Player Matchup

Surtr
Surtr
Arsonull
Surtr
Level 156
God Stats
16W - 3L
1,832 SR
Queue Stats
194W - 60L
1,960 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EmoAdam
Ah Muzen Cab
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Freya
Freya
PlayerForhire15
Freya
Level 29
God Stats
3W - 0L
1,746 SR
Queue Stats
164W - 67L
1,823 Elo+
Party 1
Team Averages
Level 77
1,693 SR
1,761 Elo+

VS

Team Averages
Level 49
1,498 SR
1,547 Elo+
Chang'e
Chang'e
cheerbaby
Chang'e
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Surtr
Surtr
devil9518
Surtr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
miguel64awd
Baron Samedi
Level 47
God Stats
25W - 34L
1,495 SR
Queue Stats
430W - 445L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Arsonull
Surtr
15
9 / 1 / 6
9,989
908
7,839
8,543
6,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ah Muzen Cab
EmoAdam
Ah Muzen Cab
12
0 / 4 / 12
7,754
705
3,953
10,370
4,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 1 / 8
10,345
940
19,245
9,978
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
cheerbaby
Chang'e
10
1 / 7 / 3
6,888
626
2,818
9,648
3,523
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
devil9518
Surtr
12
2 / 6 / 3
7,858
714
6,120
16,680
15,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
miguel64awd
Baron Samedi
13
3 / 5 / 2
7,983
726
8,775
10,501
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
18
Kills
6
6
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
Arsonull
Surtr
9
1
6
12
W
Ah Muzen Cab
EmoAdam
Ah Muzen Cab
0
4
12
1.5
W
9
1
8
13
L
Chang'e
cheerbaby
Chang'e
1
7
3
0.36
L
Surtr
devil9518
Surtr
2
6
3
0.58
L
Baron Samedi
miguel64awd
Baron Samedi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,037
Damage
17,713
28,891
Taken
36,829
15,175
Mitigated
24,772
11,684
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Arsonull
Surtr
7,839
4,039
0
2,791
8,543
6,476
354
2,511
6,032
1,216
32,633
W
Ah Muzen Cab
EmoAdam
Ah Muzen Cab
3,953
855
31
3,460
10,370
4,104
440
4,382
5,988
0
14,871
W
19,245
5,643
0
5,402
9,978
4,595
1,158
4,457
5,521
77,771
0
L
Chang'e
cheerbaby
Chang'e
2,818
357
816
681
9,648
3,523
0
5,804
3,844
11,901
1,540
L
Surtr
devil9518
Surtr
6,120
1,711
0
2,017
16,680
15,861
0
7,646
9,034
307
16,174
L
Baron Samedi
miguel64awd
Baron Samedi
8,775
1,117
271
1,809
10,501
5,388
0
6,305
4,196
27,386
492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,088
Gold Earned
22,729
191
Minions Killed
83
0
Camps Cleared
0
590,266
Distance Traveled
457,998
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,989
908
61
6
0
211,363
0
W
Ah Muzen Cab
7,754
705
21
2
0
193,968
0
W
Freya
10,345
940
109
10
0
184,935
0
L
Chang'e
6,888
626
24
2
0
118,328
0
L
Surtr
7,858
714
17
2
0
178,603
0
L
Baron Samedi
7,983
726
42
4
0
161,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role