Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
B33TNU
Lancelot
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,500 Elo+
Party 1
Awilix
Awilix
Demon_Lord_KFC
Awilix
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 122L
1,285 Elo+
Party 2
Sun Wukong
Sun Wukong
FearZPenumbra
Sun Wukong
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,560 Elo+
Party 2
Ullr
Ullr
WarCrinos
Ullr
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 26L
1,500 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,469 Elo+

VS

Team Averages
Level 161
1,500 SR
1,462 Elo+
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
GRimCReaPiN
Athena
Level 200
God Stats
3W - 3L
1,500 SR
Queue Stats
1,044W - 1,055L
1,176 Elo+
Solo
Ao Kuang
Ao Kuang
Ketano
Ao Kuang
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
299W - 312L
1,500 Elo+
Solo
Loki
Loki
Stivahoops
Loki
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,569 Elo+
Solo
Skadi
Skadi
Yayowulf
Skadi
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
223W - 219L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 2 / 4
5,972
995
2,509
10,155
9,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
B33TNU
Lancelot
12
1 / 1 / 3
5,943
991
3,761
6,072
4,483
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 5 / 1
5,847
975
5,238
7,853
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
FearZPenumbra
Sun Wukong
1
0 / 0 / 0
1,536
256
0
0
0
Ullr
10
1 / 4 / 1
5,309
885
5,375
8,137
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 0 / 9
7,201
1,200
7,779
4,209
1,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
11
1 / 1 / 11
6,150
1,025
3,676
6,629
7,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
Ketano
Ao Kuang
11
4 / 1 / 7
6,603
1,101
5,099
6,338
2,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

11
3 / 1 / 6
6,305
1,051
5,333
3,282
1,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Yayowulf
Skadi
11
2 / 1 / 8
6,276
1,046
5,919
3,019
1,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
4
Kills
12
12
Deaths
4
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
4
1
W
Hachiman
 
Hachiman
2
0
9
6.5
L
Lancelot
B33TNU
Lancelot
1
1
3
2.5
L
2
5
1
0.5
L
Sun Wukong
FearZPenumbra
Sun Wukong
0
0
0
0
W
Athena
1
1
11
6.5
W
Ao Kuang
Ketano
Ao Kuang
4
1
7
7.5
W
3
1
6
6
L
Ullr
1
4
1
0.38
W
Skadi
Yayowulf
Skadi
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,883
Damage
27,806
32,217
Taken
23,477
21,218
Mitigated
13,942
6,611
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,509
324
2,057
3,020
10,155
9,110
0
3,397
6,758
12,258
0
W
Hachiman
 
Hachiman
7,779
3,734
511
1,895
4,209
1,552
536
751
3,458
0
19,328
L
Lancelot
B33TNU
Lancelot
3,761
598
613
210
6,072
4,483
0
1,367
4,705
0
6,236
L
5,238
1,743
0
183
7,853
3,687
0
1,948
5,905
0
7,911
L
Sun Wukong
FearZPenumbra
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Athena
3,676
1,100
1,712
1,649
6,629
7,243
148
986
5,643
6,370
0
W
Ao Kuang
Ketano
Ao Kuang
5,099
1,066
514
1,684
6,338
2,481
244
315
6,023
6,410
0
W
5,333
518
302
610
3,282
1,216
105
268
3,014
0
11,291
L
Ullr
5,375
1,981
250
278
8,137
3,938
0
2,063
6,074
0
9,851
W
Skadi
Yayowulf
Skadi
5,919
1,939
1,263
464
3,019
1,450
380
189
2,830
0
13,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,607
Gold Earned
32,535
38
Minions Killed
69
0
Camps Cleared
0
435,979
Distance Traveled
615,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,972
995
2
0
0
108,517
0
W
Hachiman
7,201
1,200
28
5
0
102,448
0
L
Lancelot
5,943
991
18
3
0
147,629
0
L
Awilix
5,847
975
12
2
0
84,327
0
L
Sun Wukong
1,536
256
0
0
0
0
0
W
Athena
6,150
1,025
7
1
0
140,086
0
W
Ao Kuang
6,603
1,101
5
1
0
142,825
0
W
Loki
6,305
1,051
8
1
0
118,999
0
L
Ullr
5,309
885
6
1
0
95,506
0
W
Skadi
6,276
1,046
21
4
0
110,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role