Player Matchup

Surtr
Surtr
DodgeThis657
Surtr
Level 150
God Stats
7W - 11L
1,500 SR
Queue Stats
33W - 68L
1,285 Elo+
Party 1
Ishtar
Ishtar
FPSKibbey
Ishtar
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 1
Sol
Sol
SailorMoonGuard4
Sol
Level 156
God Stats
13W - 11L
1,500 SR
Queue Stats
658W - 781L
1,176 Elo+
Party 1
Fenrir
Fenrir
Willoughby0159
Fenrir
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 42L
1,176 Elo+
Party 1
Terra
Terra
chewyrazrblades
Terra
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,284 Elo+

VS

Team Averages
Level 132
1,500 SR
1,457 Elo+
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
FrenzyTheBro
Xbalanque
Level 156
God Stats
5W - 3L
1,500 SR
Queue Stats
129W - 116L
1,500 Elo+
Party 2
Surtr
Surtr
Hàvøc
Surtr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,740
474
3,174
10,136
7,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
FPSKibbey
Ishtar
8
0 / 1 / 0
4,368
437
2,733
6,442
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 0
4,621
462
502
5,286
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 0
4,800
480
1,129
8,993
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 1 / 0
4,638
464
1,532
7,239
4,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 0 / 1
7,089
709
4,643
3,839
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Tyr
 
Tyr
11
3 / 0 / 0
6,612
661
5,733
7,060
6,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
 
Hel
9
0 / 0 / 2
5,682
568
2,636
4,630
2,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
FrenzyTheBro
Xbalanque
11
1 / 0 / 1
5,764
576
6,815
5,281
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Hàvøc
Surtr
11
2 / 0 / 1
6,199
620
3,609
5,625
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
11
11
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
1
5.5
W
Tyr
 
Tyr
3
0
0
3
W
Hel
 
Hel
0
0
2
1
L
0
4
0
0
L
Ishtar
FPSKibbey
Ishtar
0
1
0
0
W
Xbalanque
FrenzyTheBro
Xbalanque
1
0
1
1.5
W
Surtr
Hàvøc
Surtr
2
0
1
2.5
L
0
3
0
0
L
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,070
Damage
23,436
38,096
Taken
26,435
19,321
Mitigated
14,157
10,174
Healing
11,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,643
458
0
642
3,839
1,142
0
386
3,453
50,220
0
W
Tyr
 
Tyr
5,733
1,466
0
3,242
7,060
6,384
0
872
6,188
0
47,355
W
Hel
 
Hel
2,636
213
743
2,365
4,630
2,087
38
583
4,047
18,030
0
L
3,174
800
0
2,664
10,136
7,935
0
392
9,704
3,071
26,178
L
Ishtar
FPSKibbey
Ishtar
2,733
1,364
0
2,522
6,442
2,231
0
1,125
5,317
0
29,227
W
Xbalanque
FrenzyTheBro
Xbalanque
6,815
2,832
0
2,740
5,281
2,123
1,013
830
4,451
0
51,594
W
Surtr
Hàvøc
Surtr
3,609
2,033
0
1,501
5,625
2,421
0
235
5,390
1,356
42,879
L
502
114
0
1,064
5,286
1,594
0
2,144
3,042
24,534
0
L
1,129
231
0
1,387
8,993
3,249
0
1,231
7,718
0
29,081
L
1,532
289
298
2,239
7,239
4,312
0
2,265
4,962
12,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,167
Gold Earned
31,346
223
Minions Killed
374
0
Camps Cleared
0
928,279
Distance Traveled
997,206
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,089
709
88
9
0
225,823
0
W
Tyr
6,612
661
98
10
0
197,933
1
W
Hel
5,682
568
27
3
0
189,426
3
L
Surtr
4,740
474
48
5
0
179,910
0
L
Ishtar
4,368
437
49
5
0
174,400
0
W
Xbalanque
5,764
576
82
8
0
154,380
0
W
Surtr
6,199
620
79
8
0
229,644
2
L
Sol
4,621
462
51
5
0
182,253
0
L
Fenrir
4,800
480
49
5
0
199,208
0
L
Terra
4,638
464
26
3
0
192,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role