Player Matchup

Kukulkan
Kukulkan
Daddy Roundd
Kukulkan
Level 87
God Stats
6W - 6L
1,285 SR
Queue Stats
307W - 309L
1,042 Elo+
Party 3
Fenrir
Fenrir
EfrenElKimkin
Fenrir
Level 48
God Stats
0W - 2L
1,265 SR
Queue Stats
321W - 327L
1,250 Elo+
Party 3
Artemis
Artemis
WattsTF
Artemis
Level 108
God Stats
5W - 8L
1,500 SR
Queue Stats
567W - 540L
989 Elo+
Party 3
Yemoja
Yemoja
eyesofpangea
Yemoja
Level 40
God Stats
8W - 6L
1,500 SR
Queue Stats
18W - 21L
1,265 Elo+
Party 2
Surtr
Surtr
rAyRaY_42069
Surtr
Level 61
God Stats
8W - 10L
1,500 SR
Queue Stats
99W - 122L
1,265 Elo+
Party 2
Team Averages
Level 69
1,410 SR
1,162 Elo+

VS

Team Averages
Level 83
1,553 SR
1,596 Elo+
Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ChiChiSideDu
Sol
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,494 Elo+
Party 4
Kukulkan
Kukulkan
GabenisRacist
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,743 Elo+
Party 1
Surtr
Surtr
GodEquips
Surtr
Level 93
God Stats
27W - 12L
1,500 SR
Queue Stats
57W - 47L
1,500 Elo+
Party 4
King Arthur
King Arthur
Pat5Ever
King Arthur
Level 123
God Stats
5W - 2L
1,766 SR
Queue Stats
76W - 72L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daddy Roundd
Kukulkan
9
0 / 5 / 0
5,451
496
3,616
7,437
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 5 / 1
5,335
485
4,382
11,091
3,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
WattsTF
Artemis
8
1 / 4 / 0
4,928
448
5,894
9,324
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
8
1 / 4 / 1
5,299
482
2,698
10,597
5,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 4 / 0
5,394
490
6,087
10,225
8,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
11 / 0 / 5
7,144
649
8,723
7,845
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 5
6,302
573
5,406
5,940
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
GabenisRacist
Kukulkan
11
1 / 0 / 5
6,860
624
4,433
5,926
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Surtr
GodEquips
Surtr
13
5 / 1 / 0
7,702
700
6,867
10,848
6,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Pat5Ever
King Arthur
10
3 / 2 / 6
5,824
529
7,716
8,802
5,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
22
22
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
11
0
5
13.5
W
2
0
5
4.5
L
Kukulkan
Daddy Roundd
Kukulkan
0
5
0
0
L
0
5
1
0.1
W
Kukulkan
GabenisRacist
Kukulkan
1
0
5
3.5
W
Surtr
GodEquips
Surtr
5
1
0
5
W
King Arthur
Pat5Ever
King Arthur
3
2
6
3
L
Artemis
WattsTF
Artemis
1
4
0
0.25
L
Yemoja
1
4
1
0.38
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,677
Damage
33,145
48,674
Taken
39,361
23,220
Mitigated
20,128
7,857
Healing
11,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,723
5,074
0
1,566
7,845
2,660
0
775
7,070
0
37,810
W
5,406
1,950
0
2,858
5,940
2,586
0
1,114
4,826
39,333
5,077
L
Kukulkan
Daddy Roundd
Kukulkan
3,616
1,154
0
0
7,437
2,462
0
3,600
3,837
36,954
0
L
4,382
1,566
0
665
11,091
3,795
0
1,380
9,711
0
38,421
W
Kukulkan
GabenisRacist
Kukulkan
4,433
1,069
0
1,654
5,926
2,201
132
2,850
3,076
48,456
0
W
Surtr
GodEquips
Surtr
6,867
2,699
0
3,262
10,848
6,746
0
210
10,638
505
60,599
W
King Arthur
Pat5Ever
King Arthur
7,716
539
81
2,162
8,802
5,935
0
1,575
7,227
0
33,396
L
Artemis
WattsTF
Artemis
5,894
2,996
0
2,659
9,324
3,219
0
2,386
6,938
0
30,477
L
Yemoja
2,698
528
1,549
1,371
10,597
5,441
0
2,233
8,364
16,893
0
L
6,087
2,356
0
1,613
10,225
8,303
0
178
10,047
539
36,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,407
Gold Earned
33,832
262
Minions Killed
396
0
Camps Cleared
0
1,049,147
Distance Traveled
1,172,471
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,144
649
46
4
0
282,761
1
W
Sol
6,302
573
84
8
0
209,648
1
L
Kukulkan
5,451
496
69
6
0
197,782
1
L
Fenrir
5,335
485
60
5
0
256,563
0
W
Kukulkan
6,860
624
91
8
0
229,183
4
W
Surtr
7,702
700
133
12
0
226,572
2
W
King Arthur
5,824
529
42
4
0
224,307
0
L
Artemis
4,928
448
63
6
0
195,373
0
L
Yemoja
5,299
482
16
1
0
207,770
4
L
Surtr
5,394
490
54
5
0
191,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role