Player Matchup

Medusa
Medusa
IPlayCarryOnly
Medusa
Level 86
God Stats
1W - 2L
1,543 SR
Queue Stats
2W - 2L
1,545 Elo+
Party 1
Vulcan
Vulcan
OGSourBean
Vulcan
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,740 Elo+
Party 1
Surtr
Surtr
Zfont04
Surtr
Level 113
God Stats
2W - 3L
1,543 SR
Queue Stats
2W - 4L
1,545 Elo+
Party 1
Team Averages
Level 111
1,529 SR
1,610 Elo+

VS

Team Averages
Level 82
1,500 SR
1,633 Elo+
Hercules
Hercules
 
Hercules
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
LiLFatJuice
Discordia
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 50L
1,715 Elo+
Party 2
Surtr
Surtr
Moutonet
Surtr
Level 108
God Stats
4W - 0L
1,500 SR
Queue Stats
252W - 237L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,809
681
5,535
10,042
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
OGSourBean
Vulcan
12
1 / 4 / 1
7,401
740
9,408
7,905
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
Zfont04
Surtr
12
0 / 3 / 2
7,542
754
5,466
14,916
12,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 1 / 5
8,752
875
4,481
10,020
7,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
LiLFatJuice
Discordia
14
2 / 0 / 9
8,105
811
11,189
6,166
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
Moutonet
Surtr
14
6 / 1 / 6
8,470
847
12,930
12,676
6,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
13
13
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
5
7.5
L
1
6
1
0.25
W
Discordia
LiLFatJuice
Discordia
2
0
9
6.5
W
Surtr
Moutonet
Surtr
6
1
6
9
L
Vulcan
OGSourBean
Vulcan
1
4
1
0.38
L
Surtr
Zfont04
Surtr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,409
Damage
28,600
32,863
Taken
28,862
19,139
Mitigated
16,351
8,449
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,481
1,167
1,869
3,443
10,020
7,512
26
2,943
7,077
0
15,379
L
5,535
2,347
0
1,026
10,042
3,773
589
3,576
6,258
0
13,708
W
Discordia
LiLFatJuice
Discordia
11,189
779
133
2,225
6,166
2,459
580
1,833
4,333
35,143
0
W
Surtr
Moutonet
Surtr
12,930
5,534
0
4,589
12,676
6,380
158
4,691
7,985
893
40,782
L
Vulcan
OGSourBean
Vulcan
9,408
4,259
0
970
7,905
3,139
273
2,537
5,116
30,675
1,323
L
Surtr
Zfont04
Surtr
5,466
1,961
1,471
4,982
14,916
12,227
85
4,723
9,861
728
29,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,752
Gold Earned
25,327
143
Minions Killed
138
0
Camps Cleared
0
563,983
Distance Traveled
580,880
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,752
875
14
1
0
182,429
0
L
Medusa
6,809
681
17
2
0
159,354
0
W
Discordia
8,105
811
68
7
0
190,344
0
W
Surtr
8,470
847
56
6
0
208,107
0
L
Vulcan
7,401
740
74
7
0
194,836
4
L
Surtr
7,542
754
52
5
0
209,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role