Player Matchup

Surtr
Surtr
EscarBlanc
Surtr
Level 109
God Stats
2W - 5L
1,416 SR
Queue Stats
82W - 90L
1,285 Elo+
Party 3
Atlas
Atlas
JaredPbear
Atlas
Level 153
God Stats
4W - 4L
1,500 SR
Queue Stats
96W - 127L
1,500 Elo+
Party 4
Hachiman
Hachiman
KlatonGarc
Hachiman
Level 102
God Stats
7W - 11L
1,500 SR
Queue Stats
136W - 161L
1,285 Elo+
Party 3
Kukulkan
Kukulkan
Myth1c Emp1re
Kukulkan
Level 103
God Stats
15W - 18L
1,500 SR
Queue Stats
85W - 101L
1,500 Elo+
Party 4
Horus
Horus
syms404
Horus
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 195L
1,500 Elo+
Party 4
Team Averages
Level 125
1,483 SR
1,414 Elo+

VS

Team Averages
Level 125
1,543 SR
1,657 Elo+
Guan Yu
Guan Yu
VibesNP
Guan Yu
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
53W - 49L
1,508 Elo+
Party 2
Surtr
Surtr
YorikuYui
Surtr
Level 128
God Stats
3W - 3L
1,715 SR
Queue Stats
13W - 15L
1,694 Elo+
Party 1
Ullr
Ullr
Zhartix
Ullr
Level 158
God Stats
10W - 12L
1,500 SR
Queue Stats
139W - 117L
1,508 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
avattar2000
Morgan Le Fay
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,694 Elo+
Party 1
Bacchus
Bacchus
sWeEtBaYbeH
Bacchus
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,880 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
2 / 3 / 1
5,884
535
6,367
11,512
5,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
7
1 / 0 / 2
5,189
472
2,697
5,984
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
KlatonGarc
Hachiman
10
1 / 3 / 3
5,541
504
4,710
8,247
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Myth1c Emp1re
Kukulkan
8
0 / 5 / 1
5,118
465
1,473
6,820
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
syms404
Horus
11
1 / 3 / 0
6,165
560
8,244
11,348
6,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
VibesNP
Guan Yu
11
2 / 1 / 1
5,938
540
5,479
11,940
8,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
YorikuYui
Surtr
10
4 / 1 / 3
6,265
570
7,479
9,783
4,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
Zhartix
Ullr
9
1 / 2 / 0
5,892
536
4,153
7,070
2,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
avattar2000
Morgan Le Fay
11
6 / 0 / 2
6,613
601
8,104
3,953
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
sWeEtBaYbeH
Bacchus
8
0 / 1 / 4
5,340
485
2,833
7,118
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
13
14
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
2
3
1
0.83
L
Atlas
1
0
2
2
L
Hachiman
KlatonGarc
Hachiman
1
3
3
0.83
L
Kukulkan
Myth1c Emp1re
Kukulkan
0
5
1
0.1
W
Guan Yu
VibesNP
Guan Yu
2
1
1
2.5
W
Surtr
YorikuYui
Surtr
4
1
3
5.5
W
Ullr
Zhartix
Ullr
1
2
0
0.5
W
Morgan Le Fay
avattar2000
Morgan Le Fay
6
0
2
7
W
Bacchus
sWeEtBaYbeH
Bacchus
0
1
4
2
L
Horus
syms404
Horus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,491
Damage
28,048
43,911
Taken
39,864
20,050
Mitigated
22,702
11,563
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
6,367
3,393
0
1,461
11,512
5,067
63
2,770
8,571
1,054
42,391
L
Atlas
2,697
965
50
2,152
5,984
3,592
0
2,079
3,779
14,230
0
L
Hachiman
KlatonGarc
Hachiman
4,710
2,271
0
3,458
8,247
2,798
0
774
7,473
0
34,916
L
Kukulkan
Myth1c Emp1re
Kukulkan
1,473
0
0
788
6,820
2,385
0
4,646
1,784
28,725
0
W
Guan Yu
VibesNP
Guan Yu
5,479
1,228
0
4,898
11,940
8,965
0
0
11,191
0
35,909
W
Surtr
YorikuYui
Surtr
7,479
3,584
0
2,470
9,783
4,822
0
964
8,738
838
46,713
W
Ullr
Zhartix
Ullr
4,153
1,271
0
1,710
7,070
2,546
164
1,068
6,002
0
40,378
W
Morgan Le Fay
avattar2000
Morgan Le Fay
8,104
743
0
805
3,953
1,559
0
1,026
2,927
37,344
0
W
Bacchus
sWeEtBaYbeH
Bacchus
2,833
591
0
1,896
7,118
4,810
0
1,356
5,762
11,634
0
L
Horus
syms404
Horus
8,244
3,518
75
3,579
11,348
6,208
56
264
10,417
0
45,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,897
Gold Earned
30,048
274
Minions Killed
296
0
Camps Cleared
0
1,107,801
Distance Traveled
1,114,357
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,884
535
72
7
0
250,982
0
L
Atlas
5,189
472
15
1
0
234,967
2
L
Hachiman
5,541
504
63
6
0
203,617
2
L
Kukulkan
5,118
465
54
5
0
204,963
0
W
Guan Yu
5,938
540
58
5
0
206,945
0
W
Surtr
6,265
570
69
6
0
235,292
0
W
Ullr
5,892
536
78
7
0
217,841
0
W
Morgan Le Fay
6,613
601
73
7
0
230,169
0
W
Bacchus
5,340
485
18
2
0
224,110
0
L
Horus
6,165
560
70
6
0
213,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role