Player Matchup

Mercury
Mercury
Frostterxx
Mercury
Level 137
God Stats
35W - 24L
1,500 SR
Queue Stats
513W - 495L
1,879 Elo+
Party 1
Surtr
Surtr
Gnomba
Surtr
Level 184
God Stats
11W - 3L
1,799 SR
Queue Stats
224W - 199L
1,879 Elo+
Party 1
Ishtar
Ishtar
Lofter123
Ishtar
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 4
Ganesha
Ganesha
ReaDerx2662
Ganesha
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,517 Elo+
Party 4
Ra
Ra
pay 2 inho
Ra
Level 208
God Stats
3W - 4L
1,500 SR
Queue Stats
434W - 378L
1,879 Elo+
Party 1
Team Averages
Level 147
1,560 SR
1,731 Elo+

VS

Team Averages
Level 147
1,500 SR
1,420 Elo+
Fenrir
Fenrir
Crossº
Fenrir
Level 165
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 70L
1,363 Elo+
Party 2
Bacchus
Bacchus
DanilegoPlays
Bacchus
Level 146
God Stats
6W - 4L
1,500 SR
Queue Stats
222W - 200L
1,511 Elo+
Party 3
Rama
Rama
DemoBrainZ
Rama
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,363 Elo+
Party 2
Surtr
Surtr
DialgaGamer22
Surtr
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
137W - 120L
1,500 Elo+
Party 3
Maui
Maui
TomiiKS
Maui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Frostterxx
Mercury
11
3 / 1 / 4
6,124
612
4,929
5,874
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
Gnomba
Surtr
11
4 / 0 / 0
6,709
671
7,856
6,950
7,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Lofter123
Ishtar
9
1 / 1 / 1
5,545
555
3,119
4,798
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
ReaDerx2662
Ganesha
9
0 / 0 / 3
5,649
565
1,460
5,592
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
7 / 0 / 2
7,309
731
9,479
4,761
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Crossº
Fenrir
9
1 / 1 / 0
5,393
539
3,296
6,950
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Bacchus
9
0 / 7 / 1
4,960
496
1,778
9,709
4,603
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 0
5,623
562
4,475
7,046
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 0
4,749
475
2,929
10,532
9,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Maui
TomiiKS
Maui
7
0 / 3 / 0
4,349
435
937
6,661
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
15
Kills
2
2
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Crossº
Fenrir
1
1
0
1
L
Bacchus
0
7
1
0.07
L
1
0
0
1
L
0
4
0
0
W
Mercury
Frostterxx
Mercury
3
1
4
5
W
Surtr
Gnomba
Surtr
4
0
0
4
W
Ishtar
Lofter123
Ishtar
1
1
1
1.5
W
Ganesha
ReaDerx2662
Ganesha
0
0
3
1.5
L
Maui
TomiiKS
Maui
0
3
0
0
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,843
Damage
13,415
27,975
Taken
40,898
16,409
Mitigated
21,354
11,045
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Crossº
Fenrir
3,296
759
0
643
6,950
2,659
0
1,289
5,609
0
30,535
L
Bacchus
1,778
225
0
792
9,709
4,603
0
4,806
4,548
25,756
0
L
4,475
3,351
0
3,718
7,046
2,396
0
913
6,133
0
40,889
L
2,929
1,199
0
2,271
10,532
9,045
0
372
10,160
274
30,304
W
Mercury
Frostterxx
Mercury
4,929
1,631
0
730
5,874
1,996
0
294
5,580
0
40,293
W
Surtr
Gnomba
Surtr
7,856
3,021
0
2,782
6,950
7,057
34
133
6,817
946
49,614
W
Ishtar
Lofter123
Ishtar
3,119
2,192
0
2,682
4,798
1,725
0
619
4,091
0
36,873
W
Ganesha
ReaDerx2662
Ganesha
1,460
104
0
2,103
5,592
3,765
0
182
5,402
13,599
0
L
Maui
TomiiKS
Maui
937
40
0
922
6,661
2,651
0
3,136
3,337
14,079
0
W
9,479
1,409
156
2,592
4,761
1,866
336
1,524
3,237
60,779
777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,336
Gold Earned
25,074
339
Minions Killed
277
0
Camps Cleared
0
1,117,883
Distance Traveled
1,027,676
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,393
539
52
5
0
259,535
0
L
Bacchus
4,960
496
53
5
0
191,123
0
L
Rama
5,623
562
82
8
0
206,774
0
L
Surtr
4,749
475
53
5
0
184,082
4
W
Mercury
6,124
612
68
7
0
270,626
0
W
Surtr
6,709
671
75
8
0
204,335
7
W
Ishtar
5,545
555
85
9
0
208,669
2
W
Ganesha
5,649
565
4
0
0
224,008
1
L
Maui
4,349
435
37
4
0
186,162
0
W
Ra
7,309
731
107
11
0
210,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role