Player Matchup

Pele
Pele
Alvera
Pele
Level 69
God Stats
13W - 14L
1,500 SR
Queue Stats
239W - 208L
1,743 Elo+
Party 1
Heimdallr
Heimdallr
PowerZero11
Heimdallr
Level 45
God Stats
3W - 8L
1,500 SR
Queue Stats
157W - 158L
894 Elo+
Party 2
Maui
Maui
SloshFace
Maui
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,077 Elo+
Solo
Hera
Hera
SvgarSkullz
Hera
Level 84
God Stats
5W - 4L
1,733 SR
Queue Stats
297W - 246L
1,743 Elo+
Party 1
Surtr
Surtr
Urayulii
Surtr
Level 99
God Stats
20W - 16L
1,245 SR
Queue Stats
97W - 90L
894 Elo+
Party 2
Team Averages
Level 80
1,496 SR
1,270 Elo+

VS

Team Averages
Level 87
1,492 SR
1,654 Elo+
Thanatos
Thanatos
Boppp
Thanatos
Level 79
God Stats
2W - 1L
1,267 SR
Queue Stats
10W - 11L
1,740 Elo+
Solo
Xbalanque
Xbalanque
CrownPointNinja
Xbalanque
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Yemoja
Yemoja
FastSnail415
Yemoja
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 82L
1,676 Elo+
Party 3
Anubis
Anubis
Slimisvibing
Anubis
Level 122
God Stats
9W - 3L
1,694 SR
Queue Stats
23W - 19L
1,676 Elo+
Party 3
Surtr
Surtr
jdow9
Surtr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,676 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Alvera
Pele
13
1 / 3 / 0
7,300
487
5,274
12,384
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
PowerZero11
Heimdallr
10
0 / 8 / 0
6,176
412
9,557
13,230
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
9
0 / 1 / 0
5,996
400
3,595
11,043
8,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 3 / 0
7,623
508
5,298
7,232
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
Urayulii
Surtr
13
2 / 4 / 0
7,695
513
9,265
18,664
17,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Boppp
Thanatos
16
11 / 0 / 2
9,852
657
12,994
14,113
5,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Xbalanque
CrownPointNinja
Xbalanque
13
4 / 0 / 2
7,368
491
8,476
10,502
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
12
2 / 0 / 6
7,971
531
4,980
9,561
5,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
14
2 / 1 / 2
8,275
552
4,260
7,659
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
jdow9
Surtr
14
0 / 2 / 5
8,485
566
11,569
14,608
16,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
3
Kills
19
19
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
Alvera
Pele
1
3
0
0.33
W
Thanatos
Boppp
Thanatos
11
0
2
12
W
Xbalanque
CrownPointNinja
Xbalanque
4
0
2
5
W
Yemoja
2
0
6
5
L
Heimdallr
PowerZero11
Heimdallr
0
8
0
0
W
Anubis
2
1
2
3
L
Maui
0
1
0
0
L
0
3
0
0
L
Surtr
Urayulii
Surtr
2
4
0
0.5
W
Surtr
jdow9
Surtr
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,989
Damage
42,279
62,553
Taken
56,443
37,512
Mitigated
35,786
16,853
Healing
34,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Alvera
Pele
5,274
1,746
0
6,702
12,384
4,529
0
1,647
10,737
0
65,371
W
Thanatos
Boppp
Thanatos
12,994
5,851
0
14,626
14,113
5,965
0
2,317
11,796
0
80,138
W
Xbalanque
CrownPointNinja
Xbalanque
8,476
5,695
135
2,938
10,502
4,061
389
1,249
9,253
0
54,028
W
Yemoja
4,980
1,644
5,314
4,468
9,561
5,360
313
1,188
8,373
27,069
0
L
Heimdallr
PowerZero11
Heimdallr
9,557
4,473
0
2,302
13,230
4,918
90
3,539
9,691
0
45,287
W
Anubis
4,260
512
181
4,363
7,659
3,832
228
3,944
3,715
62,825
0
L
Maui
3,595
1,054
0
3,096
11,043
8,674
0
3,094
7,949
19,775
0
L
5,298
888
0
294
7,232
2,159
0
1,040
6,192
69,342
853
L
Surtr
Urayulii
Surtr
9,265
3,653
0
4,459
18,664
17,232
0
3,317
15,347
309
67,402
W
Surtr
jdow9
Surtr
11,569
3,927
0
2,869
14,608
16,568
0
309
14,199
16,193
60,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,790
Gold Earned
41,951
458
Minions Killed
502
0
Camps Cleared
0
1,391,783
Distance Traveled
1,489,832
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,300
487
106
7
0
317,805
4
W
Thanatos
9,852
657
107
7
0
354,421
1
W
Xbalanque
7,368
491
88
6
0
347,927
0
W
Yemoja
7,971
531
39
3
0
282,677
1
L
Heimdallr
6,176
412
58
4
0
237,002
0
W
Anubis
8,275
552
131
9
0
248,248
0
L
Maui
5,996
400
34
2
0
292,573
2
L
Hera
7,623
508
137
9
0
274,906
6
L
Surtr
7,695
513
123
8
0
269,497
2
W
Surtr
8,485
566
137
9
0
256,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role