Player Matchup

Thanatos
Thanatos
BlasphemousJack
Thanatos
Level 45
God Stats
2W - 2L
1,715 SR
Queue Stats
11W - 7L
1,501 Elo+
Party 2
Artemis
Artemis
Faedan
Artemis
Level 140
God Stats
1W - 5L
1,500 SR
Queue Stats
255W - 233L
1,343 Elo+
Party 1
Atlas
Atlas
GodHeels
Atlas
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 29L
1,164 Elo+
Party 1
Surtr
Surtr
LordJace
Surtr
Level 87
God Stats
8W - 6L
1,500 SR
Queue Stats
303W - 260L
1,348 Elo+
Party 2
Baron Samedi
Baron Samedi
Sai3000
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 89
1,543 SR
1,371 Elo+

VS

Team Averages
Level 85
1,500 SR
1,498 Elo+
Surtr
Surtr
 
Surtr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Awildsylveon
Anubis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Atlas
Atlas
Mystrich
Atlas
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Vaentyr
Cernunnos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,549 Elo+
Party 3
Fenrir
Fenrir
gallinazo378
Fenrir
Level 32
God Stats
0W - 6L
1,500 SR
Queue Stats
256W - 268L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
2 / 2 / 5
6,630
553
5,346
8,683
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Faedan
Artemis
12
6 / 0 / 1
7,082
590
8,829
9,013
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
GodHeels
Atlas
10
0 / 0 / 7
6,884
574
4,708
5,557
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Surtr
LordJace
Surtr
12
3 / 0 / 2
7,196
600
8,027
11,041
9,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
Sai3000
Baron Samedi
13
6 / 1 / 0
8,276
690
6,720
6,827
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 3 / 0
5,467
456
4,556
11,681
7,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
12
1 / 4 / 1
6,706
559
5,832
9,218
4,360
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Mystrich
Atlas
8
0 / 4 / 0
5,273
439
4,851
10,213
6,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Vaentyr
Cernunnos
9
0 / 3 / 0
5,084
424
4,138
8,891
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
10
2 / 3 / 0
5,956
496
3,867
12,092
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
17
Kills
3
3
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
3
0
0
L
Anubis
1
4
1
0.38
W
Thanatos
2
2
5
2.25
W
Artemis
Faedan
Artemis
6
0
1
6.5
W
Atlas
GodHeels
Atlas
0
0
7
3.5
W
Surtr
LordJace
Surtr
3
0
2
4
L
Atlas
Mystrich
Atlas
0
4
0
0
W
Baron Samedi
Sai3000
Baron Samedi
6
1
0
6
L
Cernunnos
Vaentyr
Cernunnos
0
3
0
0
L
Fenrir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,630
Damage
23,244
41,121
Taken
52,095
23,572
Mitigated
25,926
19,003
Healing
14,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,556
2,184
0
3,787
11,681
7,402
0
215
11,466
799
34,614
L
Anubis
5,832
270
0
4,219
9,218
4,360
385
4,698
4,058
50,442
0
W
Thanatos
5,346
1,840
0
6,857
8,683
3,362
0
1,788
6,895
0
32,856
W
Artemis
Faedan
Artemis
8,829
4,792
0
6,076
9,013
3,614
795
3,000
6,013
0
54,211
W
Atlas
GodHeels
Atlas
4,708
2,273
0
1,444
5,557
4,539
33
1,359
4,198
19,969
0
W
Surtr
LordJace
Surtr
8,027
3,090
0
2,308
11,041
9,452
16
702
9,697
414
49,591
L
Atlas
Mystrich
Atlas
4,851
2,431
0
1,473
10,213
6,731
0
2,656
7,557
16,513
0
W
Baron Samedi
Sai3000
Baron Samedi
6,720
720
186
2,132
6,827
2,605
586
4,016
2,811
48,456
803
L
Cernunnos
Vaentyr
Cernunnos
4,138
1,687
0
3,004
8,891
2,848
0
1,731
7,160
0
32,361
L
Fenrir
3,867
1,117
0
2,039
12,092
4,585
525
1,637
10,345
0
46,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,068
Gold Earned
28,486
356
Minions Killed
308
0
Camps Cleared
0
1,164,566
Distance Traveled
1,180,509
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,467
456
71
6
0
251,251
1
L
Anubis
6,706
559
87
7
0
220,144
4
W
Thanatos
6,630
553
52
4
0
258,180
0
W
Artemis
7,082
590
92
8
0
223,100
0
W
Atlas
6,884
574
25
2
0
229,119
0
W
Surtr
7,196
600
90
8
0
220,076
3
L
Atlas
5,273
439
19
2
0
240,304
2
W
Baron Samedi
8,276
690
97
8
0
234,091
5
L
Cernunnos
5,084
424
68
6
0
229,401
0
L
Fenrir
5,956
496
63
5
0
239,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role