Player Matchup

Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Jrodkillen35
Nox
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 61L
1,731 Elo+
Party 2
Medusa
Medusa
Prismmy
Medusa
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 32L
1,731 Elo+
Party 2
Baron Samedi
Baron Samedi
aUchihaVendetta
Baron Samedi
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 109L
1,500 Elo+
Solo
Ymir
Ymir
nightman616
Ymir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 103L
1,500 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,592 Elo+

VS

Team Averages
Level 99
1,500 SR
1,416 Elo+
Chiron
Chiron
 
Chiron
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Incovient7
Skadi
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
263W - 311L
1,256 Elo+
Solo
Geb
Geb
Loyalty Shaq
Geb
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,715 Elo+
Party 1
Kuzenbo
Kuzenbo
My Steal 99
Kuzenbo
Level 100
God Stats
5W - 3L
1,500 SR
Queue Stats
104W - 108L
1,473 Elo+
Party 1
Olorun
Olorun
SuperKamiPanda
Olorun
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 2 / 3
5,055
1,011
4,131
4,747
1,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 2
6,096
1,219
5,265
3,758
2,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Prismmy
Medusa
10
3 / 2 / 1
5,572
1,114
4,256
4,568
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
aUchihaVendetta
Baron Samedi
5
0 / 0 / 0
4,216
843
0
0
0
9
0 / 3 / 4
5,237
1,047
4,081
5,960
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 1 / 3
5,993
1,199
2,471
3,278
1,472
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
9
1 / 1 / 5
5,429
1,086
3,981
2,966
1,189
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 4
5,951
1,190
2,928
5,822
4,331
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
My Steal 99
Kuzenbo
10
0 / 1 / 6
5,714
1,143
1,881
4,141
4,944
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 1 / 5
5,700
1,140
5,073
4,215
1,917
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
8
8
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
3
0.75
W
Chiron
 
Chiron
2
1
3
3.5
W
Skadi
1
1
5
3.5
L
2
1
2
3
W
3
1
4
5
W
Kuzenbo
My Steal 99
Kuzenbo
0
1
6
3
L
Medusa
Prismmy
Medusa
3
2
1
1.75
W
2
1
5
4.5
L
Baron Samedi
aUchihaVendetta
Baron Samedi
0
0
0
0
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,733
Damage
16,334
19,033
Taken
20,422
11,061
Mitigated
13,853
4,692
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,131
1,121
235
938
4,747
1,892
115
3,105
1,642
0
10,956
W
Chiron
 
Chiron
2,471
777
1,211
1,110
3,278
1,472
304
999
2,279
0
7,023
W
Skadi
3,981
1,083
209
196
2,966
1,189
834
772
2,194
0
8,814
L
5,265
207
206
761
3,758
2,019
0
1,107
2,651
10,769
0
W
2,928
358
324
928
5,822
4,331
138
3,690
2,132
4,649
0
W
Kuzenbo
My Steal 99
Kuzenbo
1,881
1,055
1,003
1,142
4,141
4,944
325
1,917
2,224
5,498
0
L
Medusa
Prismmy
Medusa
4,256
2,388
118
1,469
4,568
1,760
0
2,827
1,741
0
7,358
W
5,073
2,698
1,253
1,948
4,215
1,917
746
1,968
2,247
11,274
0
L
Baron Samedi
aUchihaVendetta
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
4,081
220
241
724
5,960
5,390
0
2,843
3,117
7,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,176
Gold Earned
28,787
35
Minions Killed
52
0
Camps Cleared
0
357,263
Distance Traveled
467,381
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,055
1,011
12
2
0
85,525
0
W
Chiron
5,993
1,199
16
3
0
100,760
0
W
Skadi
5,429
1,086
13
3
0
86,537
0
L
Nox
6,096
1,219
13
3
0
121,151
0
W
Geb
5,951
1,190
3
1
0
101,469
1
W
Kuzenbo
5,714
1,143
9
2
0
93,961
0
L
Medusa
5,572
1,114
8
2
0
82,435
0
W
Olorun
5,700
1,140
11
2
0
84,654
0
L
Baron Samedi
4,216
843
0
0
0
0
0
L
Ymir
5,237
1,047
2
0
0
68,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role