Player Matchup

Janus
Janus
Doombotjhin
Janus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Faedan
Gilgamesh
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
255W - 233L
1,483 Elo+
Party 1
Atlas
Atlas
GodHeels
Atlas
Level 44
God Stats
1W - 3L
1,715 SR
Queue Stats
16W - 29L
1,388 Elo+
Party 1
Set
Set
RiptideEXE
Set
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 26L
1,102 Elo+
Party 3
Skadi
Skadi
quicksand343
Skadi
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,102 Elo+
Party 3
Team Averages
Level 86
1,543 SR
1,315 Elo+

VS

Team Averages
Level 90
1,457 SR
1,563 Elo+
Nu Wa
Nu Wa
BlasphemousJack
Nu Wa
Level 45
God Stats
3W - 1L
1,285 SR
Queue Stats
11W - 7L
1,626 Elo+
Party 2
Horus
Horus
LordJace
Horus
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
303W - 260L
1,450 Elo+
Party 2
Sol
Sol
PrettyPablo
Sol
Level 84
God Stats
22W - 26L
1,498 SR
Queue Stats
291W - 300L
1,338 Elo+
Solo
Guan Yu
Guan Yu
Sai3000
Guan Yu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,720 Elo+
Party 2
Thanatos
Thanatos
textodeexample12
Thanatos
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
87W - 63L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,001
556
4,293
5,498
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Faedan
Gilgamesh
9
0 / 2 / 0
5,062
562
5,328
9,325
6,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
GodHeels
Atlas
5
0 / 4 / 0
4,274
475
3,009
8,145
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 0
5,375
597
948
6,765
2,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 0
4,543
505
2,715
6,209
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,770
641
2,841
5,068
1,696
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
LordJace
Horus
10
2 / 0 / 0
5,479
609
5,536
9,486
6,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
9 / 0 / 1
6,925
769
9,492
6,483
2,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Sai3000
Guan Yu
9
1 / 1 / 3
5,691
632
2,193
7,088
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
3 / 0 / 4
6,018
669
2,868
6,260
2,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
16
16
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
1
5
1
0.3
L
Gilgamesh
Faedan
Gilgamesh
0
2
0
0
L
Atlas
GodHeels
Atlas
0
4
0
0
W
Horus
LordJace
Horus
2
0
0
2
W
9
0
1
9.5
L
1
1
0
1
W
Guan Yu
Sai3000
Guan Yu
1
1
3
2.5
L
0
4
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,293
Damage
22,930
35,942
Taken
34,385
16,784
Mitigated
18,139
4,475
Healing
18,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,841
898
63
2,331
5,068
1,696
343
2,792
2,276
30,230
0
L
4,293
323
0
270
5,498
1,498
0
2,456
3,042
27,674
0
L
Gilgamesh
Faedan
Gilgamesh
5,328
1,733
0
1,635
9,325
6,491
0
239
9,086
0
30,893
L
Atlas
GodHeels
Atlas
3,009
1,688
0
680
8,145
4,401
0
4,237
3,908
10,078
0
W
Horus
LordJace
Horus
5,536
2,556
0
2,585
9,486
6,757
0
0
9,144
0
29,983
W
9,492
4,373
0
4,241
6,483
2,620
896
1,962
4,521
45,554
5,153
L
948
375
0
1,025
6,765
2,366
0
1,252
5,513
0
29,132
W
Guan Yu
Sai3000
Guan Yu
2,193
279
833
3,157
7,088
4,375
305
2,002
5,086
0
17,909
L
2,715
986
0
865
6,209
2,028
0
3,610
2,599
0
28,596
W
2,868
803
0
5,280
6,260
2,691
447
546
5,714
0
34,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,255
Gold Earned
29,883
209
Minions Killed
243
0
Camps Cleared
0
837,749
Distance Traveled
944,667
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,770
641
41
5
0
153,235
0
L
Janus
5,001
556
46
5
0
180,471
0
L
Gilgamesh
5,062
562
43
5
0
169,092
0
L
Atlas
4,274
475
8
1
0
176,192
1
W
Horus
5,479
609
37
4
0
183,016
0
W
Sol
6,925
769
92
10
0
178,047
0
L
Set
5,375
597
60
7
0
147,009
0
W
Guan Yu
5,691
632
23
3
0
220,705
3
L
Skadi
4,543
505
52
6
0
164,985
0
W
Thanatos
6,018
669
50
6
0
209,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role