Player Matchup

Artio
Artio
Atgier
Artio
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 44L
1,500 Elo+
Party 1
Eset
Eset
CatchTwenty2
Eset
Level 100
God Stats
9W - 10L
1,824 SR
Queue Stats
65W - 61L
1,667 Elo+
Party 1
Surtr
Surtr
Greenemachine67
Surtr
Level 104
God Stats
1W - 2L
1,285 SR
Queue Stats
134W - 100L
1,057 Elo+
Solo
Kuzenbo
Kuzenbo
Guplaka
Kuzenbo
Level 54
God Stats
9W - 17L
1,500 SR
Queue Stats
42W - 54L
1,298 Elo+
Party 4
Skadi
Skadi
SundaeD
Skadi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,298 Elo+
Party 4
Team Averages
Level 81
1,522 SR
1,364 Elo+

VS

Team Averages
Level 76
1,528 SR
1,430 Elo+
Chang'e
Chang'e
Danielc351
Chang'e
Level 56
God Stats
9W - 4L
1,500 SR
Queue Stats
45W - 50L
1,327 Elo+
Party 2
Awilix
Awilix
Ghostie-I
Awilix
Level 55
God Stats
8W - 4L
1,640 SR
Queue Stats
383W - 349L
1,533 Elo+
Party 3
Mulan
Mulan
KawaiiiBot
Mulan
Level 103
God Stats
5W - 3L
1,500 SR
Queue Stats
60W - 64L
1,533 Elo+
Party 3
Neith
Neith
OhMySpacePie
Neith
Level 62
God Stats
7W - 9L
1,500 SR
Queue Stats
93W - 75L
1,432 Elo+
Party 2
Aphrodite
Aphrodite
whale77777
Aphrodite
Level 102
God Stats
25W - 16L
1,500 SR
Queue Stats
292W - 294L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Atgier
Artio
12
1 / 6 / 0
7,750
484
5,698
18,589
13,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 5 / 2
7,711
482
7,931
9,422
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 2 / 1
7,416
464
4,563
12,238
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Guplaka
Kuzenbo
12
1 / 1 / 3
6,706
419
3,580
8,829
10,276
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
SundaeD
Skadi
14
3 / 3 / 1
8,121
508
7,384
11,875
4,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Danielc351
Chang'e
15
6 / 1 / 2
9,948
622
15,783
14,083
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Ghostie-I
Awilix
14
3 / 0 / 6
8,872
555
2,596
10,598
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
15
6 / 2 / 1
9,699
606
12,188
15,503
11,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 3 / 0
8,200
513
8,901
9,877
5,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
whale77777
Aphrodite
12
0 / 1 / 6
8,344
522
3,494
7,660
5,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
17
17
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artio
Atgier
Artio
1
6
0
0.17
L
0
5
2
0.2
W
Chang'e
Danielc351
Chang'e
6
1
2
7
W
Awilix
Ghostie-I
Awilix
3
0
6
6
L
2
2
1
1.25
L
Kuzenbo
Guplaka
Kuzenbo
1
1
3
2.5
W
Mulan
6
2
1
3.25
W
2
3
0
0.67
L
Skadi
SundaeD
Skadi
3
3
1
1.17
W
Aphrodite
whale77777
Aphrodite
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
42,962
60,953
Taken
57,721
36,990
Mitigated
33,586
11,930
Healing
22,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Atgier
Artio
5,698
1,548
0
4,769
18,589
13,236
0
0
18,589
36,415
121
L
7,931
807
121
1,152
9,422
3,933
0
6,091
3,331
63,502
0
W
Chang'e
Danielc351
Chang'e
15,783
1,513
735
6,324
14,083
6,294
1,102
6,310
7,767
91,558
2,772
W
Awilix
Ghostie-I
Awilix
2,596
922
0
3,786
10,598
5,365
104
529
10,069
0
57,347
L
4,563
1,757
0
3,721
12,238
5,399
0
5,368
6,870
1,785
49,127
L
Kuzenbo
Guplaka
Kuzenbo
3,580
1,382
0
250
8,829
10,276
0
5,268
3,561
21,737
0
W
Mulan
12,188
3,537
0
4,567
15,503
11,069
1,593
5,714
9,313
0
84,379
W
8,901
2,722
0
1,192
9,877
5,359
890
2,173
7,701
0
60,347
L
Skadi
SundaeD
Skadi
7,384
3,530
0
1,917
11,875
4,146
0
1,936
9,939
0
70,967
W
Aphrodite
whale77777
Aphrodite
3,494
833
2,402
3,519
7,660
5,499
363
2,076
5,578
22,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,704
Gold Earned
45,063
449
Minions Killed
509
0
Camps Cleared
0
1,622,451
Distance Traveled
1,644,527
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,750
484
84
5
0
286,434
2
L
Eset
7,711
482
125
8
0
331,544
1
W
Chang'e
9,948
622
166
10
0
336,432
0
W
Awilix
8,872
555
83
5
0
409,250
5
L
Surtr
7,416
464
93
6
0
388,711
0
L
Kuzenbo
6,706
419
36
2
0
317,245
1
W
Mulan
9,699
606
123
8
0
275,564
0
W
Neith
8,200
513
100
6
0
309,519
1
L
Skadi
8,121
508
111
7
0
298,517
2
W
Aphrodite
8,344
522
37
2
0
313,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role