 27L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JrAsstastic
Gilgamesh
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,488 Elo+
Solo
Thor
Thor
xTR4UxFACIAL
Thor
Level 163
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 138L
1,682 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,468 Elo+

VS

Team Averages
Level 113
1,435 SR
1,406 Elo+
Hou Yi
Hou Yi
LegitBoyo
Hou Yi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 87L
1,500 Elo+
Party 2
Surtr
Surtr
MuchDoge26
Surtr
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
85W - 81L
1,500 Elo+
Party 2
Chronos
Chronos
MyBadImGarbage
Chronos
Level 98
God Stats
5W - 8L
1,500 SR
Queue Stats
60W - 57L
1,500 Elo+
Party 2
Atlas
Atlas
insetterror868
Atlas
Level 98
God Stats
13W - 10L
1,500 SR
Queue Stats
84W - 91L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
parasite9700
Ao Kuang
Level 128
God Stats
5W - 11L
1,176 SR
Queue Stats
116W - 134L
1,029 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bluuex3
Surtr
12
1 / 2 / 4
7,837
560
7,294
13,820
10,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 2 / 1
8,203
586
5,851
8,960
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 5
8,255
590
6,376
5,234
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
JrAsstastic
Gilgamesh
12
0 / 2 / 2
6,620
473
4,117
14,719
10,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
7 / 0 / 2
9,151
654
5,660
11,732
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LegitBoyo
Hou Yi
1
0 / 0 / 0
2,670
191
0
0
0
Surtr
13
1 / 1 / 2
7,841
560
11,415
11,701
9,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 8 / 1
7,282
520
5,449
11,848
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 2 / 1
6,676
477
4,143
9,736
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
parasite9700
Ao Kuang
13
3 / 2 / 4
7,856
561
10,135
12,202
7,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
13
Kills
8
8
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
Bluuex3
Surtr
1
2
4
1.5
W
3
2
1
1.75
W
2
2
5
2.25
W
Gilgamesh
JrAsstastic
Gilgamesh
0
2
2
0.5
L
Hou Yi
LegitBoyo
Hou Yi
0
0
0
0
L
Surtr
1
1
2
2
L
2
8
1
0.31
L
2
2
1
1.25
L
Ao Kuang
parasite9700
Ao Kuang
3
2
4
2.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,298
Damage
31,142
54,465
Taken
45,487
30,837
Mitigated
28,244
17,905
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Bluuex3
Surtr
7,294
3,014
2,866
4,218
13,820
10,191
7
5,997
7,823
1,222
26,265
W
5,851
2,384
0
1,588
8,960
3,486
4,002
5,499
3,461
72,173
0
W
6,376
195
0
500
5,234
1,660
0
2,884
2,350
56,532
1,581
W
Gilgamesh
JrAsstastic
Gilgamesh
4,117
588
0
3,435
14,719
10,360
0
2,627
12,092
0
38,294
L
Hou Yi
LegitBoyo
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
11,415
4,838
0
4,769
11,701
9,711
28
979
10,722
1,483
65,835
L
5,449
1,556
0
902
11,848
3,819
483
5,197
6,651
45,187
854
L
4,143
1,764
0
700
9,736
6,901
0
3,331
6,405
28,083
178
L
Ao Kuang
parasite9700
Ao Kuang
10,135
2,466
0
2,126
12,202
7,813
0
2,716
9,486
63,005
0
W
5,660
1,127
0
5,298
11,732
5,140
260
2,859
8,873
0
75,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,066
Gold Earned
32,325
454
Minions Killed
306
0
Camps Cleared
0
1,416,548
Distance Traveled
1,154,101
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,837
560
41
3
0
290,092
0
W
Chronos
8,203
586
126
9
0
271,838
2
W
Thoth
8,255
590
96
7
0
281,546
4
W
Gilgamesh
6,620
473
58
4
0
246,145
0
L
Hou Yi
2,670
191
0
0
0
0
0
L
Surtr
7,841
560
114
8
0
283,424
0
L
Chronos
7,282
520
80
6
0
236,669
2
L
Atlas
6,676
477
28
2
0
299,365
1
L
Ao Kuang
7,856
561
84
6
0
334,643
0
W
Thor
9,151
654
133
10
0
326,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role