Player Matchup

Geb
Geb
 
Geb
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
EAssassinA
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,754 Elo+
Solo
Skadi
Skadi
LissyMaeB
Skadi
Level 155
God Stats
23W - 18L
1,744 SR
Queue Stats
483W - 476L
2,016 Elo+
Solo
Surtr
Surtr
RetoastedT0ast
Surtr
Level 157
God Stats
17W - 13L
1,500 SR
Queue Stats
437W - 437L
1,758 Elo+
Solo
Nox
Nox
SleepyShayla
Nox
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,625 Elo+
Party 2
Team Averages
Level 153
1,549 SR
1,731 Elo+

VS

Team Averages
Level 141
1,457 SR
1,587 Elo+
Apollo
Apollo
FrostyQuake
Apollo
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,543 Elo+
Party 1
Atlas
Atlas
SickoDragon
Atlas
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,543 Elo+
Party 1
Ravana
Ravana
jerrydevil6969
Ravana
Level 112
God Stats
6W - 8L
1,285 SR
Queue Stats
82W - 66L
1,585 Elo+
Solo
Xing Tian
Xing Tian
o-eGoCenTriic-o
Xing Tian
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
xGoRxSnake
Nu Wa
Level 156
God Stats
6W - 5L
1,500 SR
Queue Stats
137W - 160L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 2 / 1
6,100
508
4,914
10,847
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
EAssassinA
Achilles
2
0 / 3 / 0
4,019
335
146
3,658
1,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
LissyMaeB
Skadi
11
0 / 2 / 0
5,968
497
3,792
6,433
2,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 0
6,853
571
4,721
11,000
6,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 0 / 0
5,867
489
4,039
7,307
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
3 / 1 / 2
6,956
580
4,636
8,799
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

10
0 / 0 / 2
5,521
460
4,771
6,877
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
2 / 1 / 2
6,517
543
3,202
4,298
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
o-eGoCenTriic-o
Xing Tian
10
1 / 0 / 4
6,563
547
2,213
10,458
8,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
11
1 / 1 / 4
6,624
552
8,876
4,972
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
7
8
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
1
0.75
L
Achilles
EAssassinA
Achilles
0
3
0
0
W
Apollo
3
1
2
4
L
Skadi
LissyMaeB
Skadi
0
2
0
0
L
1
1
0
1
W
0
0
2
1
L
1
0
0
1
W
2
1
2
3
W
Xing Tian
o-eGoCenTriic-o
Xing Tian
1
0
4
3
W
Nu Wa
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,612
Damage
23,698
39,245
Taken
35,404
21,431
Mitigated
20,253
7,705
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,914
666
172
2,804
10,847
8,936
0
3,622
6,966
26,570
0
L
Achilles
EAssassinA
Achilles
146
146
0
0
3,658
1,096
0
838
2,746
0
2,054
W
Apollo
4,636
2,771
0
5,584
8,799
3,592
1,034
1,500
7,299
0
57,730
L
Skadi
LissyMaeB
Skadi
3,792
754
0
250
6,433
2,255
0
1,973
4,408
0
46,372
L
4,721
965
0
3,870
11,000
6,520
132
3,730
6,702
617
50,685
W
4,771
1,544
0
2,500
6,877
5,207
0
1,234
5,643
30,072
0
L
4,039
205
0
609
7,307
2,624
0
4,340
2,563
40,642
0
W
3,202
1,194
0
2,000
4,298
1,511
0
241
4,057
0
45,634
W
Xing Tian
o-eGoCenTriic-o
Xing Tian
2,213
170
0
2,520
10,458
8,054
50
2,807
7,651
17,398
0
W
Nu Wa
8,876
2,372
0
1,380
4,972
1,889
322
3,300
1,672
48,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,807
Gold Earned
32,181
264
Minions Killed
358
0
Camps Cleared
0
1,083,964
Distance Traveled
1,152,448
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,100
508
25
2
0
225,080
0
L
Achilles
4,019
335
4
0
0
179,311
0
W
Apollo
6,956
580
106
9
0
219,452
0
L
Skadi
5,968
497
76
6
0
229,138
2
L
Surtr
6,853
571
83
7
0
218,652
0
W
Atlas
5,521
460
59
5
0
219,929
0
L
Nox
5,867
489
76
6
0
231,783
0
W
Ravana
6,517
543
79
7
0
246,093
0
W
Xing Tian
6,563
547
20
2
0
247,813
5
W
Nu Wa
6,624
552
94
8
0
219,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role