Player Matchup

Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DemonOnii
Bacchus
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,337 Elo+
Party 2
Ra
Ra
Minicooper500
Ra
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Mercury
Mercury
UglyAim
Mercury
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,526 Elo+
Party 2
Surtr
Surtr
Wasnt you
Surtr
Level 49
God Stats
4W - 3L
1,267 SR
Queue Stats
53W - 40L
1,436 Elo+
Party 3
Team Averages
Level 89
1,453 SR
1,460 Elo+

VS

Team Averages
Level 114
1,457 SR
1,460 Elo+
Pele
Pele
COOOMBES64
Pele
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,181 Elo+
Solo
Nemesis
Nemesis
DragonSlayinMan
Nemesis
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 139L
1,540 Elo+
Party 1
Maui
Maui
HeliosShineO
Maui
Level 106
God Stats
1W - 7L
1,285 SR
Queue Stats
50W - 46L
1,540 Elo+
Party 1
Chang'e
Chang'e
JinSouL00na
Chang'e
Level 120
God Stats
8W - 9L
1,500 SR
Queue Stats
113W - 102L
1,500 Elo+
Solo
Medusa
Medusa
RadRoach
Medusa
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 137L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
2 / 2 / 3
8,279
517
5,444
11,081
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
DemonOnii
Bacchus
12
0 / 0 / 8
7,957
497
3,854
8,101
9,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 3 / 2
8,493
531
7,023
8,928
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
UglyAim
Mercury
13
3 / 5 / 3
8,306
519
9,232
13,570
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Wasnt you
Surtr
16
6 / 0 / 2
9,949
622
13,110
17,513
12,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,346
459
7,250
16,061
6,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 1
7,359
460
9,988
14,581
12,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
3 / 1 / 3
8,268
517
4,491
9,285
10,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
JinSouL00na
Chang'e
13
4 / 3 / 3
8,647
540
10,671
15,778
6,366
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
RadRoach
Medusa
13
1 / 3 / 2
7,090
443
7,278
8,323
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
10
10
Deaths
14
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
2
3
1.75
L
1
4
3
0.63
W
Bacchus
DemonOnii
Bacchus
0
0
8
4
L
1
3
1
0.5
L
3
1
3
4.5
L
Chang'e
JinSouL00na
Chang'e
4
3
3
1.83
W
2
3
2
1
L
Medusa
RadRoach
Medusa
1
3
2
0.67
W
Mercury
UglyAim
Mercury
3
5
3
0.9
W
Surtr
Wasnt you
Surtr
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,663
Damage
39,678
59,193
Taken
64,028
33,506
Mitigated
39,211
18,328
Healing
23,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,444
2,062
0
838
11,081
4,266
762
1,851
9,230
0
64,234
L
7,250
936
0
4,186
16,061
6,757
0
2,539
13,522
0
62,849
W
Bacchus
DemonOnii
Bacchus
3,854
1,099
0
3,712
8,101
9,132
0
1,576
6,479
14,959
0
L
9,988
3,209
0
5,524
14,581
12,102
0
424
14,157
13,355
47,994
L
4,491
823
0
2,125
9,285
10,812
78
2,818
6,467
33,800
0
L
Chang'e
JinSouL00na
Chang'e
10,671
560
801
7,294
15,778
6,366
918
4,721
11,057
74,599
0
W
7,023
622
620
1,891
8,928
3,104
0
6,502
2,426
66,932
340
L
Medusa
RadRoach
Medusa
7,278
3,374
0
3,224
8,323
3,174
0
563
7,760
0
49,799
W
Mercury
UglyAim
Mercury
9,232
3,922
0
500
13,570
4,405
380
5,321
8,204
0
58,879
W
Surtr
Wasnt you
Surtr
13,110
4,937
0
10,767
17,513
12,599
0
1,317
15,222
1,132
91,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,984
Gold Earned
38,710
435
Minions Killed
397
0
Camps Cleared
0
1,639,531
Distance Traveled
1,576,768
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,279
517
100
6
0
313,166
4
L
Pele
7,346
459
87
5
0
350,420
0
W
Bacchus
7,957
497
25
2
0
313,209
0
L
Nemesis
7,359
460
85
5
0
314,709
0
L
Maui
8,268
517
52
3
0
315,713
2
L
Chang'e
8,647
540
106
7
0
286,482
0
W
Ra
8,493
531
110
7
0
338,526
4
L
Medusa
7,090
443
67
4
0
309,444
3
W
Mercury
8,306
519
68
4
0
346,447
1
W
Surtr
9,949
622
132
8
0
328,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role