Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BeefxDerky
Tsukuyomi
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 73L
1,416 Elo+
Solo
Scylla
Scylla
Feldson
Scylla
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 145L
1,500 Elo+
Party 3
Chaac
Chaac
LithiumJane0
Chaac
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Anhur
Anhur
harryklein
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 176L
1,500 Elo+
Party 3
Team Averages
Level 126
1,500 SR
1,483 Elo+

VS

Team Averages
Level 119
1,500 SR
1,340 Elo+
Cerberus
Cerberus
GoForGold17
Cerberus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,346 Elo+
Party 1
Apollo
Apollo
Gryph10
Apollo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 61L
1,346 Elo+
Party 1
He Bo
He Bo
Lokococo21
He Bo
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 62L
1,500 Elo+
Solo
Neith
Neith
OasisDaniel
Neith
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 24L
1,285 Elo+
Solo
Sun Wukong
Sun Wukong
SpcSnuffy
Sun Wukong
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 81L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 3 / 5
7,736
774
4,605
8,087
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
BeefxDerky
Tsukuyomi
8
0 / 2 / 2
6,337
634
3,945
4,230
1,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Feldson
Scylla
17
8 / 2 / 2
9,212
921
10,051
10,004
4,088
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
0 / 2 / 8
7,420
742
10,372
11,079
10,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
14
1 / 4 / 4
7,567
757
5,244
7,607
3,017
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GoForGold17
Cerberus
14
1 / 2 / 6
7,457
746
6,211
7,001
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Gryph10
Apollo
14
2 / 3 / 5
7,880
788
10,264
9,153
3,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
15
7 / 3 / 2
8,722
872
7,142
8,858
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 0 / 7
7,663
766
6,926
6,084
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sun Wukong
SpcSnuffy
Sun Wukong
14
1 / 2 / 9
7,671
767
7,579
11,160
8,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
10
Kills
12
13
Deaths
10
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
5
1.17
L
Tsukuyomi
BeefxDerky
Tsukuyomi
0
2
2
0.5
L
Scylla
Feldson
Scylla
8
2
2
4.5
W
Cerberus
GoForGold17
Cerberus
1
2
6
2
W
Apollo
Gryph10
Apollo
2
3
5
1.5
L
0
2
8
2
W
He Bo
7
3
2
2.67
W
1
0
7
4.5
W
Sun Wukong
SpcSnuffy
Sun Wukong
1
2
9
2.75
L
Anhur
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,217
Damage
38,122
41,007
Taken
42,256
22,765
Mitigated
21,637
10,455
Healing
18,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,605
1,787
543
1,349
8,087
3,509
468
2,709
4,956
0
18,880
L
Tsukuyomi
BeefxDerky
Tsukuyomi
3,945
1,177
301
472
4,230
1,788
63
2,012
2,178
0
6,157
L
Scylla
Feldson
Scylla
10,051
219
58
2,227
10,004
4,088
0
2,217
7,557
22,798
340
W
Cerberus
GoForGold17
Cerberus
6,211
27
797
1,468
7,001
5,026
0
891
6,110
8,813
0
W
Apollo
Gryph10
Apollo
10,264
4,868
97
2,985
9,153
3,094
120
3,272
5,881
0
28,217
L
10,372
515
828
3,049
11,079
10,363
36
3,042
7,570
0
20,684
W
He Bo
7,142
227
1,533
1,813
8,858
3,126
43
1,374
7,484
14,521
0
W
6,926
967
1,031
3,028
6,084
2,104
456
1,941
4,143
0
18,499
W
Sun Wukong
SpcSnuffy
Sun Wukong
7,579
1,004
1,730
3,625
11,160
8,287
0
2,465
8,695
0
11,256
L
Anhur
5,244
2,377
771
857
7,607
3,017
0
2,637
4,672
0
9,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,272
Gold Earned
39,393
103
Minions Killed
108
0
Camps Cleared
0
714,951
Distance Traveled
875,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,736
774
29
3
0
157,687
0
L
Tsukuyomi
6,337
634
8
1
0
98,149
0
L
Scylla
9,212
921
41
4
0
160,811
0
W
Cerberus
7,457
746
9
1
0
183,715
0
W
Apollo
7,880
788
35
4
0
154,793
0
L
Chaac
7,420
742
20
2
0
140,990
0
W
He Bo
8,722
872
27
3
0
189,664
0
W
Neith
7,663
766
20
2
0
156,449
0
W
Sun Wukong
7,671
767
17
2
0
190,457
0
L
Anhur
7,567
757
5
1
0
157,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role