Player Matchup

Set
Set
 
Set
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Forevelegend
Surtr
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 63L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JELLYFISH653
Nu Wa
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,239 Elo+
Solo
Artio
Artio
bloodoath555
Artio
Level 115
God Stats
4W - 5L
1,500 SR
Queue Stats
153W - 157L
1,358 Elo+
Party 2
Skadi
Skadi
isopodjones
Skadi
Level 46
God Stats
2W - 2L
1,285 SR
Queue Stats
2W - 3L
1,358 Elo+
Party 2
Team Averages
Level 94
1,457 SR
1,391 Elo+

VS

Team Averages
Level 102
1,500 SR
1,439 Elo+
Maui
Maui
AnIceKing
Maui
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 55L
1,372 Elo+
Solo
Scylla
Scylla
BlackSkrullSKole
Scylla
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
190W - 191L
1,603 Elo+
Party 1
Skadi
Skadi
CouchKing422
Skadi
Level 122
God Stats
6W - 6L
1,500 SR
Queue Stats
241W - 240L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
LegacyOfEden
Cthulhu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,309 Elo+
Party 3
Susano
Susano
LiLxAndres
Susano
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 10L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
3 / 0 / 3
6,560
547
5,058
9,832
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 2 / 0
6,492
541
4,402
10,640
5,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 3
6,725
560
4,839
6,407
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 6
6,712
559
2,408
6,062
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
7 / 1 / 2
7,175
598
9,612
5,029
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
7
0 / 3 / 0
5,117
426
1,180
9,784
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 3 / 1
6,398
533
3,100
6,447
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 6 / 1
5,357
446
3,467
8,853
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
LegacyOfEden
Cthulhu
12
0 / 0 / 2
6,523
544
7,072
8,577
6,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
LiLxAndres
Susano
13
4 / 0 / 0
7,211
601
3,740
8,909
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
5
5
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
0
3
4.5
L
Maui
0
3
0
0
L
1
3
1
0.5
L
0
6
1
0.08
W
0
2
0
0
W
0
2
3
0.75
L
Cthulhu
LegacyOfEden
Cthulhu
0
0
2
1
L
Susano
LiLxAndres
Susano
4
0
0
4
W
1
0
6
4
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,319
Damage
18,559
37,970
Taken
42,570
18,759
Mitigated
21,229
8,307
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,058
2,703
0
1,098
9,832
3,978
0
1,668
8,164
0
45,118
L
Maui
1,180
423
0
2,082
9,784
6,100
0
1,877
7,907
12,952
0
L
3,100
224
0
580
6,447
2,231
0
2,510
3,936
48,957
0
L
3,467
1,058
0
250
8,853
3,093
0
1,532
7,321
0
35,305
W
4,402
1,525
0
2,559
10,640
5,749
0
6,173
4,467
200
42,711
W
4,839
1,279
0
1,145
6,407
1,977
0
2,378
4,029
53,764
0
L
Cthulhu
LegacyOfEden
Cthulhu
7,072
1,173
91
2,785
8,577
6,444
0
630
7,939
54,145
0
L
Susano
LiLxAndres
Susano
3,740
859
0
4,623
8,909
3,361
0
784
8,125
0
46,783
W
2,408
606
466
2,534
6,062
5,285
104
975
5,087
14,334
0
W
9,612
4,078
0
505
5,029
1,770
955
750
4,279
0
45,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,664
Gold Earned
30,606
321
Minions Killed
345
0
Camps Cleared
0
1,174,835
Distance Traveled
1,184,585
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,560
547
60
5
0
250,780
3
L
Maui
5,117
426
20
2
0
218,629
0
L
Scylla
6,398
533
84
7
0
233,041
4
L
Skadi
5,357
446
60
5
0
210,321
2
W
Surtr
6,492
541
92
8
0
229,975
3
W
Nu Wa
6,725
560
75
6
0
214,870
1
L
Cthulhu
6,523
544
96
8
0
241,910
0
L
Susano
7,211
601
85
7
0
280,684
3
W
Artio
6,712
559
14
1
0
247,154
0
W
Skadi
7,175
598
80
7
0
232,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role