Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FedeGalmes
Sylvanus
Level 105
God Stats
39W - 40L
1,500 SR
Queue Stats
133W - 142L
1,500 Elo+
Party 3
Raijin
Raijin
Sebitax442
Raijin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 207L
1,658 Elo+
Party 3
Medusa
Medusa
VingadorYoutube
Medusa
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 176L
1,371 Elo+
Solo
Surtr
Surtr
milongacustoms
Surtr
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 5L
1,658 Elo+
Party 3
Team Averages
Level 106
1,500 SR
1,538 Elo+

VS

Team Averages
Level 137
1,581 SR
1,627 Elo+
Fenrir
Fenrir
 
Fenrir
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Biotareal
Nu Wa
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 19L
1,896 Elo+
Party 1
Sylvanus
Sylvanus
KPA007
Sylvanus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 36L
1,500 Elo+
Party 2
Bellona
Bellona
MorriganDM
Bellona
Level 156
God Stats
5W - 2L
1,904 SR
Queue Stats
17W - 14L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
3 / 3 / 0
6,001
600
4,155
11,334
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
FedeGalmes
Sylvanus
8
0 / 3 / 0
4,872
487
3,228
10,332
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Raijin
Sebitax442
Raijin
8
1 / 7 / 0
4,873
487
4,705
9,181
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
5,024
502
4,847
8,086
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 7 / 0
5,686
569
7,049
15,435
7,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
8 / 1 / 2
6,959
696
6,643
7,754
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Freya
 
Freya
10
1 / 1 / 3
5,602
560
3,647
6,064
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Biotareal
Nu Wa
11
5 / 2 / 5
7,045
705
7,188
4,944
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sylvanus
KPA007
Sylvanus
9
0 / 1 / 5
5,460
546
2,458
7,557
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
MorriganDM
Bellona
12
9 / 1 / 1
7,206
721
15,110
13,636
12,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
6
Kills
23
23
Deaths
6
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
3
0
1
W
Fenrir
 
Fenrir
8
1
2
9
W
Freya
 
Freya
1
1
3
2.5
W
Nu Wa
Biotareal
Nu Wa
5
2
5
3.75
L
Sylvanus
FedeGalmes
Sylvanus
0
3
0
0
W
Sylvanus
KPA007
Sylvanus
0
1
5
2.5
W
Bellona
MorriganDM
Bellona
9
1
1
9.5
L
Raijin
Sebitax442
Raijin
1
7
0
0.14
L
0
3
1
0.17
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,984
Damage
35,046
54,368
Taken
39,955
23,651
Mitigated
23,707
16,909
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,155
740
0
4,314
11,334
3,906
0
1,910
9,266
0
40,907
W
Fenrir
 
Fenrir
6,643
2,316
0
2,135
7,754
3,165
0
630
7,084
0
47,678
W
Freya
 
Freya
3,647
719
0
2,100
6,064
2,105
0
1,399
4,665
33,678
0
W
Nu Wa
Biotareal
Nu Wa
7,188
1,952
0
479
4,944
1,616
0
1,441
3,319
46,169
0
L
Sylvanus
FedeGalmes
Sylvanus
3,228
834
322
3,021
10,332
6,767
0
3,361
6,690
20,023
0
W
Sylvanus
KPA007
Sylvanus
2,458
1,066
773
2,887
7,557
4,577
0
1,793
5,724
17,796
0
W
Bellona
MorriganDM
Bellona
15,110
7,980
0
6,436
13,636
12,244
348
2,498
10,974
0
56,442
L
Raijin
Sebitax442
Raijin
4,705
632
84
1,697
9,181
2,892
0
2,733
6,311
19,708
0
L
4,847
1,700
0
3,002
8,086
2,626
0
2,040
5,866
0
41,140
L
7,049
4,217
0
4,469
15,435
7,460
0
2,757
12,013
409
29,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,456
Gold Earned
32,272
242
Minions Killed
373
0
Camps Cleared
0
975,040
Distance Traveled
1,055,638
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,001
600
69
7
0
250,289
2
W
Fenrir
6,959
696
69
7
0
247,841
2
W
Freya
5,602
560
86
9
0
218,542
2
W
Nu Wa
7,045
705
86
9
0
207,438
0
L
Sylvanus
4,872
487
35
4
0
192,982
0
W
Sylvanus
5,460
546
34
3
0
189,601
1
W
Bellona
7,206
721
98
10
0
192,216
3
L
Raijin
4,873
487
41
4
0
174,057
3
L
Medusa
5,024
502
59
6
0
161,284
0
L
Surtr
5,686
569
38
4
0
196,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role