Player Matchup

Morgan Le Fay
Morgan Le Fay
ElPiipex
Morgan Le Fay
Level 105
God Stats
5W - 9L
1,500 SR
Queue Stats
15W - 18L
1,500 Elo+
Party 3
Izanami
Izanami
GarnetRed
Izanami
Level 107
God Stats
0W - 1L
1,285 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Hun Batz
Hun Batz
PelaoZhen
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,500 Elo+
Party 3
Chaac
Chaac
Vx Dread
Chaac
Level 109
God Stats
41W - 46L
1,500 SR
Queue Stats
173W - 167L
1,500 Elo+
Solo
Maui
Maui
iSpaceboyi
Maui
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 3
Team Averages
Level 86
1,457 SR
1,500 Elo+

VS

Team Averages
Level 109
1,586 SR
1,497 Elo+
Arachne
Arachne
 
Arachne
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CappuccinBro
Hades
Level 105
God Stats
7W - 6L
1,715 SR
Queue Stats
19W - 20L
1,426 Elo+
Party 1
Surtr
Surtr
MikhailZeDragon
Surtr
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 26L
1,426 Elo+
Party 1
Yu Huang
Yu Huang
SGTxASHCHEEKS
Yu Huang
Level 87
God Stats
15W - 7L
1,500 SR
Queue Stats
146W - 150L
1,566 Elo+
Party 2
Medusa
Medusa
SoggyTace
Medusa
Level 86
God Stats
3W - 8L
1,715 SR
Queue Stats
22W - 31L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElPiipex
Morgan Le Fay
9
1 / 1 / 0
4,670
584
2,446
4,236
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
GarnetRed
Izanami
1
0 / 0 / 0
1,605
201
0
0
0
Hun Batz
PelaoZhen
Hun Batz
7
3 / 2 / 0
4,889
611
3,834
7,614
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
Vx Dread
Chaac
9
0 / 2 / 1
5,083
635
4,742
7,925
6,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

7
1 / 0 / 1
4,145
518
1,588
5,700
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 0 / 1
4,791
599
1,479
6,602
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 0
5,333
667
5,045
6,779
3,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 2 / 0
5,018
627
3,412
6,651
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
SGTxASHCHEEKS
Yu Huang
9
1 / 1 / 0
5,589
699
3,074
4,030
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
SoggyTace
Medusa
7
0 / 1 / 1
4,239
530
2,348
3,477
893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
5
Kills
5
5
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
1
1.5
W
2
1
0
2
L
Morgan Le Fay
ElPiipex
Morgan Le Fay
1
1
0
1
L
Izanami
GarnetRed
Izanami
0
0
0
0
W
1
2
0
0.5
L
Hun Batz
PelaoZhen
Hun Batz
3
2
0
1.5
W
Yu Huang
SGTxASHCHEEKS
Yu Huang
1
1
0
1
W
Medusa
SoggyTace
Medusa
0
1
1
0.5
L
Chaac
Vx Dread
Chaac
0
2
1
0.25
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,610
Damage
15,358
25,475
Taken
27,539
13,535
Mitigated
12,298
6,774
Healing
7,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,479
950
0
1,179
6,602
1,953
20
0
6,495
0
20,266
W
5,045
902
0
3,197
6,779
3,751
0
0
6,219
30,104
0
L
Morgan Le Fay
ElPiipex
Morgan Le Fay
2,446
116
0
605
4,236
1,600
0
2,900
1,336
30,698
0
L
Izanami
GarnetRed
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
3,412
1,237
0
1,756
6,651
4,215
57
982
5,669
290
22,794
L
Hun Batz
PelaoZhen
Hun Batz
3,834
982
0
2,472
7,614
2,533
0
386
7,228
0
24,650
W
Yu Huang
SGTxASHCHEEKS
Yu Huang
3,074
462
0
375
4,030
1,486
0
2,446
1,584
38,944
0
W
Medusa
SoggyTace
Medusa
2,348
1,180
0
1,060
3,477
893
467
606
2,871
0
21,948
L
Chaac
Vx Dread
Chaac
4,742
1,051
0
2,537
7,925
6,063
0
4,887
3,038
0
34,236
L
1,588
763
0
1,160
5,700
3,339
0
94
5,606
9,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,392
Gold Earned
24,970
158
Minions Killed
219
0
Camps Cleared
0
672,025
Distance Traveled
842,893
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,791
599
36
5
0
203,707
0
W
Hades
5,333
667
52
7
0
161,996
0
L
Morgan Le Fay
4,670
584
51
6
0
168,169
0
L
Izanami
1,605
201
0
0
0
0
0
W
Surtr
5,018
627
32
4
0
162,634
0
L
Hun Batz
4,889
611
37
5
0
193,284
0
W
Yu Huang
5,589
699
67
8
0
151,003
0
W
Medusa
4,239
530
32
4
0
163,553
0
L
Chaac
5,083
635
59
7
0
153,825
0
L
Maui
4,145
518
11
1
0
156,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role