Player Matchup

Agni
Agni
BoundDoll
Agni
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 125L
1,500 Elo+
Solo
Ares
Ares
ClubSoda98
Ares
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,500 Elo+
Party 2
Kali
Kali
Moth4218
Kali
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
176W - 150L
1,500 Elo+
Party 2
Chaac
Chaac
SKELETONComet51
Chaac
Level 109
God Stats
3W - 2L
1,285 SR
Queue Stats
245W - 257L
1,185 Elo+
Solo
Sol
Sol
tokyobunni
Sol
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,029 Elo+
Solo
Team Averages
Level 110
1,457 SR
1,343 Elo+

VS

Team Averages
Level 100
1,500 SR
1,405 Elo+
Kukulkan
Kukulkan
DarkLordZegrath
Kukulkan
Level 67
God Stats
10W - 8L
1,500 SR
Queue Stats
125W - 134L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
DerpMouse
Danzaburou
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,263 Elo+
Party 1
Surtr
Surtr
Psychos VI
Surtr
Level 127
God Stats
26W - 19L
1,500 SR
Queue Stats
484W - 660L
1,500 Elo+
Party 3
Hades
Hades
RageAdillo895
Hades
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 54L
1,465 Elo+
Party 1
Loki
Loki
X1Aquiles1X
Loki
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 80L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
7
1 / 6 / 2
5,567
398
2,258
5,486
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 4 / 3
7,706
550
5,523
10,218
9,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kali
11
4 / 3 / 5
7,506
536
10,071
11,855
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 1
7,436
531
6,437
14,581
7,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 3 / 1
7,200
514
8,050
11,877
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
5 / 4 / 2
8,848
632
5,233
7,290
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
DerpMouse
Danzaburou
12
2 / 3 / 3
7,530
538
4,784
11,012
4,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
12
3 / 3 / 1
7,478
534
10,169
14,486
14,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 2 / 3
7,114
508
9,631
12,012
5,208
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 1 / 3
8,411
601
5,478
8,159
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
13
Kills
18
19
Deaths
13
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
1
6
2
0.33
L
5
4
3
1.63
W
Kukulkan
5
4
2
1.5
W
Danzaburou
DerpMouse
Danzaburou
2
3
3
1.17
L
Kali
4
3
5
2.17
W
Surtr
3
3
1
1.17
W
3
2
3
2.25
L
2
3
1
0.83
W
5
1
3
6.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,339
Damage
35,295
54,017
Taken
52,959
27,902
Mitigated
29,674
15,548
Healing
17,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
2,258
0
0
0
5,486
1,823
0
2,749
2,737
21,069
0
L
5,523
226
0
1,003
10,218
9,418
0
3,592
6,626
19,443
0
W
Kukulkan
5,233
790
0
1,171
7,290
2,930
2,132
2,198
5,092
67,568
0
W
Danzaburou
DerpMouse
Danzaburou
4,784
1,735
0
4,429
11,012
4,368
284
6,724
4,288
0
41,544
L
Kali
10,071
5,872
0
2,338
11,855
5,172
177
3,485
8,370
0
46,862
W
Surtr
10,169
2,971
0
2,480
14,486
14,029
63
1,091
13,395
835
44,382
W
9,631
1,732
186
6,440
12,012
5,208
422
4,775
7,237
43,573
0
L
6,437
1,466
0
5,196
14,581
7,600
220
1,126
13,455
0
50,589
W
5,478
1,326
0
2,784
8,159
3,139
0
1,043
7,116
0
56,029
L
8,050
2,001
0
7,011
11,877
3,889
787
4,299
7,578
55,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,415
Gold Earned
39,381
324
Minions Killed
387
0
Camps Cleared
0
1,258,894
Distance Traveled
1,316,748
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,567
398
26
2
0
154,775
0
L
Ares
7,706
550
33
2
0
248,903
0
W
Kukulkan
8,848
632
126
9
0
236,630
4
W
Danzaburou
7,530
538
62
4
0
256,170
0
L
Kali
7,506
536
74
5
0
322,703
0
W
Surtr
7,478
534
56
4
0
243,392
4
W
Hades
7,114
508
53
4
0
252,084
0
L
Chaac
7,436
531
105
8
0
265,425
1
W
Loki
8,411
601
90
6
0
328,472
0
L
Sol
7,200
514
86
6
0
267,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role