Player Matchup

Ares
Ares
JasonDK44O
Ares
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 1
Pele
Pele
Justicethewise
Pele
Level 40
God Stats
2W - 9L
1,500 SR
Queue Stats
62W - 74L
1,302 Elo+
Solo
Surtr
Surtr
Lordwolffang736
Surtr
Level 138
God Stats
0W - 1L
1,184 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
Shadowdragon018
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,500 Elo+
Party 1
Chronos
Chronos
xionic madness9
Chronos
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,500 Elo+
Party 1
Team Averages
Level 93
1,437 SR
1,460 Elo+

VS

Team Averages
Level 69
1,554 SR
1,500 Elo+
Surtr
Surtr
DeadlyDolphin
Surtr
Level 129
God Stats
2W - 1L
1,771 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Goster210
Kukulkan
Level 43
God Stats
17W - 19L
1,500 SR
Queue Stats
22W - 23L
1,500 Elo+
Party 2
Charybdis
Charybdis
Redsnow1324
Charybdis
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 3
Neith
Neith
XxAnnubisxX
Neith
Level 61
God Stats
117W - 109L
1,500 SR
Queue Stats
145W - 140L
1,500 Elo+
Party 2
Atlas
Atlas
iHoneyP
Atlas
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 23L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,120
712
3,136
11,775
11,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 4 / 0
7,300
730
6,731
12,023
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 1
7,096
710
5,591
7,526
7,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 1
7,019
702
6,493
7,172
6,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 5 / 1
7,322
732
8,893
11,879
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
8,452
845
11,990
14,177
11,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Goster210
Kukulkan
14
2 / 0 / 6
7,740
774
9,130
2,832
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Redsnow1324
Charybdis
14
3 / 0 / 4
7,892
789
3,657
5,582
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 0 / 5
8,178
818
7,239
5,778
2,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
iHoneyP
Atlas
15
1 / 0 / 9
8,149
815
9,225
12,252
12,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
1
Kills
14
14
Deaths
1
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
Kukulkan
Goster210
Kukulkan
2
0
6
5
L
0
3
1
0.17
L
1
4
0
0.25
L
0
1
1
0.5
W
Charybdis
Redsnow1324
Charybdis
3
0
4
5
L
0
1
1
0.5
W
2
0
5
4.5
W
Atlas
iHoneyP
Atlas
1
0
9
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,844
Damage
41,241
50,375
Taken
40,621
35,763
Mitigated
30,738
7,686
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,990
3,941
0
3,377
14,177
11,285
516
5,660
8,517
908
28,084
W
Kukulkan
Goster210
Kukulkan
9,130
948
0
283
2,832
1,462
29
1,726
1,106
29,434
0
L
3,136
263
0
702
11,775
11,268
0
5,992
5,615
8,634
0
L
6,731
1,960
0
3,025
12,023
5,300
0
3,543
8,261
0
18,072
L
5,591
1,134
0
1,376
7,526
7,053
0
1,061
6,371
701
22,233
W
Charybdis
Redsnow1324
Charybdis
3,657
2,311
0
1,905
5,582
2,338
1,673
2,082
3,500
0
21,267
L
6,493
339
46
1,858
7,172
6,574
0
4,686
2,453
28,256
0
W
7,239
2,855
0
2,724
5,778
2,676
72
2,565
3,213
0
35,435
W
Atlas
iHoneyP
Atlas
9,225
3,809
539
2,113
12,252
12,977
0
6,640
5,612
22,510
0
L
8,893
3,808
0
679
11,879
5,568
0
3,605
7,983
31,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,857
Gold Earned
40,411
196
Minions Killed
251
0
Camps Cleared
0
1,019,563
Distance Traveled
1,065,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,452
845
39
4
0
220,472
0
W
Kukulkan
7,740
774
62
6
0
213,336
0
L
Ares
7,120
712
14
1
0
208,050
0
L
Pele
7,300
730
25
3
0
212,160
0
L
Surtr
7,096
710
42
4
0
223,511
0
W
Charybdis
7,892
789
57
6
0
206,777
0
L
Tiamat
7,019
702
54
5
0
198,089
0
W
Neith
8,178
818
72
7
0
195,085
0
W
Atlas
8,149
815
21
2
0
229,537
0
L
Chronos
7,322
732
61
6
0
177,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role